Cleanup Files, sort files etc.

This commit is contained in:
Skaronator
2013-11-16 20:18:38 +01:00
parent 82a33ba13e
commit e42a9ab689
8 changed files with 5032 additions and 11111 deletions

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@@ -0,0 +1,438 @@
class CfgActions {
class None; // External class reference
class Rearm : None {
show = 0;
};
class Heal : None {
show = 0;
};
class HealSoldier : None {
show = 0;
};
class FirstAid : None {
show = 0;
};
/*
class TakeBag : None {
show = 0;
};
*/
};
class CfgLoadingTexts {
titlesDefault[] = {""};
};
class CfgAISkill {
aimingaccuracy[] = {0, 0, 1, 1};
aimingshake[] = {0, 0, 1, 1};
aimingspeed[] = {0, 0, 1, 1};
commanding[] = {0, 0, 1, 1};
courage[] = {0, 1, 1, 1};
endurance[] = {0, 0, 1, 1};
general[] = {0, 0, 1, 1};
reloadspeed[] = {0, 0, 1, 1};
spotdistance[] = {0, 0, 1, 0.6};
spottime[] = {0, 0, 1, 1};
};
class CfgInGameUI
{
class PeripheralVision
{
cueColor[] = {0,0,0,0};
cueFriendlyColor[] = {0,0,0,0};
cueEnemyColor[] = {0,0,0,0};
};
class IslandMap
{
colorFriendly[] = {0,0.5,0,0}; //{0,0.5,0,1};
colorEnemy[] = {0.5,0,0,0}; //{0.5,0,0,1};
colorNeutral[] = {1.0,0.5,0,0};//{1.0,0.5,0,1};
colorCivilian[] = {0,0,1,0}; //{0,0,1,0};
colorUnknown[] = {1.0,0.5,0,0};//{1.0,0.5,0,0.8};
shadow = 2;
iconPlayer = "\ca\ui\data\map_player_ca.paa";
iconPlayerDirection = "\ca\ui\data\map_dir_ca.paa";
iconCheckpoint = "\ca\ui\data\map_target_ca.paa";
iconCamera = "\ca\ui\data\map_camera_ca.paa";
iconSelect = "\ca\ui\data\map_select_ca.paa";
iconSensor = "\ca\ui\data\map_trigger_ca.paa";
sizeLeader = 24;
size = 26;
sizePlayer = 26;
colorTracks[] = {0.2,0.13,0,1};
colorRoads[] = {0.2,0.13,0,1};
colorMainRoads[] = {0,0,0,1};
colorTracksFill[] = {0,0,0,0};
colorRoadsFill[] = {1,0.88,0.65,1};
colorMainRoadsFill[] = {0.94,0.69,0.2,1};
cursorLineWidth = 1;
colorGrid[] = {0.05,0.1,0,0.6};
colorGridMap[] = {0.05,0.1,0,0.4};
};
class MPTable
{
color[] = {0,0,0,0}; //{0.7,0.7,0.7,1};
colorTitleBg[] = {0,0,0,0}; //{0.1,0.15,0.15,1};
colorBg[] = {0,0,0,0}; //{0.1,0.15,0.1,0.9};
colorSelected[] = {0,0,0,0}; //{0.7,0.7,0.7,0.4};
colorWest[] = {0,0,0,0}; //{0.7,0.95,0.7,1};
colorEast[] = {0,0,0,0}; //{0.95,0.7,0.7,1};
colorCiv[] = {0,0,0,0}; //{0.8,0.8,0.8,1};
colorRes[] = {0,0,0,0}; //{0.7,0.7,0.95,1};
font = "EtelkaNarrowMediumPro";
size = "0"; //"( 21 / 408 )";
class Columns
{
class Order
{
width = 0; //0.046;
colorBg[] = {0,0,0,0}; //{0.1,0.27,0.1,0.8};
doubleLine = 0;
};
class Player
{
width = 0; //0.25;
colorBg[] = {0,0,0,0}; //{0.1,0.23,0.1,0.8};
doubleLine = 0;
};
class KillsInfantry
{
width = 0; //0.11;
doubleLine = 0;
colorBg[] = {0,0,0,0}; //{0.1,0.15,0.1,0.8};
picture = ""; //"\ca\ui\data\stats_infantry_ca.paa";
};
class KillsSoft
{
width = 0; //0.1;
doubleLine = 0;
colorBg[] = {0,0,0,0}; //{0.1,0.15,0.1,0.8};
picture = ""; //"\ca\ui\data\stats_soft_ca.paa";
};
class KillsArmor
{
width = 0; //0.11;
doubleLine = 0;
colorBg[] = {0,0,0,0}; //{0.1,0.15,0.1,0.8};
picture = ""; //"\ca\ui\data\stats_armored_ca.paa";
};
class KillsAir
{
width = 0; //0.1;
doubleLine = 0;
colorBg[] = {0,0,0,0}; //{0.1,0.15,0.1,0.8};
