AirwavesMan
272a74060c
Update fn_selfActions.sqf
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Remove most of lazy evaluation.
Note: Lazy evaluation is not always useful and should only be used if a longer statement is checked and not only if true or false.
2020-09-09 17:38:07 +02:00
AirwavesMan
431cbc8855
Add Hero and Bandit humanity vars
2020-09-09 17:33:55 +02:00
AirwavesMan
5180223c22
Add dayz_authKey for safes and lockboxes
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Safes and Lockboxes got updated and need dayz_authKey now. Also improved the logging of codes and who has used which codes in the logs for server admins.
2020-09-08 20:29:23 +02:00
AirwavesMan
bb9c592b86
Correct missing chainsaw
2020-08-24 15:09:32 +02:00
worldwidesorrow
8ff268b0c5
Rename SQF/dayz_code/compile/player_updateGuiEpoch.sqf to Server Files/Archive/dayz_code/compile/player_updateGuiEpoch.sqf
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This file is merged with player_updateGui.sqf
2020-07-29 18:04:35 -05:00
worldwidesorrow
9a679e657f
Rename SQF/dayz_code/compile/player_updateGuiDark.sqf to Server Files/Archive/dayz_code/compile/player_updateGuiDark.sqf
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This file is merged with player_updateGui.sqf
2020-07-29 18:03:03 -05:00
worldwidesorrow
d23ced902a
Update ui_selectSlot.sqf
2020-07-29 15:31:18 -05:00
worldwidesorrow
422b38f2ff
Update ui_changeDisplay.sqf
2020-07-29 15:30:15 -05:00
worldwidesorrow
b0e9c39118
Update player_updateGui.sqf
2020-07-29 15:29:29 -05:00
worldwidesorrow
38e42ac742
Update player_humanityMorph.sqf
2020-07-29 15:28:21 -05:00
worldwidesorrow
f8916cf7d1
Update fn_selfActions.sqf
2020-07-29 15:27:46 -05:00
worldwidesorrow
eec3e97991
Add files via upload
2020-07-29 15:26:49 -05:00
AirwavesMan
e60d957f43
Update upgrade vehicle
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- Server admins can exclude certain vehicles from a vehicle upgrade now.
- Vehicle upgrade has a tool check now and all needed materials will be displayed.
The configs for the vehicle upgrades will be updated soon for the new changes.
2020-07-26 19:05:48 +02:00
AirwavesMan
5e296fc092
Adding salivals Change Code to Epoch Core
2020-07-23 22:20:58 +02:00
AirwavesMan
64216297f8
Increase the range of zombie checks
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Currently zombies can spawn directly next to the player or in the line of sight.
2020-07-23 16:00:58 +02:00
AirwavesMan
972b31d4fc
Update ui_selectSlot.sqf
2020-07-23 15:59:50 +02:00
worldwidesorrow
53cad69dec
Update fn_damageActions.sqf
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Removing cargo drop because of duping issues.
2020-07-22 21:26:36 -05:00
worldwidesorrow
4e19fb35ef
Rename SQF/dayz_code/compile/fn_dzn_snowfall.sqf to SQF/dayz_code/old/fn_dzn_snowfall.sqf
2020-07-14 16:28:45 -05:00
worldwidesorrow
413ce06afc
Update fn_temperatur.sqf
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Utilize the dayz_inside variable that is calculated in player_checkStealth. The snow variable is initialized in variables.sqf.
2020-07-14 16:15:46 -05:00
worldwidesorrow
34e1437641
Update player_checkStealth.sqf
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Several functions check if the player is inside a building including the new weather functions. The DayZ Mod devs introduced the dayz_inside variable in fn_temperatur but never finished the code to utilize it. Since player_checkStealth is called continuously in the scheduler we can set the variable here and use it in other functions.
2020-07-14 16:07:38 -05:00
worldwidesorrow
aae14af4e2
Update fn_isInsideBuilding.sqf
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Optimize code and correct error when no building is sent as a parameter.
2020-07-14 16:02:34 -05:00
worldwidesorrow
7721cf5c92
Update fn_damageActions.sqf
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Add self action for cargo drop.
