Commit Graph
30 Commits
Author SHA1 Message Date
worldwidesorrow d949e9d95a Replacing with new version of this file. 2019-11-25 09:00:13 -06:00
worldwidesorrow 9e84635abb Replacing with new version of this file. 2019-11-25 08:59:50 -06:00
worldwidesorrow 14dca91fae Upload new versions of events to be run by the event spawner
Epoch has been running the Vanilla Mod versions since the 1.0.6 update. These files are designed to run on Epoch's built in event spawner.
2019-11-25 08:58:44 -06:00
worldwidesorrow 4c1218a5cb FPS diagnostic logging moved to scheduler. 2019-11-25 08:50:28 -06:00
worldwidesorrow c32f5c56cc This function has been moved to the scheduler. 2019-11-25 08:49:10 -06:00
worldwidesorrow 357d6c5aed Remove server_spawnEvents from compiles.
This function has been moved to the scheduler.
2019-11-25 08:47:57 -06:00
worldwidesorrow 820c785845 Upload event scheduler file. 2019-11-25 08:42:52 -06:00
worldwidesorrow cb43ab8afb Add FPS logging to scheduler. 2019-11-25 08:39:54 -06:00
worldwidesorrow 0a264b9670 Move FPS diagnostic logging and event spawner to the scheduler. 2019-11-25 08:38:36 -06:00
worldwidesorrow d2df0bacbd Update CHANGE LOG 1.0.7.txt 2019-11-22 12:01:19 -06:00
worldwidesorrow bf9dc49be2 Add option for VectorUp on spawned objects.
Some of the objects used in POIs require the use of the setVectorUp command in order to maintain an upright orientation on a sloped surface. This addition adds the option for including the object's up vector in the compact arrays.
Test file: https://github.com/worldwidesorrow/Svetlojarsk
2019-11-22 11:50:11 -06:00
worldwidesorrow 80f34902f1 Update CHANGE LOG 1.0.7.txt 2019-11-17 19:25:20 -06:00
worldwidesorrow d6bb6e592f Merge pull request #2046 from worldwidesorrow/master
Add new sound files for opening and closing vaults.
2019-11-17 19:20:49 -06:00
worldwidesorrow 76721e38d6 Add new sounds for opening vaults. 2019-11-17 19:16:14 -06:00
worldwidesorrow 61258c919a Add new sounds for closing vaults. 2019-11-17 19:13:56 -06:00
worldwidesorrow 9c83ef28ae Add new sound files for opening and closing vaults. 2019-11-17 19:10:15 -06:00
worldwidesorrow c001c381c9 Add new sound files for opening and closing vaults. 2019-11-17 19:08:07 -06:00
worldwidesorrow e96be4b484 Fixed default value for USEC_BloodQty
Thanks to @IsGoose for finding this: https://github.com/EpochModTeam/DayZ-Epoch/issues/2045
2019-11-17 18:37:54 -06:00
worldwidesorrow ed2da0d02b Remove r_player_divideinvehicle 2019-11-11 20:43:16 -06:00
worldwidesorrow ea527fe991 Update several things in this file.
Move zombie and loot related operations from player_spawn_2. They should be in this file. They are used here for accurate counts before spawning zombies and loot.
Make better use of global variables for zombie and loot checks.
Add lazy eval where appropriate.
2019-11-11 20:27:16 -06:00
worldwidesorrow 7921687ef4 Remove redundancy.
Variables are passed from player_spawnCheck so there is no need to gather the information to perform an isClass check.
2019-11-11 20:02:34 -06:00
worldwidesorrow bedc52cc76 Remove redundant operations
The isClass and config checks are done in player_spawnCheck. There is no reason to do that here. Those variables are being passed in an array during the function call.  Global variables dayz_spawnZombies and dayz_maxControlledZombies used in spawn checks are adjusted in player_spawnCheck and zombie_generate. There is no reason to save to local variables.
2019-11-11 19:45:33 -06:00
worldwidesorrow e734b03be0 Remove redundant checks already being performed elsewhere
The checks are already being performed in player_spawnCheck and building_spawnZombies. There is no reason to perform them here.
2019-11-11 19:33:07 -06:00
worldwidesorrow a05a70efb4 Move zombie and loot spawn checks to player_spawnCheck 2019-11-11 15:12:35 -06:00
worldwidesorrow c6698db416 Removing unused variable dayz_currentGlobalAnimals 2019-11-05 14:30:41 -06:00
worldwidesorrow f6a656fb1c Removing unused variable dayz_currentGlobalAnimals 2019-11-05 14:29:41 -06:00
worldwidesorrow fa67ecc39f Removing unused variable dayz_currentGlobalAnimals 2019-11-05 14:28:34 -06:00
worldwidesorrow 85616130be 1.0.7 Updates - variables.sqf, compiles.sqf, and publicEH.sqf (#2041)
* Move PVCDZ_OpenTarget_Reset to client only

* Move some functions to client only

fnc_usec_damageHandler, dayz_inflame_showMenu, dayz_inflame_showMenu_other, DZ_KeyDown_EH, dayz_EjectPlayer compiled on client only.

* Upload the reorganized variables.sqf

* Update Changelog
2019-11-04 10:07:37 +13:00
worldwidesorrow c2dd9016cb Update trader files for Streatman's new L85 and SVD models (#1996)
* Update FriendlyAssaultRifle.hpp

* Update FriendlySniperRifle.hpp

* Update BanditMilitaryArmed.hpp

* Update Rifles.hpp

* Update Snipers.hpp
2017-11-26 17:43:06 -05:00
worldwidesorrow 4e7f184033 Add files via upload 2017-09-14 14:42:32 -05:00