picture = ""; //"\ca\ui\data\stats_air_ca.paa";
};
class Killed
{
width = 0; //0.1;
doubleLine = 0;
colorBg[] = {0,0,0,0}; //{0.1,0.15,0.1,0.8};
picture = ""; //"\ca\ui\data\stats_killed_ca.paa";
};
class KillsTotal
{
width = 0; //0.1;
doubleLine = 0;
colorBg[] = {0,0,0,0}; //{0.1,0.35,0.1,0.9};
picture = ""; //"\ca\ui\data\stats_total_ca.paa";
};
};
};
};
class CfgSurvival {
class Inventory {
class Default {
//weapons[] = {"Makarov"};
magazines[] = {"ItemBandage","ItemPainkiller"};
weapons[] = {"ItemFlashlight"};
backpackWeapon = "";
backpack = "DZ_Patrol_Pack_EP1";
};
};
class Meat {
class Default {
yield = 2;
rawfoodtype = "FoodmeatRaw";
};
class Cow: Default {
yield = 6;
rawfoodtype = "FoodbeefRaw";
};
class Cow01: Cow{};
class Cow02: Cow{};
class Cow03: Cow{};
class Cow04: Cow{};
class Cow01_EP1: Cow{};
class Goat: Default {
yield = 4;
rawfoodtype = "FoodmuttonRaw";
};
class Goat01_EP1: Goat{};
class Goat02_EP1: Goat{};
class Sheep: Default {
yield = 4;
rawfoodtype = "FoodmuttonRaw";
};
class Sheep01_EP1: Sheep{};
class Sheep02_EP1: Sheep{};
class WildBoar: Default {
yield = 4;
rawfoodtype = "FoodbaconRaw";
};
class Hen: Default {
yield = 2;
rawfoodtype = "FoodchickenRaw";
};
class Cock: Hen{};
class DZ_Fin: Default {
yield = 0;
rawfoodtype = "FoodSteakRaw";
};
class DZ_Pastor: DZ_Fin{};
class Rabbit: Default {
yield = 1;
rawfoodtype = "FoodrabbitRaw";
};
};
class Skins {
class Default {
sex = "male";
playerModel = "Survivor2_DZ";
};
class Skin_Survivor2_DZ: Default {
sex = "male";
playerModel = "Survivor2_DZ";
};
class Skin_Sniper1_DZ: Default {
sex = "male";
playerModel = "Sniper1_DZ";
};
class Skin_Camo1_DZ: Default {
sex = "male";
playerModel = "Camo1_DZ";
};
class Skin_Rocket_DZ: Default {
sex = "male";
playerModel = "Rocket_DZ";
};
class Skin_Soldier1_DZ: Default {
sex = "male";
playerModel = "Soldier1_DZ";
};
class Skin_RU_Policeman_DZ: Default {
sex = "male";
playerModel = "RU_Policeman_DZ";
};
class Skin_Pilot_EP1_DZ: Default {
sex = "male";
playerModel = "Pilot_EP1_DZ";
};
class Skin_Haris_Press_EP1_DZ: Default {
sex = "male";
playerModel = "Haris_Press_EP1_DZ";
};
class Skin_Ins_Soldier_GL_DZ: Default {
sex = "male";
playerModel = "Ins_Soldier_GL_DZ";
};
class Skin_GUE_Commander_DZ: Default {
sex = "male";
playerModel = "GUE_Commander_DZ";
};
class Skin_Functionary1_EP1_DZ: Default {
sex = "male";
playerModel = "Functionary1_EP1_DZ";
};
class Skin_Priest_DZ: Default {
sex = "male";
playerModel = "Priest_DZ";
};
class Skin_Rocker1_DZ: Default {
sex = "male";
playerModel = "Rocker1_DZ";
};
class Skin_Rocker2_DZ: Default {
sex = "male";
playerModel = "Rocker2_DZ";
};
class Skin_Rocker3_DZ: Default {
sex = "male";
playerModel = "Rocker3_DZ";
};
class Skin_Rocker4_DZ: Default {
sex = "male";
playerModel = "Rocker4_DZ";
};
class Skin_Bandit1_DZ: Default {
sex = "male";
playerModel = "Bandit1_DZ";
};
class Skin_Bandit2_DZ: Default {
sex = "male";
playerModel = "Bandit2_DZ";
};
class Skin_GUE_Soldier_MG_DZ: Default {
sex = "male";
playerModel = "GUE_Soldier_MG_DZ";
};
class Skin_GUE_Soldier_Sniper_DZ: Default {
sex = "male";
playerModel = "GUE_Soldier_Sniper_DZ";
