Commit Graph

78 Commits

Author SHA1 Message Date
ebaydayz
d13aafcd0c Add streamer mode game options setting
The chat list does not appear to be toggleable on the fly because it is
a display with no accessible controls. Giving it an idd and using
closeDisplay did not work. So it needs to be manually set off screen in
its config or covered up.
2016-10-19 15:49:30 -04:00
ebaydayz
05fa3e6a9a Update keyboard_keys after changing controls in-game
Vanilla commit:

e9b21a7e79

@icomrade we forgot to refresh keyboard_keys after the player changes
their controls in-game. The keyhandler was still using the old
keyboard_keys array since it is only set once at login time. The new
keys they set in-game wouldn't work until they relogged.
2016-10-11 15:34:10 -04:00
ebaydayz
c8b3053496 Remove unused keyboard_keys function
I moved the compile up in compiles.sqf since vanilla is now updated with
the change:

f5780256ee
2016-09-05 14:16:38 -04:00
icomrade
d1d5fe54f3 Fix cheat handling
This adds keydown handler for chat, map, and diary displays.
Additionally, this can be used to handle malicious chat input without a
delay by modifying the associated compile
2016-09-02 19:14:21 -04:00
ebaydayz
3f27bef1e3 Add version define in config.cpp
Vanilla commit:

75ff017b53
2016-08-27 10:09:55 -04:00
ebaydayz
9ea9af3272 Change player list and lobby icons to grey instead of blufor
Vanilla development commits:

36337e3c08

3a2d3ac20d

Connecting and normal icons are the same so players can not tell when
someone is in the lobby.

Also removed:
- player name and rank text shown in the top right of diary
- "Current task:" text shown above player list
- "Pool:" text shown in lobby
2016-07-21 14:50:02 -04:00
ebaydayz
8028efbb69 Allow admin customization of player_onPause #1340
Also disable abort and respawn immediately in pause menu onLoad. New
function fn_pauseMenuChecks allows admins to run unscheduled code in
pause menu onLoad.
2016-05-22 12:26:57 -04:00
ebaydayz
7da7b9e5dd Correct PVDZ_plr_Save for player zombies 2016-04-20 17:00:38 -04:00
ebaydayz
69091965a1 Merge new MultiPlayerSetup and autojoin 2016-03-30 17:01:28 -04:00
ebaydayz
23caf14dc9 Update mission
It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
2016-03-27 15:18:28 -04:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00
icomrade
c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
3162cf2eff Update version number 2015-04-18 15:15:29 -04:00
[VB]AWOL
83c04c9f4e update versions 2014-07-01 15:22:39 -05:00
[VB]AWOL
3aa6837247 version bump 2014-06-25 08:58:39 -05:00
[VB]AWOL
7b4af30c21 force mouse to center of screen on gear open. 2014-06-02 15:11:34 -05:00
icomrade
b80bb88467 Add missing variable + RPT cleanup
fix 2 dup string warnings
fix "Cannot delete class rscdisplayinfo" warning.
Start extended vehicle damage debugging.
2014-03-26 02:40:24 -04:00
[VB]AWOL
bfcb44c558 fixed missing mod.paa 2014-02-24 15:42:41 -06:00
Skaronator
9fb899afbf Move handleGear
Fix also wrong path in the New Gear Config
2014-02-23 18:33:07 +01:00
[VB]AWOL
5fc7c14899 rename loading screen and fix version 2014-02-19 15:54:09 -06:00
Florian Kinder
ad22c7df04 Updated Displays
Disabled new gear system
2014-02-18 23:51:38 +01:00
[VB]AWOL
96f9e1009b version bump to 1.0.5 2014-02-18 13:48:36 -06:00
[VB]AWOL
46dae90e9c version bump to 1.0.4.2 2014-02-10 11:16:50 -06:00
[VB]AWOL
144ea74935 version bump for 1.0.4.1 2014-01-30 11:47:14 -06:00
Skaronator
faaa645922 Include SpawnSelecter Config by Default 2014-01-24 20:52:33 +01:00
[VB]AWOL
293c5cb6b5 version bump, prep for 1.0.4 2014-01-01 20:05:16 -06:00
[VB]AWOL
9299ffe7b6 removed extra onpause causing button flicker after abort was pressed 2013-12-10 15:43:31 -06:00
[VB]AWOL
cebe9e588c Version bump for upcoming hotfix 2013-12-08 11:02:42 -06:00
[VB]AWOL
99efc15c1c removed rc5 2013-12-05 15:49:08 -06:00
[VB]AWOL
0b79bbc210 RC5 2013-12-04 23:59:09 -06:00
[VB]AWOL
08517b98c2 redefine the handlegear.sqf to prevent log spam 2013-12-02 10:40:38 -06:00
[VB]AWOL
ec4f68c4d1 RC2 2013-11-30 10:23:36 -06:00
Skaronator
f6c1cb0d43 Revert endMission
I'll use the 1.8 implementation for player_onPause and fix it in few days, not sure if i'm done until the Update released
2013-11-26 22:26:19 +01:00
Skaronator
8c5072dc56 Github Typo - Directly Disconnect? Pretty sure this is wrong, please test #3ffcdbc 2013-11-26 14:25:46 +01:00
Skaronator
a07bf1b4d5 Directly Disconnect? Pretty sure this is wrong, please test 2013-11-26 14:24:54 +01:00
Skaronator
4b71671540 Could fix Directly Disconnect, not sure because Private Repo is 404 2013-11-24 22:17:05 +01:00
[VB]AWOL
d431b21ce0 1029 version bump 2013-11-24 14:15:04 -06:00
[VB]AWOL
f1729e06e2 merge in #747 2013-11-21 10:39:24 -06:00
Zac Surplice
1b5cec1078 NOPE2 2013-11-21 12:48:12 +11:00
Zac Surplice
0f18293619 NOPE 2013-11-21 12:46:02 +11:00
Zac Surplice
f1d62cf7cc more localization 2013-11-18 11:31:06 +11:00
[VB]AWOL
c3f8355022 fixes errors during bin/packing 2013-11-16 21:39:23 -06:00
Skaronator
e42a9ab689 Cleanup Files, sort files etc. 2013-11-16 20:18:38 +01:00
Skaronator
8fdb9a9b7d SpawnSelecter and PlayerUI cfg in a #ifdef 2013-11-16 15:02:42 +01:00
Skaronator
e63e2a7d42 Config Stuff for Optional SpawnSelection 2013-11-16 14:52:44 +01:00
Skaronator
6c95733013 Directly Disconnect 2013-11-16 14:31:05 +01:00
[VB]AWOL
9eb1a4a61f 1028 2013-11-13 16:05:40 -06:00
[VB]AWOL
956ad993cb 1027 2013-11-06 21:08:17 -06:00
[VB]AWOL
cde35c43dc 1.0.2.51 dev 2013-10-30 13:06:18 -05:00
[VB]AWOL
b19d85d32d TLDR
unused dayz_disco variables commented out
player sync already does 10m nearby  gear update so only perform if no
sync was.
moved dayz_recordlogin to under !isNull _object check to prevent db call
if player isnull.
2013-10-27 09:27:45 -05:00