icomrade
35556adbfb
Merge pull request #1918 from oiad/master
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Add DZE_limitPlots so admins can limit plot poles to 1 per UID.
2017-03-28 08:53:14 -07:00
icomrade
12abbfa686
Should fix #1926
2017-03-27 23:53:08 -04:00
ebayShopper
50ba58f5ae
Fix death message showing RunOver when it shouldn't
2017-03-25 20:05:36 -04:00
ebayShopper
6a711deccc
Add reliable workaround for swimming in ground and air issue
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Fixes #1913
2017-03-23 15:58:14 -04:00
oiad
73899d520f
Add DZE_limitPlots so admins can limit plot poles to 1 per UID.
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This adds DZE_limitPlots where admins can restrict a player to only
having 1 plot pole. Disabled by default.
2017-03-23 22:39:22 +13:00
ebayShopper
93d6c85dbc
Skip gear sound in player_forceSave
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Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.
Vanilla commit:
98784aae79
2017-03-20 17:26:41 -04:00
ebayShopper
8d545d14a1
Fix dayz_lastSave variable again
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Continuation of bca17aa .
This variable is set in player_forceSave and uses diag_tickTime.
Vanilla commits:
f8c88502e8
98af0ed8b9
2017-03-20 16:46:11 -04:00
ebayShopper
e38f47375c
Fix some issues with traps
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Removed two unused files.
Vanilla commits:
42e72463a3
02726fb192
6a7c53ebcf
1fb6308995
9543ea057f
2017-03-20 15:53:35 -04:00
ebayShopper
100f9f5da8
Fix unable to chop down POI trees
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Vanilla commit:
0bc12e21b0
2017-03-20 14:58:49 -04:00
icomrade
7a6c6df33b
re-add config for nutrition
2017-03-08 13:57:00 -05:00
ebayShopper
da34b688d2
Fix hunger and thirst "working" hits way too high
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By default this was multiplying all "Working" hunger and thirst hits by
10 @icomrade because (1 min 0.1) always picks 0.1. For example:
dayz_thirst = dayz_thirst + (5 / 0.1)
dayz_thirst = dayz_thirst + 50
A config variable isn't really needed for this, since it is only used in
one file. It can be easily configured in compiles.sqf which most servers
already overwrite anyway.
This reverts 62b7c21 .
2017-03-08 13:08:46 -05:00
ebayShopper
92b09aa530
Remove some unused variables
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Vanilla commit:
6479708205
2017-03-05 12:17:09 -05:00
ebayShopper
9190f303f9
Replace max blood constant of 12000 to r_player_bloodTotal
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Vanilla commit:
78b608c854
2017-03-05 09:59:11 -05:00
ebayShopper
9434d43561
Fix undefined error fnc_spawnObjects
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My mistake from 26c1bd9
2017-03-01 13:42:21 -05:00
ebayShopper
61630e91b3
Update scripts.txt exceptions
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- Removed some unneeded exceptions
- Moved tree chop PVEH to server compile only so client does not need
setdamage exception
- Replaced "showCommandingMenu" filter with stricter
"menu" filter
- Renamed two files with no changes for easier filtering of
"menu"
Vanilla
commits:
1d639b557b
3a29242537
5cdf249ea9
2017-02-28 18:26:37 -05:00
ebayShopper
d416ae80ab
Move study body back to fn_selfActions
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Adding UserActions to players (CAManBase) is not efficient, because the
condition evaluates onEachFrame when you are "inside" that vehicle type.
Also admins usually want to add more custom actions to dead bodies
anyway.
https://community.bistudio.com/wiki/addAction#Syntax
This partially reverts 3aad4b6 .
2017-02-21 15:12:41 -05:00
ebayShopper
74ce95d4b1
Comment unused vanilla PVEHs
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Vanilla commit:
69002014b2
2017-02-20 13:28:19 -05:00
ebayShopper
27bca9a7d9
Update vanilla presets
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Vanilla commit:
8574fd898d
2017-02-19 18:56:52 -05:00
ebayShopper
952beed531
Tag map markers with player names #1871
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closes #1871
2017-02-11 17:15:49 -05:00
ebaydayz
097a02b19a
Make zombie_agent.fsm customizable for admins #1877
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Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263 .
2017-02-01 20:36:00 -05:00
ebaydayz
6aa5c9b64f
Add setting to disable base takeover #1886
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No classes inherit from Generator_DZ, so there is no need to use
isKindOf over typeOf.