};
class Skin_GUE_Soldier_Crew_DZ: Default {
sex = "male";
playerModel = "GUE_Soldier_Crew_DZ";
};
class Skin_GUE_Soldier_CO_DZ: Default {
sex = "male";
playerModel = "GUE_Soldier_CO_DZ";
};
class Skin_GUE_Soldier_2_DZ: Default {
sex = "male";
playerModel = "GUE_Soldier_2_DZ";
};
class Skin_BanditW1_DZ: Default {
sex = "female";
playerModel = "BanditW1_DZ";
};
class Skin_BanditW2_DZ: Default {
sex = "female";
playerModel = "BanditW2_DZ";
};
class Skin_SurvivorW2_DZ: Default {
sex = "female";
playerModel = "SurvivorW2_DZ";
};
class Skin_SurvivorWpink_DZ: Default {
sex = "female";
playerModel = "SurvivorWpink_DZ";
};
class Skin_SurvivorWsequisha_DZ: Default {
sex = "female";
playerModel = "SurvivorWsequisha_DZ";
};
class Skin_SurvivorWsequishaD_DZ: Default {
sex = "female";
playerModel = "SurvivorWsequishaD_DZ";
};
class Skin_SurvivorWcombat_DZ: Default {
sex = "female";
playerModel = "SurvivorWcombat_DZ";
};
class Skin_SurvivorWdesert_DZ: Default {
sex = "female";
playerModel = "SurvivorWdesert_DZ";
};
class Skin_SurvivorWurban_DZ: Default {
sex = "female";
playerModel = "SurvivorWurban_DZ";
};
class Skin_SurvivorW3_DZ: Default {
sex = "female";
playerModel = "SurvivorW3_DZ";
};
class Skin_Soldier_TL_PMC_DZ: Default {
sex = "male";
playerModel = "Soldier_TL_PMC_DZ";
};
class Skin_Soldier_Sniper_PMC_DZ: Default {
sex = "male";
playerModel = "Soldier_Sniper_PMC_DZ";
};
class Skin_Soldier_Bodyguard_AA12_PMC_DZ: Default {
sex = "male";
playerModel = "Soldier_Bodyguard_AA12_PMC_DZ";
};
class Skin_FR_OHara_DZ: Default
{
sex = "male";
playerModel = "FR_OHara_DZ";
};
class Skin_FR_Rodriguez_DZ: Default
{
sex = "male";
playerModel = "FR_Rodriguez_DZ";
};
class Skin_CZ_Soldier_Sniper_EP1_DZ: Default
{
sex = "male";
playerModel = "CZ_Soldier_Sniper_EP1_DZ";
};
class Skin_Graves_Light_DZ: Default
{
sex = "male";
playerModel = "Graves_Light_DZ";
};
class Skin_Drake_Light_DZ: Default {
sex = "male";
playerModel = "Drake_Light_DZ";
};
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: Default {
sex = "male";
playerModel = "CZ_Special_Forces_GL_DES_EP1_DZ";
};
class Skin_TK_INS_Soldier_EP1_DZ: Default {
sex = "male";
playerModel = "TK_INS_Soldier_EP1_DZ";
};
class Skin_TK_INS_Warlord_EP1_DZ: Default {
sex = "male";
playerModel = "TK_INS_Warlord_EP1_DZ";
};
class Skin_TK_Special_Forces_MG_EP1_DZ: Default {
sex = "male";
playerModel = "TK_Special_Forces_MG_EP1_DZ";
};
class Skin_TK_Soldier_Sniper_EP1_DZ: Default {
sex = "male";
playerModel = "TK_Soldier_Sniper_EP1_DZ";
};
class Skin_TK_Commander_EP1_DZ: Default {
sex = "male";
playerModel = "TK_Commander_EP1_DZ";
};
class Skin_RU_Soldier_Crew_DZ: Default {
sex = "male";
playerModel = "RU_Soldier_Crew_DZ";
};
class Skin_INS_Lopotev_DZ: Default {
sex = "male";
playerModel = "INS_Lopotev_DZ";
};
class Skin_INS_Soldier_AR_DZ: Default {
sex = "male";
playerModel = "INS_Soldier_AR_DZ";
};
class Skin_INS_Soldier_CO_DZ: Default {
sex = "male";
playerModel = "INS_Soldier_CO_DZ";
};
class Skin_INS_Bardak_DZ: Default {
sex = "male";
playerModel = "INS_Bardak_DZ";
};
class Skin_INS_Worker2_DZ: Default {
sex = "male";