2020-07-14 16:00:33 -05:00
worldwidesorrow
01c2c3eba2
Add files via upload
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New functions.
2020-07-14 15:58:04 -05:00
AirwavesMan
8265a6f7ea
Localize deathboard
2020-06-19 13:03:14 +02:00
oiad
5b150a58c7
Revert distance checks, fix pack vault
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I broke pack vault :(
2020-06-19 08:01:20 +12:00
AirwavesMan
c1e21472dd
Log antiwall in server.rpt
2020-06-18 20:31:14 +02:00
AirwavesMan
9bf7cd3219
Remove no longer used code from dayz fences
2020-06-18 20:26:33 +02:00
AirwavesMan
3724a1f385
Add DayZ Mod fences and gates
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Epoch has its own DayZ Mod fence versions now. The old fences can still be used. The new fences have a full upgrade and snap support. all gates work with the door management too.
2020-06-18 15:53:28 +02:00
oiad
7a19c7abef
Rearrange packVault
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Thanks @AirwavesMan for the headsup.
2020-06-14 12:45:42 +12:00
oiad
b06d3d4623
Sync near player checks
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Checking if the player is the closest is not always the best idea, this
fixes a few dupes and syncs the distance for all player checks
2020-06-13 11:26:44 +12:00
AirwavesMan
ac79d91ca0
Move unused functions to another folder
2020-06-10 17:03:31 +02:00
A Man
a69948d546
Add new sounds for some actions
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- Attach and detach weapon attachments has a sounds now.
- Take painkillers and antbiotics has a sounds.
- Apply a bandage has 2 more sounds now.
2020-05-31 15:02:53 +02:00
A Man
4040b784b5
Add option to disable the upgrade of buildables
2020-05-27 17:38:34 +02:00
A Man
ae79f4ce8c
Update harvest wood
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Harvest wood with a hatchet drops a wood pile or a wood log now. Also lumber planks can be crafted directly from wood logs now.
2020-05-27 14:15:37 +02:00
A Man
34b2276dd7
Update keyboard.sqf
2020-05-27 14:10:25 +02:00
A Man
19889a9ddf
Add upgradable storage
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Gun rack, wooden crate, wood shack, wooden shed and storage shed can be upgraded to a versiom with more gear slots now.
2020-05-27 14:09:13 +02:00
A Man
f2afd7ffaf
Update keyboard.sqf and block backspace by default
2020-05-18 14:19:54 +02:00
A Man
970fa0edba
Add waiting message for player_upgradeVehicle
2020-05-13 12:08:29 +02:00
A Man
359ce2df75
Add a notification that the player is packing the tent
2020-05-13 01:53:02 +02:00
A Man
8304efe976
Add back DayZ Mod stahes
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- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man
64375383f1
Make shovel and etool equal in dze_requiredItemsCheck
2020-05-13 01:23:23 +02:00
A Man
8315d8999b
Remove DayZ Mod crafting and replace it with epoch crafting
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- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
2020-05-11 19:55:28 +02:00
A Man
93ba732e84
Update zombie alerting
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- zombie will be triggered by chemlights only at night now
2020-04-27 18:33:37 +02:00
A Man
5056f9c91c
Update object_roadFlare.sqf
2020-04-27 18:12:42 +02:00
oiad
dddd8c758a
fn_selfActions cleanup
2020-04-25 20:13:08 +12:00
worldwidesorrow
5d04b73327
Update player_updateGui.sqf
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Add some lazy eval.
2020-04-21 18:01:29 -05:00
worldwidesorrow
e37d2a984d
Add files via upload
2020-04-21 14:41:48 -05:00
worldwidesorrow
182240f4d2
Add files via upload
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update GUI files have been consolidated.
2020-04-21 14:37:00 -05:00
worldwidesorrow
8ab9c2252a
Update keyboard.sqf
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Pressing the F3 increases variable DZE_UI by one each time. The variable gets reset to zero when it reaches 6.
2020-04-21 14:35:07 -05:00
A Man
2b98eb1fd5
Update loot and zombie spawn, change some count/foreach
2020-04-07 16:33:19 +02:00