icomrade
0275c58a89
Fix CFGMoves Server CTD
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Reported to CorePatch maintainer.
2017-03-27 18:16:51 -04:00
ebayShopper
c501a80dd7
Cleanup formatting from #1921
2017-03-26 14:37:14 -04:00
F507DMT
226dfcce53
Update object_monitorGear.sqf ( #1921 )
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A few optimizations.
_weapons = []; THEN agen - _weapons = (getWeaponCargo _object) select 1; Same with _magazines, _backpacks
_weapons THEN use only one time: count _weapons, same with _control,_magazines, _backpacks
use many time (typeOf _object), better use one variable for that: _type
FIX in loop:
one more check old this bag: https://www.youtube.com/watch?v=3ecWX21wEe4
Use this, if you think it's right
2017-03-26 14:12:33 -04:00
F507DMT
04d1622bc9
Update fill_nearestVehicle.sqf ( #1923 )
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() - condition
{} - code execution, heavier code
2017-03-26 13:27:26 -04:00
ebayShopper
50ba58f5ae
Fix death message showing RunOver when it shouldn't
2017-03-25 20:05:36 -04:00
ebayShopper
87abb204e9
Prevent drop melee weapon dupe
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Also simplified player_addToolbelt by removing unnecessary code.
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1916
2017-03-25 16:27:58 -04:00
ebayShopper
289a042e1d
Update scripts.txt createVehicleLocal exceptions
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Update for 6a711de
2017-03-23 16:52:15 -04:00
ebayShopper
6a711deccc
Add reliable workaround for swimming in ground and air issue
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Fixes #1913
2017-03-23 15:58:14 -04:00
ebayShopper
665ecd9146
Add filter cheats back to map display
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I removed this in 416fdbc , but upon testing again it appears I was wrong
and this is still needed. #1915
2017-03-22 15:49:05 -04:00
ebayShopper
ad7a12771a
Fix swimming in ground again #1913
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Closes #1913
2017-03-22 14:59:31 -04:00
ebayShopper
fa18cbce51
Add ghost models for tents
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Vanilla commits:
8c48716c43
67c031697b
2017-03-20 18:32:44 -04:00
ebayShopper
8b3f28dc0c
Update player_sharpen.sqf
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Fixes extra knife being deleted if player already had a fully sharpened
knife on their toolbelt (duplicate weapon).
Vanilla commit:
0332fcbe71
2017-03-20 18:18:04 -04:00
ebayShopper
d4eb7ac6e4
Block bypassing unconscious wake up animation with bandage
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Vanilla commit:
698eacba79
2017-03-20 18:01:30 -04:00
ebayShopper
da3b345921
Update push plane conditions
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Vanilla commit:
23f6ffab90
2017-03-20 17:44:46 -04:00
ebayShopper
93d6c85dbc
Skip gear sound in player_forceSave
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Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.
Vanilla commit:
98784aae79
2017-03-20 17:26:41 -04:00
ebayShopper
8d545d14a1
Fix dayz_lastSave variable again
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Continuation of bca17aa .
This variable is set in player_forceSave and uses diag_tickTime.
Vanilla commits:
f8c88502e8
98af0ed8b9
2017-03-20 16:46:11 -04:00
ebayShopper
7833f6743f
Update zombie_agent.fsm
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Vanilla commits:
3571cf9384
728c83bdbd
2017-03-20 16:31:04 -04:00
ebayShopper
e38f47375c
Fix some issues with traps
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Removed two unused files.
Vanilla commits:
42e72463a3
02726fb192
6a7c53ebcf
1fb6308995
9543ea057f
2017-03-20 15:53:35 -04:00
ebayShopper
100f9f5da8
Fix unable to chop down POI trees
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Vanilla commit:
0bc12e21b0
2017-03-20 14:58:49 -04:00
ebayShopper
e81f19757e
Move POI back to global spawn again
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These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.
This reverts c21a731 .
Vanilla commit:
32f2fa3b22
2017-03-20 14:25:32 -04:00
A Man
098f580c3d
german string update ( #1912 )
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* german string update
* Updating german death messages
* Update
* update
2017-03-20 13:38:23 -04:00
ebayShopper
3d8814bc33
Update vanilla building
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Vanilla commit:
5604a8820b
2017-03-19 16:59:41 -04:00
ebayShopper
53158a11ed
Remove rtitleText in fillBloodBag.sqf
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Not necessary to inform recipient and prevents two messages on screen at
once for instigator.
Classic bloodbag system is now added in vanilla too.
