ebayShopper
3bdbc020c4
Fix error from 4b14397
2017-04-05 17:13:09 -04:00
ebayShopper
4b14397c7b
Fix purchased boat not spawning on helipad
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https://epochmod.com/forum/topic/43644-problem-with-napf-boat-spawn-in-1061/
2017-04-05 15:49:16 -04:00
oiad
75243933b4
Move more debug lines to #ifdef ( #1829 )
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* Move more debug lines to #ifdef
Tidys up server RPT
Also make the combination rolling text overwrite the previous build
spam.
* Make additional changes
2016-12-25 17:20:30 -05:00
ebaydayz
87bebfad1f
Improve publishVeh2 diag_log
2016-10-02 20:07:03 -04:00
ebaydayz
4faa1cbaab
Set third parameter after findSafePos
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All other scripts using findSafePos either set the third parameter or
use a getPosATL/etc. instead before the position is saved to database.
Also partially reverted d6e78b2 since it is not needed.
2016-10-02 18:51:46 -04:00
ebaydayz
d6e78b27f0
Add setVelocity in publishVehicle2
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This prevents trader spawned vehicles from floating.
2016-10-01 15:56:52 -04:00
ebaydayz
cc03256475
Update purchased vehicle spawn location
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If there was no helipad available findSafePos was called. If that failed
it spawned the vehicle in the debug zone.
Calling findSafePos is no longer necessary since we are now using
createVehicle "NONE".
2016-09-22 18:12:52 -04:00
icomrade
6d45a8f2b6
use createVeh non-array on the server
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Faster by my testing. Also, some more performance related changes to
server_monitor
2016-08-17 15:17:43 -04:00
ebaydayz
c62e3147c8
Do not send purchased vehicle marker arrow over network
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Only the player buying the vehicle needs to see the arrow.
Also fixed CfgMagazines error from:
2c4c75c67c (diff-fcf3df9a25b3d05402ab4e4809673194R6)
@icomrade
2016-08-09 14:52:15 -04:00
icomrade
92cbd8a7a9
only sleep if Hive call in loop fails
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should improve vehicle spawning time slightly
2016-07-18 21:51:37 -04:00
ebaydayz
d229d10b6a
Cleanup config variables
2016-04-09 16:47:51 -04:00
ebaydayz
cfff2454aa
Update server_monitor
2016-03-26 20:46:42 -04:00
ebaydayz
e435d41f6c
Update server_functions
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The protective box is not needed on Chernarus.
If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.
2016-03-25 21:24:43 -04:00
ebaydayz
ff4a227a1d
Prevent duplicate objectUIDs
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See #1504 for the details
2016-02-24 12:31:13 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
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see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
Skaronator
253d5ccc39
New Logsystem Script Side
2013-11-16 15:42:52 +01:00
Torndeco
6798a6632b
Fix for diag_log statement when player buying vehicles
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Just passing the variable _activatingPlayer
So the debug statement works
2013-11-08 19:35:26 +00:00
[VB]AWOL
aa14a03c4e
added server side logging of purchases of vehicles and removals
2013-10-27 10:22:29 -05:00
[VB]AWOL
5acb9eee16
have to disable armed vehicle ammo in config #1
2013-10-08 15:02:30 -05:00
[VB]AWOL
50c6f8fa60
no not lock bikes on purchase
2013-10-08 03:02:32 -05:00
[VB]AWOL
be46e52327
fixes to bicycle trades
2013-10-08 01:13:53 -05:00
Zac Surplice
d3f7e67647
player_build.sqf Enhancements and PV renames
2013-10-07 10:56:47 +11:00
[VB]AWOL
ff256dd234
1.0.2.37 DEV
2013-09-28 21:46:51 -05:00
[VB]AWOL
aab6919622
1.0.1.7 DEV TEST fixes
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Fixes to towing, player login, and vehicle EH
2013-08-06 11:31:48 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00