playerModel = "INS_Worker2_DZ";
};
};
};

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@@ -0,0 +1,541 @@
class CfgLootSmall {
trash[] = {
{
"TrashTinCan",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemTrashToiletpaper",
"ItemTrashRazor"
},
{
0.5,
0.05,
0.25,
0.10,
0.1
}
};
civilian[] = {
{
"FoodCanUnlabeled",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"8Rnd_9x18_Makarov",
"7Rnd_45ACP_1911",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"ItemBandage",
"ItemPainkiller",
"FoodBioMeat",
"8Rnd_9x18_MakarovSD"
},
{
0.07,
0.09,
0.09,
0.1,
0.09,
0.05,
0.05,
0.05,
0.05,
0.07,
0.05,
0.05,
0.05,
0.06,
0.06,
0.01,
0.01
}
};
office2[] = {
{
"FoodCanUnlabeled",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"8Rnd_9x18_Makarov",
"7Rnd_45ACP_1911",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"ItemBandage",
"ItemPainkiller",
"FoodBioMeat",
"8Rnd_9x18_MakarovSD"
},
{
0.07,
0.09,
0.09,
0.09,
0.09,
0.05,
0.05,
0.05,
0.05,
0.07,
0.05,
0.05,
0.05,
0.06,
0.06,
0.01,
0.01
}
};
food[] = {
{
//trash
"TrashTinCan",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"FoodCanUnlabeled",
// food Bags
"FoodPistachio",
"FoodNutmix"
},
{
//trash
0.09,
0.12,
0.12,
0.09,
0.11,
0.07,
0.07,
0.07,
0.07,
0.1,
// food Bags
0.05,
0.04
}
};
office[] = {
{
"FoodCanUnlabeled",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"TrashJackDaniels",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"ItemWaterbottleUnfilled",
"ItemWaterbottle",
"ItemBandage",
"7Rnd_45ACP_1911",
"5x_22_LR_17_HMR",
"10x_303",
"6Rnd_45ACP",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"8Rnd_9x18_Makarov",
"15Rnd_W1866_Slug",
"WoodenArrow",
"HandRoadFlare",
"ItemPainkiller",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"ItemHeatPack"
},
{
0.06,
0.06,
0.06,
0.04,
0.04,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.08,
0.03,
0.01,
0.04,
0.04,
0.05,
0.05,
0.09,
0.02,
0.04,
0.07,
0.02,
0.01,
0.03,
0.03,
0.03
}
};
generic[] = {
{
"FoodCanUnlabeled",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"TrashJackDaniels",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"ItemWaterbottleUnfilled",
"ItemWaterbottle",
"ItemBandage",
"7Rnd_45ACP_1911",
"5x_22_LR_17_HMR",
"10x_303",
"6Rnd_45ACP",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"8Rnd_9x18_Makarov",
"15Rnd_W1866_Slug",
"WoodenArrow",
"HandRoadFlare",
"ItemPainkiller",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"ItemHeatPack"
},
{
0.06,
0.06,
0.06,
0.04,
0.04,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.11,
0.03,
0.01,
0.04,
0.04,
0.05,
0.05,
0.09,
0.02,
0.04,
0.07,
0.02,
0.01,
0.03,
0.03,
0.04
}
};
medical[] = {
{
"ItemBandage",
"ItemPainkiller",
"ItemMorphine",
"ItemEpinephrine",
"ItemAntibiotic",
"ItemHeatPack"
},
{
0.4,
0.15,
0.2,
0.1,
0.1,
0.05
}
};
hospital[] = {
{
"ItemBandage",
"ItemPainkiller",
"ItemMorphine",
"ItemEpinephrine",
"ItemBloodbag",
"ItemAntibiotic"
},
{
0.33,
0.16,
0.13,
0.09,
0.17,
0.12
}
};
military[] = {
{
"FoodCanUnlabeled",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"ItemBandage",
"ItemAntibiotic",
"ItemPainkiller",
"ItemMorphine",
"30Rnd_556x45_Stanag",
