Commit Graph

26 Commits

Author SHA1 Message Date
vbawol fcae42a7f8 Update CHANGE LOG 1.0.4.2.txt 2019-03-01 07:19:15 -06:00
A Man 2e15009299 Adding 93 new zombie models (#2023)
* Adding 93 new zombie models based on arma 2 skins

* Adding zombie strings

* Adding new zombie loot groups

* Adding new zombie loot groups, update pilot and doctor loot group

* Adding some new zombies to crash sites

* Adding new hunter zombies to farm buildings

* Adding new hunter zombies to hunting buildings

* Adding new military zombies to military buildings

* Adding new zombies to residential buildings

* Adding new zombies to supermarket buildings

* New zombie documentation file

* Update CHANGE LOG 1.0.6.3.txt

* Capitalize all english zombie names at beginning
2018-10-09 19:35:06 +13:00
oiad 6efd94f638 Add sorted classname lists for all Epoch 1.0.6.2 items 2018-03-31 10:13:16 +13:00
icomrade a3f22197de 1.0.6.1 hotfix A
update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebaydayz 46355aed38 Add back missing Epoch player_antiWall call #1817 2016-12-10 21:20:04 -05:00
icomrade 1afbc38566 Cleanup for Release
we don't use the redryder source on here anymore
2016-11-30 13:12:50 -05:00
ebaydayz 0a17804e36 Change inCombat to bool instead of number
When a variable is only going to be 0 or 1 it makes more sense to use a
bool.

Also avoided unnecessary network broadcasts of inCombat from e446603
2016-10-01 13:07:59 -04:00
ebaydayz e8e5d24e80 Fix swimming in ground glitch
Also fixed invisible primary stance glitch when relogging with pistol
but no primary in inventory.

Fixed my mistake from:
https://github.com/EpochModTeam/DayZ-Epoch/commit/e85f6ad1b598afb07327b81a50d853e76cbb7f2c
2016-09-13 18:36:06 -04:00
ebaydayz e85f6ad1b5 Consolidate transfusion scripts
Consolidated transfusion and transfusion_noBloodTypes to one script.

Selfbloodbag.sqf will never run if DZE_selftransfuse = false; because
the right click action is hidden.

Total blood quantity is now added in 1/4 increments during self bloodbag
as intended instead of all at once.
2016-09-13 15:02:16 -04:00
ebaydayz 29c16dc59f Consolidate duplicate sell distance variables 2016-09-12 14:14:38 -04:00
ebaydayz 16e4dc7b30 Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).

Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.

Related vanilla commits:

https://github.com/DayZMod/DayZ/commit/b20b402bf030769350cf662b985efba9e83ebe55

https://github.com/DayZMod/DayZ/commit/7c8b69eb82a8c741d01251b2552d009abe2687c4

https://github.com/DayZMod/DayZ/commit/7dfd3ef9cf3cf1751759fd76f8eae10c0b1740dc
2016-09-11 14:45:49 -04:00
ebaydayz cab627e3de Add note about server_timeSync name change 2016-09-04 14:40:03 -04:00
ebaydayz c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz 765b035764 Add note about PVDZ_plr_Save 2016-05-02 11:23:50 -04:00
ebaydayz 9d4bd9221a Add exception in REsec for death messages 2016-04-20 11:53:30 -04:00
ebaydayz 577892c40e Roll back to old dayz_objectUID2
1.8.7 dayz_objectUID2 seems to generate keys that are too long for the
Epoch hive. So, we will keep the old method for now.
2016-04-13 18:41:36 -04:00
ebaydayz 652ca51c2c Update combattimeout from time to diag_tickTime
Also organized change log
2016-04-12 21:04:17 -04:00
[VB]AWOL 9cb7319bc4 did not make it in time 2014-06-25 11:41:30 -05:00
[VB]AWOL ee682bd24f pushed 1.0.5.1 2014-06-25 11:40:41 -05:00
[VB]AWOL cd3ebfb9d1 Fixed client crash when player has chainsaw due to corrupt RTM file. 2014-06-25 01:55:52 -05:00
Florian Kinder f0886c0175 Changelog Update 2014-02-16 15:32:42 +01:00
Skaronator 4c1d5d7eb9 Changelog ~105 2014-02-07 19:14:42 +01:00
[VB]AWOL 77e563468c here comes 1041 2014-01-28 13:15:21 -06:00
Skaronator 49a2f11e24 Update CHANGE LOG 1.0.3.1.txt 2013-12-13 14:24:23 +01:00
[VB]AWOL aae68de9ee 1.0.3.1 released 2013-12-12 16:31:13 -06:00
[VB]AWOL ef527384a8 getting ready for 1.0.3.1 2013-12-06 11:05:17 -06:00