A Man
c4919d65e5
Add epoch right click actions to Epoch Core
...
The right click menu made by Mudzereli and updated by Salival is part of epoch now. It gets only loaded if the DZE_CLICK_ACTIONS is not empty.
2021-08-17 19:20:33 +02:00
looter809
831ad4b006
Update fn_selfActions.sqf
2021-08-02 09:39:16 -07:00
looter809
17cc619d06
Update fn_selfActions.sqf
...
Fix players not being able to lock a safe that they do not have the combination for.
2021-07-30 22:44:47 -07:00
worldwidesorrow
510f05842c
Prevent non-string values from being checked by fnc_inString
2021-07-24 08:14:19 -05:00
A Man
6becd3d89f
Fix radio state reset after changing clothes
2021-06-06 21:27:45 +02:00
A Man
aeafb3b3e9
Fix ArmoredSUV gunner glitch again
...
Thx @TheFirstNoob
2021-05-26 15:22:59 +02:00
A Man
2cf5a523a3
Correct zombies chem light aggro at daytime
2021-05-22 10:48:39 +02:00
A Man
4dde3fa43b
Merge pull request #2138 from F507DMT/patch-31
...
private fix fnc_getSetPos.sqf
2021-05-05 08:44:08 +02:00
A Man
f519a8d7d2
Merge pull request #2137 from F507DMT/patch-30
...
private fix fn_selectRandomLocation.sqf
2021-05-05 08:43:42 +02:00
A Man
e02acc49b9
Merge pull request #2136 from F507DMT/patch-29
...
private fix player_projectileNear.sqf
2021-05-05 08:43:24 +02:00
F507DMT
495fa4da36
Update fnc_getSetPos.sqf
...
private fix
2021-05-05 12:34:03 +06:00
F507DMT
187af5a866
Update fn_selectRandomLocation.sqf
...
private fix
2021-05-05 12:32:46 +06:00
F507DMT
62f3ac75e6
Update player_projectileNear.sqf
...
private fix
2021-05-05 12:29:42 +06:00
F507DMT
d42c3f2680
Update fn_inString.sqf
...
private fix
2021-05-05 12:26:54 +06:00
F507DMT
8d89c62239
Update fn_buildWeightedArray.sqf
...
private fix
2021-05-05 12:17:26 +06:00
A Man
e50900793f
Merge pull request #2133 from F507DMT/patch-26
...
Update veh_handleKilled.sqf
2021-05-03 14:15:07 +02:00
A Man
17c65e0b0d
Merge pull request #2131 from F507DMT/patch-24
...
Update player_gearSet.sqf - private fix
2021-05-03 14:14:54 +02:00
A Man
a5f8c88141
Merge pull request #2130 from F507DMT/patch-23
...
Update fn_sunRise.sqf - private fix
2021-05-03 14:13:10 +02:00
A Man
0f8f19d4bf
Merge pull request #2129 from F507DMT/patch-22
...
Update player_checkStealth.sqf - private fix
2021-05-03 14:12:07 +02:00
A Man
48c314885f
Merge pull request #2127 from F507DMT/patch-17
...
Update player_attackfsmdelay.sqf - private fix
2021-05-03 14:11:23 +02:00
A Man
9ce29fb97d
Merge pull request #2126 from F507DMT/patch-19
...
Update fn_inAngleSector.sqf - private fix
2021-05-03 14:11:08 +02:00
A Man
38bc7dc8db
Merge pull request #2128 from F507DMT/patch-21
...
Update player_music.sqf - private fix
2021-05-03 14:09:52 +02:00
F507DMT
316032b8b9
Update veh_handleKilled.sqf
...
private fix
2021-05-03 17:55:21 +06:00
AirwavesMan
cdfc57fd62
Fix sound for lock lockboxes too
2021-04-29 21:15:24 +02:00
AirwavesMan
ffccff6a38
Fix wrong lockbox sound
2021-04-26 10:13:09 +02:00
F507DMT
c93a346000
Update player_gearSet.sqf
2021-04-21 22:47:29 +06:00
F507DMT
7685b225bf
Update player_gearSet.sqf
2021-04-21 22:44:29 +06:00
F507DMT
49c5403031
Update fn_sunRise.sqf
2021-04-21 22:40:36 +06:00
F507DMT
5187a69ed8
Update player_checkStealth.sqf
2021-04-21 22:39:22 +06:00
F507DMT
98d53ba6c2
Update player_music.sqf
2021-04-21 22:38:09 +06:00
F507DMT
2a633e331f
Update fn_inAngleSector.sqf
...
private fix
2021-04-21 22:36:05 +06:00
F507DMT
2d9289782f
Update player_attackfsmdelay.sqf
...
private fix
2021-04-21 22:34:22 +06:00
AirwavesMan
e8f2f3fcf0
Fix potential magazine and weapon dupes
...
