Commit Graph

378 Commits

Author SHA1 Message Date
worldwidesorrow 9227ef2ea6 Remove sched_buildingBubble from list. 2020-01-09 19:58:44 -06:00
worldwidesorrow 14838ed526 Removed sched_buildingBubble from compiles. 2020-01-09 16:38:41 -06:00
worldwidesorrow b21d02cc30 Delete sched_buildingBubble.sqf
This file is no longer needed.
2020-01-09 16:38:06 -06:00
worldwidesorrow fe861deec2 player_spawnCheck no longer needs to be spawned.
Since removing the unnecessary sleeps from zombie_generate, player_spawnCheck can now be called instead of spawned.
2020-01-09 16:37:09 -06:00
worldwidesorrow 7ec0ddd412 Spawn check no longer needs an init file. sched_buildingBubble has been removed.
sched_buildingBubble was not coded correctly and is not necessary.
2020-01-09 16:35:05 -06:00
worldwidesorrow 41207ce861 Update init.sqf
Update to use KK's Array Shuffle Plus function. Shuffle the array 5 times.
2020-01-09 15:57:29 -06:00
A Man 36cd8a0abc Fix missing semicolon in sched_oneachframe.sqf 2019-12-28 18:03:08 +01:00
A Man 4058f59688 Add warm clothes and shivering
Warm Clothes can be adjusted in the configvariables with DZE_WarmClothes. Shivering can be enabled or disabled with the  last value in the DZE_TempVars array. A temperature effect for snow was added too.
2019-12-16 15:41:59 +01:00
A Man fff1196ee3 Adding snowfall
This can be adjusted in the configvariables. Snow will only be loaded if DZE_SnowFall is true. This is the case for all snow maps by default.
2019-12-16 15:19:29 +01:00
worldwidesorrow 8479d2f908 Remove medForceUpdate 2019-12-12 00:19:47 -06:00
A Man e811e5825d Fix wrong map item 2019-12-08 10:24:42 +01:00
A Man 92700e8a2e Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
2019-12-04 17:52:31 +01:00
worldwidesorrow a05a70efb4 Move zombie and loot spawn checks to player_spawnCheck 2019-11-11 15:12:35 -06:00
A Man 6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00
worldwidesorrow c6698db416 Removing unused variable dayz_currentGlobalAnimals 2019-11-05 14:30:41 -06:00
worldwidesorrow fa67ecc39f Removing unused variable dayz_currentGlobalAnimals 2019-11-05 14:28:34 -06:00
A Man 0c20805524 Move low blood check to scheduler
The old low blood check runs every frame until server restart. Having it in the scheduler does almost the same with much less performance impact.
2019-10-30 20:12:31 +01:00
A Man f1d50386df Adding support for backpack descriptions 2019-10-29 16:43:11 +01:00
ebayShopper be777dd42a Fix distanceFoot database stat
Vanilla commit: https://github.com/DayZMod/DayZ/commit/741df600855f5f1c6c625aae6222d4539901dbe1
2018-07-29 13:54:57 -04:00
ebayShopper e04f0fcac5 Add status icons disabled notification
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/fe063a8896c2a3f8b5bcf7eab1f74b5d84db4688
2018-01-17 17:17:33 -05:00
ebayShopper 048caa56f4 Fix another zero_building too high to enter
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/d6bf213fd1911e613511aa1467243219e7f58ce0
2018-01-10 15:46:24 -05:00
ebayShopper eaaedf21c0 Fix a few more glitched map objects
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/7d669a390b69e6f31ed24df48c312cdff3d57a25
2017-12-29 15:42:55 -05:00
ebayShopper 0690e85a22 Hide more map objects that clip in Land_houseV_2T2
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/504da5afbb8c077074fb221bf64e6f102b80b5dd
2017-12-21 17:06:05 -05:00
ebayShopper 2c83f2dfe4 Fix autorun freeze when spamming key 2017-12-21 13:23:23 -05:00
ebayShopper cfc6ad08af Remove unused parameter in PVDZ_hlt_Bleed
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/83bf13c786a94e24b609958b5d2b73c473a3e3d9
2017-12-17 12:44:03 -05:00
ebayShopper 7668152118 Remove some more glitched map objects
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/db5aa2063cc17ee8dcd729ecda4e73d952e1f732