2017-02-01 12:16:16 -05:00
ebaydayz
9afb74ff26
Remove plot take ownership feature #1811
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See #1811
2017-01-31 15:22:23 -05:00
ebaydayz
2ecb614534
Update comments for POI spawning
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Vanilla commits:
1f89bcfb98
0defa2af1e
2017-01-29 20:14:43 -05:00
ebaydayz
a1c470d56f
Hide group name tags at startup when streamerMode is on
2017-01-27 20:39:22 -05:00
ebaydayz
028924770f
Increase headshot damage for non-zombie hits
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A single headshot with a DMR from ~500m will now kill instead of doing
~8k blood as it did previously.
2017-01-27 17:43:29 -05:00
ebaydayz
cc720f95b7
Offset DynamicText death message when in vehicle
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Prevents vehicle health bar overlapping death message.
2017-01-27 16:38:50 -05:00
ebaydayz
c7b71f93f0
Remove fn_upgradeActions
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Vanilla commit:
02bc22f325
2017-01-26 21:19:17 -05:00
ebaydayz
7d6319fa30
Remove PVEH when death messages are disabled
2017-01-25 13:51:01 -05:00
ebaydayz
405dd7e519
Disable flies by default and add enableFlies config variable
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Also, when enabled, flies now spawn ten minutes after the player's death
instead of two minutes after as recommended by @oiad .
2017-01-25 13:05:09 -05:00
ebaydayz
ff6463473f
Update vanilla building
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Vanilla commits:
2ee56936be
8497b42d3f
eb234f8b06
2017-01-22 14:41:53 -05:00
ebaydayz
93cf3b22d3
Add missing fuel station for sahrani
2017-01-22 12:58:17 -05:00
ebaydayz
26c1bd9a86
Properly disable town generator and plant spawner loops
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Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.
Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles
Vanilla commit:
b5a9125086
2017-01-21 21:44:43 -05:00
icomrade
c15caf5f8f
Improve BIS_Effects fix #1883
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Now stops particle effects loops when wreck is deleted.
Exucuted in an EH, so it should resolve any issue where the corepatch
fix version, or broken A2 version takes priority.
Minor script formating and performance improvements
2017-01-20 11:51:55 -05:00
ebaydayz
198ef269d4
Combine player_fillWater and player_drinkWater to one function
2017-01-16 16:35:15 -05:00
ebaydayz
f25f5e96a6
Fix light fire and build fireplace over water #1866
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Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
131329fd59
Fix "AI" text localized on wrong client in death message #1867
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Fixes #1867
2017-01-10 13:38:00 -05:00
ebaydayz
58025f591f
Fix certain buildables not removable #1859
2017-01-06 16:18:59 -05:00
ebaydayz
571e8d7b11
Add LightPole_DZ to DZE_isRemovable #1859
2017-01-06 15:53:38 -05:00
oiad
6f072982c3
Add harder penalties for wrong combination on doors, More spelling mistakes. ( #1847 )
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* More spelling mistakes
Further to commit:
0e938ba8f3
* Add harder penalties for wrong combination on doors
This adds a variable (DZE_doorManagementHarderPenalty) to make attempts
at code breaking doors harder. This will exponentially increment the
time between attempts or if you set it to false will make it 5 seconds
between attempts.
Unlike the original (that was useless TBH) this will actually lock out
the combo lock UI until the timer is set.
Will reset completely after 120 seconds.
* Add German translations
* Resolve merge conflict
* Resolve merge conflict
2017-01-03 16:39:05 -05:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
icomrade
62b7c2194b
Lazily implement nutrition configuration
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also tweak the working values for chopping wood
2017-01-01 20:24:48 -05:00
icomrade
b807648cc6
Fix #1831 generator inventory not saving
2016-12-28 16:00:56 -05:00
ebaydayz
0e938ba8f3
Fix misspelled variable names DayZ_Ignators and destorytent
2016-12-26 14:28:43 -05:00
ebaydayz
4d3f707417
Stop autoRun and remove drink from hands at ponds #1827
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Fixes #1827
2016-12-22 21:52:22 -05:00
ebaydayz
bff2a3091d
Remove two unused files
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Vanilla commit:
64ea1eaa76
2016-12-11 15:25:57 -05:00
icomrade
f18451ab48
Fix black crush in areas of shadows
2016-12-09 14:14:10 -05:00
ebaydayz
2160437e79
Convert POI to compact array format
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Vanilla commit:
c71d8cb23c
2016-12-06 19:26:00 -05:00
ebaydayz
5058308f00
Prevent issues caused by respawn_west marker being moved
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Vanilla commit:
39bcedb4b6
2016-12-05 14:37:28 -05:00
ebaydayz
f03f116dfc
Fix Arma cheats still enterable under certain circumstances
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Thanks to Epoch forums user Golgofinyanin for reporting.
https://epochmod.com/forum/profile/13156-golgofinyanin/
2016-12-03 16:50:55 -05:00
ebaydayz
43d14dbdba
Avoid potential issues with double private vars
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_message is a commonly used var name
2016-12-02 14:39:04 -05:00