Commit Graph

1141 Commits

Author SHA1 Message Date
Bruce 98bfee8bdf added plotManagement by DevZupa 2016-04-30 02:01:15 +02:00
ebaydayz 4b9d6df0bb Finish localization support
Vanilla development commit:

https://github.com/DayZMod/DayZ/commit/33c6cafbcbffca2624ed5753d9b4882419626c70
2016-04-28 22:13:48 -04:00
icomrade 47070ae4f5 Move advanced trading configs to mission
allows customization by server owners
2016-04-28 19:30:43 -04:00
ebaydayz d2ba027863 Perform build checks before removing magazines
Also allow tents and stashes to be built without a plot pole (same as
1051).
2016-04-28 15:32:32 -04:00
icomrade e03b5bdb37 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	CHANGE LOG 1.0.6.txt
2016-04-27 18:26:07 -04:00
icomrade 1585765ca6 Advanced trading by Zupa @Windmolders
Stock configuration and basic integration. WE still need config based
trader setups.
2016-04-27 18:23:55 -04:00
ebaydayz 244b84e74b Update weapon switch hotkey for DZE_TwoPrimaries=2
Also forgot new dropped class for SledgeHammer
2016-04-27 16:11:40 -04:00
ebaydayz 7753ae2859 Add drop weapon action to MeleeSledge 2016-04-27 15:01:34 -04:00
icomrade 53320178f1 Let Shovel build sandbags, fix errors with toolbox 2016-04-26 18:55:30 -04:00
icomrade 2411973de5 Fix CH53 Destruction
Let me know if we can't duplicate the code from the CH53 addon in the
file ch53_monitorSFX.sqf. If that's the case I will use an #include
instead, since the code that kicks and kills players out of the vehicle
goes at the bottom of the file anyway.
2016-04-26 15:16:20 -04:00
icomrade c1eb07d99d Add to back for sledgehammer 2016-04-25 22:57:29 -04:00
ebaydayz d63f48af85 Fix pond detection in player_goFishing
Fixes #1678
Fixed for vanilla too:

https://github.com/DayZMod/DayZ/commit/8a18fe957c1de25c39628bfb4589e0d41e39fd34

Ponds and lakes were not being detected at all, neither on foot nor in a
boat.

Tested land (failure), pond, lake and shore both on foot and in a boat.
Working as intended now.
2016-04-25 21:53:31 -04:00
ebaydayz 97ad2688bc Enable RedRyder in loot tables again
Config errors are fixed for the next test build.
2016-04-25 19:57:23 -04:00
ebaydayz 69b940704e Removed powerlines from loot tables,
Vanilla development commit, see:

Removed Zeds spawning at powerLines.

