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Update ui_changeDisplay.sqf
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@@ -10,10 +10,12 @@ if !(DZE_UI == 0) then {
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"playerStatusGUI_legacy";
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};
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3 cutRsc [_ui,"PLAIN",0];
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if (Z_singleCurrency) then {16 cutRsc ["ZSC_Money_Display","PLAIN"];};
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call player_updateGui;
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//call ui_initDisplay; // I think this function is old and no longer necessary - JasonTM.
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//hintSilent ""; // not sure why this is here.
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} else {
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3 cutRsc ["default","PLAIN",0];
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if (Z_singleCurrency) then {16 cutRsc ["default","PLAIN"];};
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//hintSilent ""; // or here.
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};
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