This reverts 4b171cb .
player_regularSave should only be used if player_forceSave would interrupt an action like fire a weapon since it opens a dialog. player_regularSave does not save the ammo count but all magazines. Do not use nil instead of the magazines player array since it makes duping possible.
Thx to mmrsz
2021-04-16 13:24:18 +02:00
AirwavesMan
4b171cb636
Fix possible weapon dupe
...
Thx to mmrsz
2021-04-15 20:56:53 +02:00
AirwavesMan
101e66eb42
Update submarine
2021-03-31 17:19:52 +02:00
AirwavesMan
11c4356875
Forgot player check
2021-03-12 11:29:24 +01:00
AirwavesMan
c4118463dc
Add check to prevent submarine sink into the ground
2021-03-12 11:12:31 +01:00
AirwavesMan
979751d302
Update PVDZ_plr_Save to prevent dayz_onBack dupe
...
Thx to mmrsz from discord.
PVDZ_plr_Save sends the current weapons from the player too now. This is needed to prevent the dayz_onBack dupe if the server has low fps.
2021-03-08 15:07:13 +01:00
AirwavesMan
fd6bfbbff5
Fix rpt errors if zombies hit players inside gyros
...
Also zombies can punch players out of gyros now. The same way like bikes and ATVs.
2021-03-01 15:23:57 +01:00
AirwavesMan
b030fc49dd
Update snapping function
...
Switch from createVehicleLocal to createVehicle to prevent an unexpected snapping behavior. This also stops the client rpt spam. Thx @ndavalos
2021-02-07 20:37:13 +01:00
AirwavesMan
e4ee255586
Prevent switch from pilot to gunner seats on DZE helicopters
...
This is a fairly known issue. One player can fly a uh1y and switch between gunners seats and pilot seat. This makes a seconds player to fly with obsolete.
This commit fixes that issue. Pilots can no longer switch to the gunner seats but the gunners have the option to switch to the pilot seats if it is needed.
DZ helicopters remain unchanged.
2021-02-04 11:24:56 +01:00
AirwavesMan
6bbbacbb71
Fix repair and salavage vehicles
...
Vehicles have to be updated directly after they got repaired and salvaged.
2021-01-28 14:17:59 +01:00
AirwavesMan
4af57d2357
Add blood type support for all differnt GUI versions
2021-01-17 10:26:08 +01:00
AirwavesMan
63a3535f37
Switch often called functions from private to local
2021-01-14 09:24:06 +01:00
AirwavesMan
1d826ac331
Clean up keyboard.sqf
...
Deleted old unused Dayz Mod code. Also switched from private to local which is much faster.
2021-01-12 20:15:40 +01:00
AirwavesMan
6d380a816b
Fix zombie spawning
...
fn_selectRandomLocation still makes problem and zombies spawn too near
2021-01-07 11:29:25 +01:00
Merlijn
56cd3e8aed
Split up save function
2020-12-31 12:11:23 +01:00
AirwavesMan
e7028cbee5
Handle undefined display for ZSC gui
2020-12-19 15:40:28 +01:00
AirwavesMan
f49cfc4824
Lower cutRSC layer to improve FPS
...
We had this before.
https://github.com/EpochModTeam/DayZ-Epoch/issues/1926
2020-11-21 13:15:38 +01:00
AirwavesMan
86d52c907d
Hide body changes
...
Remove the PVCDZ_obj_HideBody eventhandler. Players next to a hided animal see the hiding process too and after 10s the body will be deleted anyways. So there is no need to send a publicVariableServer first then back to all near clients if the body gets deleted within 10s.
Also updates the normal hide body. The hided player model gets deleted by the server now.
2020-11-19 15:10:10 +01:00