https://github.com/DayZMod/DayZ/commit/88458846e9ef3262ea4f7a4a61d0ef62ce6a756a

https://github.com/DayZMod/DayZ/commit/1ec13bdfd02eed6ad244f27a39d7a002d968af29
2017-12-17 12:19:28 -05:00
ebayShopper 5e9a7271e9 Add option to toggle status icons
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/44bb49e3260fb2d67bb66a8c55361a837bda74a3
2017-12-04 18:14:48 -05:00
ebayShopper 5ca381e95a Remove some glitched map objects
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/f1b7ffe3274dfda9e0bcf94babfb84e039061335

https://github.com/DayZMod/DayZ/commit/08a883c2884920e424fc03f1a30deac2a17d9686

https://github.com/DayZMod/DayZ/commit/368dd0e8d57f9e3b130501c17fbd00a7d34a4e9f

https://github.com/DayZMod/Battleye-Filters/commit/b0f60765d9cb03bbaeb8313f2125bccd4a1d98db

https://github.com/DayZMod/Battleye-Filters/commit/4ae5006f8b99f74895f766e624bbf860be504eeb
2017-12-04 12:47:15 -05:00
ebayShopper 973247950e Fix fresh spawns running on login
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/cbb1b7ab90cb6d1c7c30a28892066380bb525ca9
2017-12-02 17:27:41 -05:00
ebayShopper ac10daeb4d Update humanity morphing
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/33d4165e64fde04bf43628069e2d006b45548b38

https://github.com/DayZMod/DayZ/commit/6674be6d5faabc37699142d93e20e08527dda0c3

https://github.com/DayZMod/DayZ/commit/f4d18a6fefd231cef88d39e5b91e4827e09a7a28
2017-11-25 14:52:06 -05:00
ebayShopper 4ea3f36830 Update PVDZ_sec_atp logs
This reverts commit 7b287a2

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/a81dd8164c2029221fc4924817615191032b1fa8
2017-11-21 15:05:07 -05:00
ebayShopper 61786244bc Update zombie_agent.fsm
The only changes were to apply these two commits:

https://github.com/DayZMod/DayZ/commit/91f94a5ab9751dcccc3f6d3cfb3fb0f2cacc7930

https://github.com/DayZMod/DayZ/commit/4bc07b71e7b4410dd9e6569c30b7d1d31c278f38
2017-11-20 16:42:05 -05:00
ebayShopper 63fe9f8e87 Revert Topolka dam fix
This reverts 5884ef6

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/a71efab3d3594932fbc8f3463a3481c02e6fe411
2017-11-18 14:20:08 -05:00
ebayShopper 1825fab321 Update vanilla POI
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/d1c8ccb00f65df1d28bd858a94d84d76cf52b625

https://github.com/DayZMod/DayZ/commit/6c70d01b2ac889024c157edcfb47e6662eefcf64
2017-11-18 14:13:02 -05:00
ebayShopper 895aa62369 Update vanilla antiwall glitch
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/10f9cd2c1bbff91d1556f42bbfac7d94e6eb4641

https://github.com/DayZMod/DayZ/commit/669b79335480f628949d69f23fe846a6484ba247#diff-768fdf583c42ac37d1163a8e6fe31244
2017-11-17 14:19:17 -05:00
ebayShopper 0fadd1e5fc Slightly speed up a switch model check
Check once instead of twice
2017-11-10 12:03:05 -05:00
ebayShopper 42e00475d6 Add sender verification to publish and swap object
Continuation of 8035df0

This is important to have on publish to identify cheaters who spam
create objects in the database or create objects with bad inventory.

- Renamed variables to backport to vanilla
- Removed % and & due to code filtering in publicvariableval.txt

Changes in modular_build.sqf were the same as player_build.sqf.