"20Rnd_762x51_DMR",
"17Rnd_9x19_glock17",
"15Rnd_9x19_M9SD",
"15Rnd_9x19_M9",
"30Rnd_762x39_AK47",
"30Rnd_545x39_AK",
"5Rnd_762x51_M24",
"5Rnd_86x70_L115A1",
"8Rnd_B_Beneli_74Slug",
"1Rnd_HE_M203",
"FlareWhite_M203",
"FlareGreen_M203",
"1Rnd_Smoke_M203",
"200Rnd_556x45_M249",
"HandGrenade_west",
"HandGrenade_east",
"SmokeShell",
"SmokeShellRed",
"SmokeShellGreen",
"8Rnd_B_Beneli_Pellets",
"30Rnd_556x45_StanagSD",
"30Rnd_9x19_MP5",
"30Rnd_9x19_MP5SD",
"100Rnd_762x51_M240",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"ItemHeatPack",
"8Rnd_9x18_MakarovSD",
"20Rnd_B_765x17_Ball",
"30Rnd_9x19_UZI_SD"
},
{
0.09,
0.04,
0.01,
0.01,
0.04,
0.04,
0.04,
0.01,
0.04,
0.04,
0.05,
0.01,
0.02,
0.04,
0.04,
0.01,
0.01,
0.04,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.04,
0.02,
0.02,
0.04,
0.01,
0.02,
0.01,
0.01,
0.02,
0.02,
0.02,
0.04,
0.01,
0.04,
0.01
}
};
policeman[] = {
{
"ItemBandage",
"7Rnd_45ACP_1911",
"6Rnd_45ACP",
"15Rnd_W1866_Slug",
"8Rnd_B_Beneli_Pellets",
"HandRoadFlare",
"8Rnd_9x18_MakarovSD",
"ItemComboLock",
"SmokeShell",
"ItemHotwireKit"
},
{
0.3,
0.08,
0.08,
0.14,
0.17,
0.08,
0.01,
0.05,
0.04,
0.01
}
};
hunter[] = {
{
"FoodMRE"
},
{
0.01
}
};
worker[] = {
{
"FoodCanUnlabeled",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"ItemBandage",
"ItemPainkiller",
"ItemComboLock",
"ItemSledgeHead"
},
{
0.09,
0.10,
0.10,
0.11,
0.10,
0.06,
0.06,
0.06,
0.06,
0.1,
0.06,
0.04,
0.02
}
};
clothes[] = {
{
"Skin_RU_Policeman_DZ",
"Skin_Pilot_EP1_DZ",
"Skin_Functionary1_EP1_DZ",
"Skin_Priest_DZ",
"Skin_Rocker1_DZ",
"Skin_Rocker2_DZ",
"Skin_Rocker3_DZ",
"Skin_Rocker4_DZ",
"Skin_SurvivorW3_DZ",
"Skin_SurvivorWpink_DZ",
"Skin_SurvivorWurban_DZ"
//"Skin_SurvivorWsequisha_DZ",
//"Skin_SurvivorWsequishaD_DZ",
},
{
0.13,
0.12,
0.1,
0.1,
0.07,
0.07,
0.08,
0.08,
0.09,
0.09,
0.07
//0.04,
//0.02
}
};
militaryclothes[] = {
{
"Skin_Camo1_DZ",
"Skin_Sniper1_DZ",
"Skin_Rocket_DZ",
"Skin_Soldier1_DZ",
"Skin_Drake_Light_DZ",
"Skin_Soldier_TL_PMC_DZ",
"Skin_Soldier_Sniper_PMC_DZ",
"Skin_Soldier_Bodyguard_AA12_PMC_DZ",
"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",
"Skin_FR_OHara_DZ",
"Skin_FR_Rodriguez_DZ",
"Skin_CZ_Soldier_Sniper_EP1_DZ",
"Skin_Graves_Light_DZ"
},
{
0.1,
0.08,
0.05,
0.13,
0.07,
0.07,
0.05,
0.07,
0.08,
0.08,
0.09,
0.04,
0.09
}
};
specialclothes[] = {
{
"Skin_Ins_Soldier_GL_DZ",
"Skin_GUE_Commander_DZ",
"Skin_Bandit1_DZ",
"Skin_Bandit2_DZ",
"Skin_BanditW1_DZ",
"Skin_BanditW2_DZ",
"Skin_TK_INS_Soldier_EP1_DZ",
"Skin_TK_INS_Warlord_EP1_DZ",
"Skin_SurvivorWcombat_DZ",
"Skin_SurvivorWdesert_DZ",
"Skin_GUE_Soldier_MG_DZ",
"Skin_GUE_Soldier_Sniper_DZ",
"Skin_GUE_Soldier_Crew_DZ",
"Skin_GUE_Soldier_CO_DZ",
"Skin_GUE_Soldier_2_DZ"
},
{
0.1,
0.08,
0.13,
0.06,
0.07,
0.07,
0.05,
0.07,
0.08,
0.08,
0.05,
0.04,
0.04,
0.04,
0.04
}
};
};

View File

@@ -0,0 +1,752 @@
#include "CfgLootSmall.hpp"
class CfgLoot {
trash[] = {
{
"TrashTinCan",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemTrashToiletpaper",
"ItemTrashRazor"
},
{
0.5,
0.05,
0.25,
0.10,
0.1
}
};
civilian[] = {
{
"FoodCanUnlabeled",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"8Rnd_9x18_Makarov",
