ebaydayz
b9dc98ac6f
Revert move Shift +- to function
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See:
https://github.com/EpochModTeam/DayZ-Epoch/commit/51caa509cbde7c99fd8b6bfda1396d6922f1c494#commitcomment-18834096
2016-08-31 13:46:26 -04:00
ebaydayz
51caa509cb
Comment out Gcam keys and move Shift+- to function
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/8ed8ab6b5cda0b66ce57cd86b206c5b756755854
2016-08-30 14:18:38 -04:00
icomrade
92b4c8785d
Disable shift + - input
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shift + - is used to ented arma "chests" which allow the player to issue
endMission, and limit their fps (min 5 fps limit). This unfortunately
disables the flush cheat, but attempts to filter out input and allow
flush are not reliable.
2016-08-29 13:49:05 -04:00
icomrade
78d17a5f87
Use real path
2016-08-29 13:31:07 -04:00
ebaydayz
16f17aafee
Revert "Don't call player_forceSave when gear menu is aborted"
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This reverts commit 91e312fdc7 .
2016-08-29 12:05:50 -04:00
ebaydayz
cc9ba66888
Add Anzio_20_DZ
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https://github.com/EpochModTeam/DayZ-Epoch/pull/1680#issuecomment-243150947
2016-08-29 12:01:06 -04:00
ebaydayz
91e312fdc7
Don't call player_forceSave when gear menu is aborted
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https://github.com/EpochModTeam/DayZ-Epoch/issues/1712#issuecomment-242992472
2016-08-28 16:18:53 -04:00
oiad
d6324723e9
Plot management force maintain option
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This replaces the "refresh" menu option with a "force maintain" option.
Allows you to maintain the base even if it doesn't need it to either get
all your items in sync or if you are going away or similar.
Tested with:
dze_permanent plot true/false
z_singlecurrency true/false
Also fixes an undefined variable error in system_monitor that was
introduced
https://github.com/EpochModTeam/DayZ-Epoch/commit/8f58baf3f286454a9f398517dc4f1980bd4d5c8e
2016-08-28 20:13:25 +12:00
ebaydayz
755adc7798
Initialize CurrencyName in configVariables.sqf
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https://github.com/EpochModTeam/DayZ-Epoch/issues/1712#issuecomment-242927452
2016-08-27 15:09:49 -04:00
ebaydayz
04b6711822
Round humanity in journal
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/145ec00b76914597f4d7454ba09de83f44887ec9
2016-08-27 10:11:49 -04:00
ebaydayz
3f27bef1e3
Add version define in config.cpp
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/75ff017b539f17d40bc1e6c1bf518d0b7a3a5cb4
2016-08-27 10:09:55 -04:00
Niklas Wagner
65593be995
Add German String ( #1755 )
2016-08-27 14:38:33 +02:00
oiad
f838739975
Supply crate localization fixes
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Extends the displayName RSC width to the same as the description (Not
sure why this was so small, it truncated longer display names)
Added localization strings for all the supply crates so they were easier
to distinguish in the gear menu.
2016-08-28 00:02:27 +12:00
icomrade
95310b9000
Re-add observer to UH1Y and AH6X
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This fixes config errors for unknown animation sources for both
vehicles. The turrets do not have thermal capabilities and this restores
the missing co-pilot/observer seat in the UH1Y. Also I can't seem to get
the turret on the AH6X to rotate, but if someone knows how please leave
a comment or commit the changes. there's currently no overlay for the
observer of the AH6X since it can't move I feel it's limited enough
without an overlay like the UH1Y.
2016-08-26 15:21:03 -04:00
ebaydayz
ae329db599
Add TurnLeft and TurnRight actionkeys to interrupt
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Fixes #1753
2016-08-25 17:42:24 -04:00
ebaydayz
c2b16f0828
Consolidate DZE_ActionInProgress and r_action_count to one variable
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There is no point in having two variables for the same purpose.
It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.
I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
a8e2ce07b5
Optimize some createVehicleLocal
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https://community.bistudio.com/wiki/Code_Optimisation#createVehicle.28Local.29
2016-08-24 13:34:11 -04:00
ebaydayz
56d63f608a
Comment out CfgLoot include in configFile
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No need to load twice.
2016-08-24 12:50:20 -04:00
ebaydayz
632f70482e
Merge pull request #1752 from AirwavesMan/master
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Better Cessna display names
2016-08-23 19:38:38 -04:00
ebaydayz
b4b8d3dc00
Remove DayZ_UseSteamID variable
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Forgot to remove with
https://github.com/EpochModTeam/DayZ-Epoch/commit/134a6142555dfa04c1596d3e660fc7455e8c2937
2016-08-23 19:31:59 -04:00
ebaydayz
8af3d001ba
Revert "Add faster array compare function"
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This reverts commit d7cc4be585 .
2016-08-23 18:22:06 -04:00
A Man
454583a461
Better Cessna display names
2016-08-24 00:11:22 +02:00
ebaydayz
a323f453d2
Make minor change to fn_waitForObject.sqf
2016-08-23 17:49:53 -04:00
ebaydayz
134a614255
Remove FNC_getPlayerUID
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It's been over two years since it was added. All servers should be
updated to steam ID by now.
2016-08-23 15:40:26 -04:00
ebaydayz
7d27b5c0b1
Remove DZE_advancedTrading config variable
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The legacy config trader menu was removed, so this variable is redundant
now.