Tested with building, upgrading buildable/vehicle/tent, downgrading,
buying a vehicle, destroying tent and removing an object.
2017-11-03 16:09:14 -04:00
ebayShopper 780d5d8775 Fix force save when pressing F4
Forgot to remove F4 from the blocked list in 5acad04 @icomrade so it was
being overwritten.

Shift + P is not a hardcoded engine bind. It is just the default
DSInterface bind, so actionKeys "DSInterface" covers that in f760896.
2017-10-28 18:34:37 -04:00
icomrade b8d5c7cda7 Change slow zombie behavior and variable
thanks for the idea DieTanx. note: The only changes to the FSM were in the action field of the UnitReady condition
2017-09-14 12:44:44 -04:00
ebayShopper 026788e714 Block another A2OA script execution exploit
Thanks to Dihan for reporting on Discord.

This exploit may work with other event handlers, displays and controls.
Please leave a comment if you find any others that work. I tested GPS,
abort, MP setup and group menu displays, as well as the map diary list
box controls, but none of those had this problem.

This should be fixed with an A2OA patch, please report to Bohemia.
2017-08-13 16:07:03 -04:00
ebayShopper 7a68f9f70b Add some basic compatibility for Ruegen map 2017-07-30 16:28:37 -04:00
icomrade 8035df0ba0 Rudimentary auth for DeleteObj
limits distance to object, as well as validating random auth key.  added server_deleteObjDirect which is only for direct execution on the server, whereas server_deleteObj should be used for PVEH execution only
2017-07-29 21:09:20 -04:00
ebayShopper 39e05ad0e4 Update vanilla building
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/2ec04a7f8dc50be4a197b76291f06ceae0437b7c

https://github.com/DayZMod/DayZ/commit/f333910f95ed0991ffe9eae76f80f39f1b582eee

https://github.com/DayZMod/DayZ/commit/156b90ccb54d44bfc7ac49ed55757282f82e5831
2017-06-10 10:45:14 -04:00
ebayShopper abdb3e0e42 Fix survival time not counted after clothes change
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/cf4fde633539a6980f3ca4297cd37c558d4fca03

https://github.com/DayZMod/DayZ/commit/74dd04616f81f580057927bad37be98156a7b123
2017-06-10 10:07:19 -04:00
ebayShopper 48858b2e6c Add medic anim function with proper interrupt
Closes #1386

Vanilla commits
applied:
https://github.com/DayZMod/DayZ/commit/f99a3deced4f4314c4b9a26c1c822e5c5d7f90eb
https://github.com/DayZMod/DayZ/commit/731b957e8e1c3f1bb08474fb397af6165e48a8df

Removed
two unused files and a few variables made redundant by actionInProgress
2017-06-06 15:25:14 -04:00
ebayShopper 9fc72a8b87 Change dayz_survived to actual play time
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/18eaecb19fc1ea26f5769fccd920824bf843e19b

https://github.com/DayZMod/DayZ/commit/b76b1200cabac8661a0628489a128a561f1f379c

https://github.com/DayZMod/DayZ/commit/78ea61e3345e197e9350910b5808d85ef56f7f11

https://github.com/DayZMod/DayZ/commit/8309427f0dc3f7e5a6acd1d5ec1d155cbe11aec5

Should be ready for Hive update @icomrade . If you upload it to a test
folder I'll test it.
2017-04-13 18:35:28 -04:00
ebayShopper c39fc86972 Update Napf and Namalsk waterHoleProxy again
Some were still missing after 89292b3. These are now complete
auto-generated lists for the whole map.
2017-04-10 17:39:50 -04:00
ebayShopper 89292b3f37 Correct some waterHole positions for Napf and Namalsk
https://epochmod.com/forum/topic/43623-cant-fill-water-bottles-on-napf/
2017-04-08 16:05:59 -04:00
icomrade 54fc40fbe3 Fix DZE_defaultSkin 2017-03-28 11:52:12 -04:00
ebayShopper 6a711deccc Add reliable workaround for swimming in ground and air issue
Fixes #1913
2017-03-23 15:58:14 -04:00