"7Rnd_45ACP_1911",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"ItemBandage",
"ItemPainkiller",
"FoodBioMeat",
"8Rnd_9x18_MakarovSD",
"ItemDocument"
},
{
0.07,
0.08,
0.09,
0.09,
0.09,
0.05,
0.05,
0.05,
0.05,
0.07,
0.05,
0.05,
0.05,
0.06,
0.06,
0.01,
0.01,
0.02
}
};
office2[] = {
{
"FoodCanUnlabeled",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"8Rnd_9x18_Makarov",
"7Rnd_45ACP_1911",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"ItemBandage",
"ItemPainkiller",
"FoodBioMeat",
"8Rnd_9x18_MakarovSD",
"ItemBriefcaseEmpty",
"ItemDocument"
},
{
0.07,
0.08,
0.08,
0.09,
0.09,
0.05,
0.05,
0.05,
0.05,
0.07,
0.05,
0.05,
0.05,
0.06,
0.06,
0.01,
0.01,
0.01,
0.02
}
};
food[] = {
{
//trash
"TrashTinCan",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"FoodCanUnlabeled",
// food Bags
"FoodPistachio",
"FoodNutmix"
},
{
//trash
0.09,
0.12,
0.12,
0.09,
0.11,
0.07,
0.07,
0.07,
0.07,
0.1,
// food Bags
0.05,
0.04
}
};
office[] = {
{
"FoodCanUnlabeled",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"TrashJackDaniels",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"ItemWaterbottleUnfilled",
"ItemWaterbottle",
"ItemBandage",
"7Rnd_45ACP_1911",
"5x_22_LR_17_HMR",
"10x_303",
"6Rnd_45ACP",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"8Rnd_9x18_Makarov",
"15Rnd_W1866_Slug",
"WoodenArrow",
"HandRoadFlare",
"ItemPainkiller",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"ItemHeatPack",
"ItemLockbox",
"ItemDocument"
},
{
0.06,
0.06,
0.06,
0.04,
0.04,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.07,
0.03,
0.01,
0.04,
0.04,
0.05,
0.05,
0.08,
0.02,
0.04,
0.07,
0.02,
0.01,
0.03,
0.03,
0.03,
0.04,
0.02
}
};
generic[] = {
{
"FoodCanUnlabeled",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"TrashJackDaniels",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"ItemWaterbottleUnfilled",
"ItemWaterbottle",
"ItemBandage",
"7Rnd_45ACP_1911",
"5x_22_LR_17_HMR",
"10x_303",
"6Rnd_45ACP",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Pellets",
"8Rnd_9x18_Makarov",
"15Rnd_W1866_Slug",
"WoodenArrow",
"HandRoadFlare",
"ItemPainkiller",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"ItemHeatPack"
},
{
0.06,
0.06,
0.06,
0.04,
0.04,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.11,
0.03,
0.01,
0.04,
0.04,
0.05,
0.05,
0.09,
0.02,
0.04,
0.07,
0.02,
0.01,
0.03,
0.03,
0.04
}
};
medical[] = {
{
"ItemBandage",
"ItemPainkiller",
"ItemMorphine",
"ItemEpinephrine",
"ItemAntibiotic",
"ItemHeatPack"
},
{
0.4,
0.15,
0.2,
0.1,
0.1,
0.05
}
};
hospital[] = {
{
"ItemBandage",
"ItemPainkiller",
"ItemMorphine",
"ItemEpinephrine",
"ItemBloodbag",
"ItemAntibiotic"
},
{
0.33,
0.16,
0.13,
0.09,
0.17,
0.12
}
};
military[] = {
{
"FoodCanUnlabeled",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"ItemBandage",
"ItemAntibiotic",
"ItemPainkiller",
"ItemMorphine",
"30Rnd_556x45_Stanag",
"20Rnd_762x51_DMR",
"17Rnd_9x19_glock17",
"15Rnd_9x19_M9SD",
"15Rnd_9x19_M9",
"30Rnd_762x39_AK47",
"30Rnd_545x39_AK",
"5Rnd_762x51_M24",
"5Rnd_86x70_L115A1",
"8Rnd_B_Beneli_74Slug",
"1Rnd_HE_M203",
"FlareWhite_M203",
"FlareGreen_M203",
"1Rnd_Smoke_M203",