https://github.com/DayZMod/DayZ/commit/b577424e50f1d7916f29e2250b362af42ceaf98f
2016-04-25 18:02:55 -04:00
ebaydayz a353f8e0e5 Fix hatchet remove from toolbelt text 2016-04-25 16:36:50 -04:00
Adaptivity 4dc46705f9 More progress on localization support 2016-04-25 15:47:09 +03:00
ebaydayz 6522cca7ce Fix typo from pull #1679
See #1679
2016-04-24 18:58:22 -04:00
icomrade 9624979785 Fix items taking more than 1 inventory slot 2016-04-24 17:44:58 -04:00
Adaptivity 52ee70394a More localization support 2016-04-24 14:11:14 +03:00
ebaydayz 619f65eef0 Remove canteen for now
Canteens were removed from cfgMagazines temporarily
2016-04-22 18:59:01 -04:00
ebaydayz 1879fb8707 Fix siphon fuel
ItemJerrycanEmpty no longer inherits from ItemJerrycan
2016-04-22 17:39:52 -04:00
ebaydayz 3c52278e4d Fix sedan and skoda getOut sound
Fixes RPT error when exiting skoda and sedan:
Cannot load sound
'ca\sounds\vehicles\wheeled\sedan\ext\ext-sedan-getout-1.wss'
Cannot load sound 'ca\sounds\vehicles\wheeled\bus\int\noise3.wss'
2016-04-22 14:29:17 -04:00
ebaydayz 796c607173 Fix vanilla chop wood error
Players can now chop wood either with hatchet in their hands (faster) or
via right click on toolbelt (slower).
2016-04-21 12:28:00 -04:00
ebaydayz 7da7b9e5dd Correct PVDZ_plr_Save for player zombies 2016-04-20 17:00:38 -04:00
ebaydayz 14dacf269c Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz f0c46a0764 Use Epoch player_harvest instead of player_chopWood 2016-04-19 16:51:20 -04:00
ebaydayz 4d5dc060d2 Fix tame_dog errors
Tame_dog_old and player_tameDog are not used.
2016-04-18 21:49:27 -04:00
ebaydayz 11741fa710 Update player_tameDog raw meat names 2016-04-18 13:36:09 -04:00
ebaydayz d46eb13267 Fix redirect to vanilla player_craftItem 2016-04-17 22:51:10 -04:00
ebaydayz 5157228e67 Update all cutText to dayz_rollingMessages 2016-04-16 15:47:49 -04:00
ebaydayz 993ce14da6 Remove unnecessary key event handler reset
No need to reset the key event handler again in player_monitor.fsm, it
is already done onPreloadFinished.
2016-04-15 20:16:13 -04:00
ebaydayz 110befba7f Swap bloodbags in traders and loot for classic system 2016-04-15 16:11:17 -04:00
ebaydayz 27d57283a0 Fix server position sync after knockout
All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
2016-04-12 14:51:22 -04:00
ebaydayz 1ba8f46543 Update CfgArma AI Skill
The old values were from 1.8
2016-04-09 13:49:36 -04:00
ebaydayz 7732481a8d Add new items to R3F weight config
I split CfgWeight into separate files to make it more readable.
2016-04-07 18:42:44 -04:00
ebaydayz a16abf0ca2 Add Chainsaws loot group for colors 2016-04-07 10:34:20 -04:00
ebaydayz 03b8c38c6a Add new items to config traders
Duplicate categories are now marked instead of being listed multiple
times. This makes the configs far easier to maintain. Admins can still
expand each individual category for further customization.
2016-04-06 13:05:35 -04:00
ebaydayz 666ace6d54 Cleanup duplicate and unused strings
Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz 6b25d3594e Add strings for desert dome tent 2016-04-04 14:04:21 -04:00
ebaydayz eda82156be Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.

This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz 37277613c1 Fix blank remove attachment text M4, M240, L110
Some attachments were using incorrect string names.
2016-04-03 20:16:34 -04:00
ebaydayz e69364991c New config variable dayz_toolBreaking
Tool breaking is disabled by default.

Also made all scripts use Epoch sledge, which is a different model from
vanilla sledge.

PK_DZ was a duplicate of the new PKM_DZ.
2016-04-03 16:34:14 -04:00
ebaydayz d07d31983b Remove legacy ammo boxes
AmmoBoxSmall_556 and AmmoBoxSmall_762 no longer exist and were causing
loot spawning errors.
2016-04-02 19:15:29 -04:00
ebaydayz 426e97dda7 Remove dayz pbo
The only difference from the vanilla dayz pbo is the DeathScreen change.
It is better to do that in dayz_code RscTitles. Then the dayz pbo does
not need to be maintained in this repo.
2016-04-01 12:06:56 -04:00
ebaydayz 0088b27708 Update weapon classnames 2016-03-31 22:45:59 -04:00
ebaydayz 8de50c4619 New variable for match stick counting 2016-03-31 16:23:09 -04:00
ebaydayz d926a81038 Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a
separate class for it anymore.
2016-03-31 15:44:23 -04:00
ebaydayz 3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz 6de88c7b07 Update some WeaponHolder to WeaponHolderBase 2016-03-31 11:35:33 -04:00
ebaydayz 69091965a1 Merge new MultiPlayerSetup and autojoin 2016-03-30 17:01:28 -04:00