Vanilla commits:
cb71d926ed
bee9bd1638
2017-03-19 16:35:17 -04:00
oiad
9324deffaf
server_updateObject better version. ( #1910 )
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Cheers @ebayShopper
2017-03-16 11:46:23 -04:00
icomrade
ad8fe42eeb
Merge pull request #1909 from oiad/master
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Revert force coins update, Add seperate coins update
2017-03-15 15:09:39 -07:00
oiad
8c42460ba9
Revert force coins update, Add seperate coins update
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This reverts
ce75f87e1d
2017-03-16 06:56:29 +13:00
icomrade
bca17aa2d6
Fix forcesave check
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thanks @eraser1
2017-03-14 14:51:22 -04:00
icomrade
2e3f13bda2
oops
2017-03-12 22:24:16 -04:00
A Man
ab15716913
Fixing very old spelling mistake ( #1906 )
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* Fixing very old spelling mistake
Thanks @Daddelbandit
* Update mission.sqm
* Update mission.sqm
* Update mission.sqm
2017-03-12 19:20:51 -04:00
ebayShopper
c19a138804
Use formatText in mission check
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Avoids format character limit
closes #1905
2017-03-11 20:41:33 -05:00
oiad
2ec5390b70
Standardize coin variables, prevent coins not refreshing on skin change. ( #1904 )
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* Standardize coin variables, prevent coins not refreshing on skin change.
* Add missing commit
2017-03-11 13:05:34 -05:00
icomrade
6871da6168
add hotfix files to mission check
2017-03-10 13:56:17 -05:00
icomrade
a3f22197de
1.0.6.1 hotfix A
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update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebayShopper
f22460491a
Fix group tags scaling glitch
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My mistake from b148293
2017-03-09 13:10:29 -05:00
icomrade
50b71a08b7
Update changelog
2017-03-08 13:58:54 -05:00
icomrade
7a6c6df33b
re-add config for nutrition
2017-03-08 13:57:00 -05:00
ebayShopper
da34b688d2
Fix hunger and thirst "working" hits way too high
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By default this was multiplying all "Working" hunger and thirst hits by
10 @icomrade because (1 min 0.1) always picks 0.1. For example:
dayz_thirst = dayz_thirst + (5 / 0.1)
dayz_thirst = dayz_thirst + 50
A config variable isn't really needed for this, since it is only used in
one file. It can be easily configured in compiles.sqf which most servers
already overwrite anyway.
This reverts 62b7c21 .
2017-03-08 13:08:46 -05:00
ebayShopper
92b09aa530
Remove some unused variables
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Vanilla commit:
6479708205
2017-03-05 12:17:09 -05:00
ebayShopper
5c0e8473df
Add a few Namalsk and Takistan loot positions
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This adds a few new buildings. Most buildings were just moved around
with no changes.
Vanilla commit:
0173614d0c
2017-03-05 11:13:19 -05:00
ebayShopper
9190f303f9
Replace max blood constant of 12000 to r_player_bloodTotal
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Vanilla commit:
78b608c854
2017-03-05 09:59:11 -05:00
ebayShopper
cfe7b97c73
Update two scripts.txt exceptions
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Made buttonclick exception a little stricter
Consolidated two setPosASL exceptions that were both in
plotToggleMarkers.sqf
2017-03-04 15:28:23 -05:00
ebayShopper
3f3d8ce357
Disable A2 auto-refuel feature on KamazRefuel trucks #1855
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Fixes #1855
Mistake from 0701e5b
2017-03-03 13:30:13 -05:00
A Man
496ae979b3
Update strings for two missing german translations ( #1900 )
2017-03-02 12:43:38 -05:00
icomrade
5f51dcca44
Cleanup TestBuild
2017-03-02 09:55:19 -05:00
ebayShopper
d86aef88b3
Update change log
1.0.6.1
2017-03-01 16:01:47 -05:00
ebayShopper
9434d43561
Fix undefined error fnc_spawnObjects
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My mistake from 26c1bd9
2017-03-01 13:42:21 -05:00
ebayShopper
2032094fb4
Fix undefined groupTags error
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My mistake from 6736cd9
2017-03-01 11:24:09 -05:00
icomrade
cf661380b6
Properly inherit Tank class
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fixes #1899 which resulted from improper base class inheritince from
pull request https://github.com/EpochModTeam/DayZ-Epoch/pull/1513
2017-02-28 19:51:55 -05:00
icomrade
1649d63716
Fix undefined variable _display error
2017-02-28 19:49:44 -05:00
ebayShopper
61630e91b3
Update scripts.txt exceptions
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- Removed some unneeded exceptions
- Moved tree chop PVEH to server compile only so client does not need
setdamage exception
- Replaced "showCommandingMenu" filter with stricter
"menu" filter
- Renamed two files with no changes for easier filtering of
"menu"
Vanilla
commits:
1d639b557b
3a29242537
5cdf249ea9
2017-02-28 18:26:37 -05:00