Commit Graph

5205 Commits

Author SHA1 Message Date
icomrade
0275c58a89 Fix CFGMoves Server CTD
Reported to CorePatch maintainer.
2017-03-27 18:16:51 -04:00
ebayShopper
c501a80dd7 Cleanup formatting from #1921 2017-03-26 14:37:14 -04:00
F507DMT
226dfcce53 Update object_monitorGear.sqf (#1921)
A few optimizations.

_weapons = []; THEN agen - _weapons = (getWeaponCargo _object) select 1; Same with _magazines, _backpacks
_weapons THEN use only one time: count _weapons, same with _control,_magazines, _backpacks
use many time (typeOf _object), better use one variable for that: _type

FIX in loop:
one more check old this bag: https://www.youtube.com/watch?v=3ecWX21wEe4

Use this, if you think it's right
2017-03-26 14:12:33 -04:00
F507DMT
04d1622bc9 Update fill_nearestVehicle.sqf (#1923)
() - condition
{} - code execution, heavier code
2017-03-26 13:27:26 -04:00
ebayShopper
50ba58f5ae Fix death message showing RunOver when it shouldn't 2017-03-25 20:05:36 -04:00
ebayShopper
87abb204e9 Prevent drop melee weapon dupe
Also simplified player_addToolbelt by removing unnecessary code.

See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1916
2017-03-25 16:27:58 -04:00
ebayShopper
289a042e1d Update scripts.txt createVehicleLocal exceptions
Update for 6a711de
2017-03-23 16:52:15 -04:00
ebayShopper
6a711deccc Add reliable workaround for swimming in ground and air issue
Fixes #1913
2017-03-23 15:58:14 -04:00
ebayShopper
665ecd9146 Add filter cheats back to map display
I removed this in 416fdbc, but upon testing again it appears I was wrong
and this is still needed. #1915
2017-03-22 15:49:05 -04:00
ebayShopper
ad7a12771a Fix swimming in ground again #1913
Closes #1913
2017-03-22 14:59:31 -04:00
ebayShopper
fa18cbce51 Add ghost models for tents
Vanilla commits:

8c48716c43

67c031697b
2017-03-20 18:32:44 -04:00
ebayShopper
8b3f28dc0c Update player_sharpen.sqf
Fixes extra knife being deleted if player already had a fully sharpened
knife on their toolbelt (duplicate weapon).

Vanilla commit:

0332fcbe71
2017-03-20 18:18:04 -04:00
ebayShopper
d4eb7ac6e4 Block bypassing unconscious wake up animation with bandage
Vanilla commit:

698eacba79
2017-03-20 18:01:30 -04:00
ebayShopper
da3b345921 Update push plane conditions
Vanilla commit:

23f6ffab90
2017-03-20 17:44:46 -04:00
ebayShopper
93d6c85dbc Skip gear sound in player_forceSave
Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.

Vanilla commit:

98784aae79
2017-03-20 17:26:41 -04:00
ebayShopper
8d545d14a1 Fix dayz_lastSave variable again
Continuation of bca17aa.

This variable is set in player_forceSave and uses diag_tickTime.

Vanilla commits:

f8c88502e8

98af0ed8b9
2017-03-20 16:46:11 -04:00
ebayShopper
7833f6743f Update zombie_agent.fsm
Vanilla commits:

3571cf9384

728c83bdbd
2017-03-20 16:31:04 -04:00
ebayShopper
e38f47375c Fix some issues with traps
Removed two unused files.

Vanilla commits:

42e72463a3

02726fb192

6a7c53ebcf

1fb6308995

9543ea057f
2017-03-20 15:53:35 -04:00
ebayShopper
100f9f5da8 Fix unable to chop down POI trees
Vanilla commit:

0bc12e21b0
2017-03-20 14:58:49 -04:00
ebayShopper
e81f19757e Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.

This reverts c21a731.

Vanilla commit:

32f2fa3b22
2017-03-20 14:25:32 -04:00
A Man
098f580c3d german string update (#1912)
* german string update

* Updating german death messages

* Update

* update
2017-03-20 13:38:23 -04:00
ebayShopper
3d8814bc33 Update vanilla building
Vanilla commit:

5604a8820b
2017-03-19 16:59:41 -04:00
ebayShopper
53158a11ed Remove rtitleText in fillBloodBag.sqf
Not necessary to inform recipient and prevents two messages on screen at
once for instigator.

Classic bloodbag system is now added in vanilla too.