"200Rnd_556x45_M249",
"HandGrenade_west",
"HandGrenade_east",
"SmokeShell",
"SmokeShellRed",
"SmokeShellGreen",
"8Rnd_B_Beneli_Pellets",
"30Rnd_556x45_StanagSD",
"30Rnd_9x19_MP5",
"30Rnd_9x19_MP5SD",
"100Rnd_762x51_M240",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"ItemHeatPack",
"FoodMRE",
"8Rnd_9x18_MakarovSD",
"20Rnd_B_765x17_Ball",
"30Rnd_9x19_UZI_SD",
"ItemDocument"
},
{
0.07,
0.04,
0.01,
0.01,
0.04,
0.04,
0.04,
0.01,
0.04,
0.04,
0.05,
0.01,
0.02,
0.04,
0.04,
0.01,
0.01,
0.04,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.04,
0.02,
0.02,
0.04,
0.01,
0.02,
0.01,
0.01,
0.02,
0.02,
0.02,
0.04,
0.03,
0.01,
0.04,
0.01,
0.02
}
};
militarypilot[] = {
{
"FoodCanUnlabeled",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"ItemBandage",
"ItemAntibiotic",
"ItemPainkiller",
"ItemMorphine",
"30Rnd_556x45_Stanag",
"20Rnd_762x51_DMR",
"17Rnd_9x19_glock17",
"15Rnd_9x19_M9SD",
"15Rnd_9x19_M9",
"30Rnd_762x39_AK47",
"30Rnd_545x39_AK",
"5Rnd_762x51_M24",
"5Rnd_86x70_L115A1",
"8Rnd_B_Beneli_74Slug",
"1Rnd_HE_M203",
"FlareWhite_M203",
"FlareGreen_M203",
"1Rnd_Smoke_M203",
"200Rnd_556x45_M249",
"HandGrenade_west",
"HandGrenade_east",
"SmokeShell",
"SmokeShellRed",
"SmokeShellGreen",
"8Rnd_B_Beneli_Pellets",
"30Rnd_556x45_StanagSD",
"30Rnd_9x19_MP5",
"30Rnd_9x19_MP5SD",
"100Rnd_762x51_M240",
"HandChemGreen",
"HandChemBlue",
"HandChemRed",
"ItemHeatPack",
"FoodMRE",
"8Rnd_9x18_MakarovSD",
"20Rnd_B_765x17_Ball",
"30Rnd_9x19_UZI_SD",
"ItemHotwireKit"
},
{
0.07,
0.04,
0.01,
0.01,
0.04,
0.04,
0.04,
0.01,
0.04,
0.04,
0.05,
0.01,
0.02,
0.04,
0.04,
0.01,
0.01,
0.04,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.01,
0.04,
0.02,
0.02,
0.04,
0.01,
0.02,
0.01,
0.01,
0.02,
0.02,
0.02,
0.04,
0.03,
0.01,
0.04,
0.01,
0.02
}
};
policeman[] = {
{
"ItemBandage",
"7Rnd_45ACP_1911",
"6Rnd_45ACP",
"15Rnd_W1866_Slug",
"8Rnd_B_Beneli_Pellets",
"HandRoadFlare",
"8Rnd_9x18_MakarovSD",
"ItemComboLock",
"SmokeShell",
"FoodMRE",
"ItemHotwireKit",
"ItemDocument"
},
{
0.3,
0.08,
0.08,
0.14,
0.17,
0.08,
0.01,
0.05,
0.04,
0.04,
0.01,
0.02
}
};
hunter[] = {
{
"ItemBandage",
"5x_22_LR_17_HMR",
"7Rnd_45ACP_1911",
"10x_303",
"ItemWaterbottleUnfilled",
"WoodenArrow",
"ItemHeatPack",
"FoodMRE",
"FoodNutmix",
"ItemDocument"
},
{
0.4,
0.15,
0.03,
0.1,
0.05,
0.2,
0.02,
0.01,
0.02,
0.02
}
};
worker[] = {
{
"FoodCanUnlabeled",
"TrashJackDaniels",
"ItemSodaEmpty",
"ItemSodaCoke",
"ItemSodaPepsi",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"ItemBandage",
"ItemPainkiller",
"ItemWire",
"ItemTankTrap",
"ItemComboLock",
"ItemSledgeHead",
"ItemDocument"
},
{
0.09,
0.09,
0.10,
0.10,
0.10,
0.06,
0.06,
0.06,
0.06,
0.1,
0.06,
0.01,
0.03,
0.04,
0.02,
0.02
}
};
clothes[] = {
{
"Skin_RU_Policeman_DZ",
"Skin_Pilot_EP1_DZ",
"Skin_Functionary1_EP1_DZ",
"Skin_Priest_DZ",
"Skin_Rocker1_DZ",
"Skin_Rocker2_DZ",
"Skin_Rocker3_DZ",
"Skin_Rocker4_DZ",
"Skin_SurvivorW3_DZ",
"Skin_SurvivorWpink_DZ",
"Skin_SurvivorWurban_DZ",
"Skin_INS_Bardak_DZ",
"Skin_INS_Worker2_DZ",
},
{
0.11,
0.1,
0.1,
0.1,
0.07,
0.07,
0.08,
0.08,
0.09,
0.09,
0.07,
0.02,
0.02
}
};
militaryclothes[] = {
{
"Skin_Camo1_DZ",
"Skin_Sniper1_DZ",
