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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Correct zombies chem light aggro at daytime
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@@ -21,13 +21,14 @@ while {_doWait} do {
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_distance = parseNumber format["%1",(getArray (configFile >> "CfgAmmo" >> _ammo >> "soundHit") select 3)];
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if (_ammo isKindOf "ChemLight" && {daytime > 18 || daytime < 7}) exitwith {
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_distance = 10;
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[_unit,_distance,false,_endPos] call player_alertZombies;
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if (_ammo isKindOf "ChemLight") exitwith {
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if ((daytime > (24 - dayz_sunRise)) || (daytime < dayz_sunRise)) then {
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[_unit,10,false,_endPos] call player_alertZombies;
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};
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};
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if (_ammo isKindOf "RoadFlare") then {
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_distance = [60,30] select ((daytime < (24 - dayz_sunRise)) && {daytime > dayz_sunRise})
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_distance = [60,30] select ((daytime < (24 - dayz_sunRise)) && {daytime > dayz_sunRise});
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};
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[_unit,_distance,false,_endPos] call player_alertZombies;
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