2016-08-23 14:26:17 -04:00
ebaydayz
c871c1e2c1
Move DZE_ConfigTrader to configVariable.sqf
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Most servers will want to use config traders.
2016-08-23 14:10:10 -04:00
ebaydayz
164ba6a135
Remove unused variable dayz_baseTypes
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/220178844ff2e4e298a122f90fc9f57becb7e0e1
2016-08-23 14:02:20 -04:00
ebaydayz
6783ef9b1d
Merge pull request #1751 from oiad/master
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Plot/Door management userlist fix
2016-08-23 13:51:42 -04:00
ebaydayz
bebff83996
Update german translation #1749
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Sorry @AirwavesMan I missed that you wanted to change this too.
2016-08-23 13:34:36 -04:00
ebaydayz
e74f12752b
Remove unused duplicate clothing translations
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/a49042262c5f6343c14a88907bd4f9759db9298c
2016-08-23 13:29:44 -04:00
ebaydayz
81473754f9
Revert unnecessary change from #1747
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https://github.com/EpochModTeam/DayZ-Epoch/pull/1747#issuecomment-241802114
2016-08-23 13:12:01 -04:00
ebaydayz
29acecc2f2
Retire DZE_MissionLootTable variable
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AFAIK there is no performance difference between configFile and
missionConfigFile.
Using missionConfigFile by default simplifies loot scripts and makes the
extra config variable unnecessary. It's one less step for admins to
customize their tables.
2016-08-23 12:57:12 -04:00
ebaydayz
10b006d4eb
Improve readability of trade_any type lists
2016-08-23 11:57:09 -04:00
ebaydayz
d7cc4be585
Add faster array compare function
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/7bbeab4e7db4d340cdd34b6c288bafc0833b1a8e
2016-08-23 11:17:07 -04:00
oiad
4da8e07cb0
Plot/Door management userlist fix
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This fixes the userlist from overflowing onto the Add button when
there's too many users in the userlist.
2016-08-23 23:25:46 +12:00
icomrade
3dc7f21de6
Adjust toneMaping
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A little less gloom by default
2016-08-22 21:29:59 -04:00
ebaydayz
38b2a551bd
Fix fn_waitForObject handling multiple of same object type
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Forgot to handle case where there is already one or more of that object
type in the area (safes, cars, etc.).
2016-08-22 20:14:11 -04:00
icomrade
a70501cf59
Use GetOut
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Doesn't create a parachute with air vehicles
2016-08-22 19:28:50 -04:00
ebaydayz
bc7bef857f
Fix r_action_count not reset in player_buildVanilla exit
2016-08-22 16:54:14 -04:00
oiad
89a43cb2d8
Advanced trading fix
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This fixes the issue that @ndavalos found:
https://github.com/EpochModTeam/DayZ-Epoch/issues/1712#issuecomment-241289082
2016-08-22 21:10:46 +12:00
oiad
6bdc3956fb
Plot / door management userlist sorting ( #1747 )
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* Plot / door management userlist sorting
This correctly sorts the nearby humans list in both mods, I have this
running on my 1051 server with no issues, @ebaydayz please advise if
this is not right, I've tested it pretty well and it is indeed selecting
the right person/UID
* Door/plot management fixes
As per @ebaydayz
2016-08-21 17:19:52 -04:00
ebaydayz
8ef349e2bb
Make minor adjustment to push stuck plane action
2016-08-21 17:03:47 -04:00
ebaydayz
745e287202
Add option to push stuck planes
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Also changed flip vehicle back to 1051 default which allowed players to
flip non-ATVs with help.
2016-08-21 16:45:32 -04:00
icomrade
9aa1784f23
Globally remove wrecked objects
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using PVEH PVDZE_obj_Remove. Wrecks only exist for the players currently
in the server when the parent object is destroyed. Passing the object
through the PVEH does not work.
2016-08-21 15:46:33 -04:00
ebaydayz
df67a35bc7
Add new AN2 skins to trader
2016-08-21 13:48:23 -04:00
ebaydayz
da2faeb6d0
Add back fall damage block for local explosion cheats
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/a02294421c53d34371cb6424a9ef97f2bb51e7f4
2016-08-21 13:06:02 -04:00
ebaydayz
289b1307ff
Fix speed typo in damage handler and vehicle getOut
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/1f6dd9f787a75c3644efeb3849d184da80856f5e
2016-08-21 12:06:12 -04:00
ebaydayz
92fbfdfdae
Fix gunshot study body death message
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/9993400f970b6bdf0ebc71727b6a792a1c822875
2016-08-21 12:02:10 -04:00
ebaydayz
fd90eda8ae
Update vanilla player build
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Vanilla development commits applied:
https://github.com/DayZMod/DayZ/commit/a2193626a0a16959c06b8a3d4986085b2e8ad232
https://github.com/DayZMod/DayZ/commit/deb7207672f33c45bfe15346ce22b52b00fe3672
https://github.com/DayZMod/DayZ/commit/2de1d90edd773883c17db80c5905e0b44a2b4ef6
https://github.com/DayZMod/DayZ/commit/8a914606cff65bb50c1b8c48178d7eab67d0285f
2016-08-21 11:58:32 -04:00
ebaydayz
f0e0f6d6e4
Temp Bypass for tents and stashes for collision checks.
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Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/143f8e4dcb824cc0c8d1f21f8e7fbf40dbb9b9cd
2016-08-21 11:39:19 -04:00