Vanilla commits:

cb71d926ed

bee9bd1638
2017-03-19 16:35:17 -04:00
oiad
9324deffaf server_updateObject better version. (#1910)
Cheers @ebayShopper
2017-03-16 11:46:23 -04:00
icomrade
ad8fe42eeb Merge pull request #1909 from oiad/master
Revert force coins update, Add seperate coins update
2017-03-15 15:09:39 -07:00
oiad
8c42460ba9 Revert force coins update, Add seperate coins update
This reverts
ce75f87e1d
2017-03-16 06:56:29 +13:00
icomrade
bca17aa2d6 Fix forcesave check
thanks @eraser1
2017-03-14 14:51:22 -04:00
icomrade
2e3f13bda2 oops 2017-03-12 22:24:16 -04:00
A Man
ab15716913 Fixing very old spelling mistake (#1906)
* Fixing very old spelling mistake

Thanks @Daddelbandit

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm
2017-03-12 19:20:51 -04:00
ebayShopper
c19a138804 Use formatText in mission check
Avoids format character limit
closes #1905
2017-03-11 20:41:33 -05:00
oiad
2ec5390b70 Standardize coin variables, prevent coins not refreshing on skin change. (#1904)
* Standardize coin variables, prevent coins not refreshing on skin change.

* Add missing commit
2017-03-11 13:05:34 -05:00
icomrade
6871da6168 add hotfix files to mission check 2017-03-10 13:56:17 -05:00
icomrade
a3f22197de 1.0.6.1 hotfix A
update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebayShopper
f22460491a Fix group tags scaling glitch
My mistake from b148293
2017-03-09 13:10:29 -05:00
icomrade
50b71a08b7 Update changelog 2017-03-08 13:58:54 -05:00
icomrade
7a6c6df33b re-add config for nutrition 2017-03-08 13:57:00 -05:00
ebayShopper
da34b688d2 Fix hunger and thirst "working" hits way too high
By default this was multiplying all "Working" hunger and thirst hits by
10 @icomrade  because (1 min 0.1) always picks 0.1. For example:
dayz_thirst = dayz_thirst + (5 / 0.1)
dayz_thirst = dayz_thirst + 50

A config variable isn't really needed for this, since it is only used in
one file. It can be easily configured in compiles.sqf which most servers
already overwrite anyway.

This reverts 62b7c21.
2017-03-08 13:08:46 -05:00
ebayShopper
92b09aa530 Remove some unused variables
Vanilla commit:

6479708205
2017-03-05 12:17:09 -05:00
ebayShopper
5c0e8473df Add a few Namalsk and Takistan loot positions
This adds a few new buildings. Most buildings were just moved around
with no changes.

Vanilla commit:

0173614d0c
2017-03-05 11:13:19 -05:00
ebayShopper
9190f303f9 Replace max blood constant of 12000 to r_player_bloodTotal
Vanilla commit:

78b608c854
2017-03-05 09:59:11 -05:00
ebayShopper
cfe7b97c73 Update two scripts.txt exceptions
Made buttonclick exception a little stricter

Consolidated two setPosASL exceptions that were both in
plotToggleMarkers.sqf
2017-03-04 15:28:23 -05:00
ebayShopper
3f3d8ce357 Disable A2 auto-refuel feature on KamazRefuel trucks #1855
Fixes #1855

Mistake from 0701e5b
2017-03-03 13:30:13 -05:00
A Man
496ae979b3 Update strings for two missing german translations (#1900) 2017-03-02 12:43:38 -05:00
icomrade
5f51dcca44 Cleanup TestBuild 2017-03-02 09:55:19 -05:00
ebayShopper
d86aef88b3 Update change log 1.0.6.1 2017-03-01 16:01:47 -05:00
ebayShopper
9434d43561 Fix undefined error fnc_spawnObjects
My mistake from 26c1bd9
2017-03-01 13:42:21 -05:00
ebayShopper
2032094fb4 Fix undefined groupTags error
My mistake from 6736cd9
2017-03-01 11:24:09 -05:00
icomrade
cf661380b6 Properly inherit Tank class
fixes #1899 which resulted from improper base class inheritince from
pull request https://github.com/EpochModTeam/DayZ-Epoch/pull/1513
2017-02-28 19:51:55 -05:00
icomrade
1649d63716 Fix undefined variable _display error 2017-02-28 19:49:44 -05:00
ebayShopper
61630e91b3 Update scripts.txt exceptions
- Removed some unneeded exceptions
- Moved tree chop PVEH to server compile only so client does not need
setdamage exception
- Replaced "showCommandingMenu" filter with stricter
"menu" filter
- Renamed two files with no changes for easier filtering of
"menu"

Vanilla
commits:
1d639b557b
3a29242537
5cdf249ea9
2017-02-28 18:26:37 -05:00