"Skin_Rocket_DZ",
"Skin_Soldier1_DZ",
"Skin_Drake_Light_DZ",
"Skin_Soldier_TL_PMC_DZ",
"Skin_Soldier_Sniper_PMC_DZ",
"Skin_Soldier_Bodyguard_AA12_PMC_DZ",
"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",
"Skin_FR_OHara_DZ",
"Skin_FR_Rodriguez_DZ",
"Skin_CZ_Soldier_Sniper_EP1_DZ",
"Skin_Graves_Light_DZ",
"Skin_INS_Soldier_AR_DZ",
"Skin_INS_Soldier_CO_DZ"
},
{
0.09,
0.08,
0.05,
0.1,
0.07,
0.07,
0.05,
0.07,
0.08,
0.08,
0.09,
0.04,
0.09,
0.02,
0.02
}
};
specialclothes[] = {
{
"Skin_Ins_Soldier_GL_DZ",
"Skin_GUE_Commander_DZ",
"Skin_Bandit1_DZ",
"Skin_Bandit2_DZ",
"Skin_BanditW1_DZ",
"Skin_BanditW2_DZ",
"Skin_TK_INS_Soldier_EP1_DZ",
"Skin_TK_INS_Warlord_EP1_DZ",
"Skin_SurvivorWcombat_DZ",
"Skin_SurvivorWdesert_DZ",
"Skin_GUE_Soldier_MG_DZ",
"Skin_GUE_Soldier_Sniper_DZ",
"Skin_GUE_Soldier_Crew_DZ",
"Skin_GUE_Soldier_CO_DZ",
"Skin_GUE_Soldier_2_DZ",
"Skin_TK_Special_Forces_MG_EP1_DZ",
"Skin_TK_Soldier_Sniper_EP1_DZ",
"Skin_TK_Commander_EP1_DZ",
"Skin_RU_Soldier_Crew_DZ",
"Skin_INS_Lopotev_DZ"
},
{
0.05,
0.08,
0.08,
0.06,
0.07,
0.07,
0.05,
0.07,
0.08,
0.08,
0.05,
0.04,
0.04,
0.04,
0.04,
0.02,
0.02,
0.02,
0.02,
0.02
}
};
tents[] = {
{
"ItemTentOld",
"ItemTentDomed",
"ItemTentDomed2"
},
{
0.34,
0.33,
0.33
}
};
backpacks[] = {
{
"DZ_Assault_Pack_EP1", // 1-12
"DZ_Czech_Vest_Puch", // 1-12
"DZ_TerminalPack_EP1", // 1-15
"DZ_ALICE_Pack_EP1", // 2-20
"DZ_TK_Assault_Pack_EP1", // 2-22
"DZ_CompactPack_EP1" // 2-25
},
{
0.22,
0.20,
0.18,
0.16,
0.13,
0.11
}
};
militarybackpacks[] = {
{
"DZ_British_ACU", // 3-30
"DZ_GunBag_EP1", // 3-35
"DZ_CivilBackpack_EP1", //4-40
"DZ_Backpack_EP1", //5-50
"DZ_LargeGunBag_EP1" // 6-60
},
{
0.30,
0.25,
0.20,
0.15,
0.10
}
};
militaryammo[] = {
{
"2000Rnd_762x51_M134",
"29Rnd_30mm_AGS30",
"50Rnd_127x107_DSHKM",
"48Rnd_40mm_MK19",
"100Rnd_127x99_M2"
},
{
0.10,
0.20,
0.20,
0.20,
0.30
}
};
};

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,45 @@
class RscDisplayMainMap
{
class controls
{
delete CA_MainBackground;
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
delete CA_PlayerName;
delete CA_TopicsBackground;
delete CA_PlayerRank;
delete CA_MissionName;
class CA_SubTopicsBackground: IGUIBack
{
idc=1022;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.283*SafeZoneW";
h = "0.53";
colorBackground[] = {0.30,0.30,0.30,0.85};
};
class CA_ContentBackground: IGUIBack
{
idc = 1023;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "SafeZoneW * 0.272";
h = "0.832";
colorBackground[] = {0.30,0.30,0.30,0.85};
};
class DiaryList: RscIGUIListBox
{
idc = 1001;
colorText[] = {0.30,0.30,0.30,1};
colorSelectBackground[]={0.60,0.60,0.60,1};
colorSelectBackground2[]={0.60,0.60,0.60,1};
onLBSelChanged = " [ _this select 0 , _this select 1 , 'List' ] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; ";
onLoad = "((_this select 0) displayCtrl 1001) ctrlShow false";
default = 1;
w = "0";
h = "0";
};
};
};

View File

@@ -1641,4 +1641,6 @@ class DZ_ItemInteraction {
#ifdef SpawnSelecter
#include "RscDisplay\RscDisplaySpawnSelecter.hpp"
#endif
#endif
#include "RscDisplay\RscMap.hpp"

File diff suppressed because it is too large Load Diff