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Lower cutRSC layer to improve FPS
We had this before. https://github.com/EpochModTeam/DayZ-Epoch/issues/1926
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@@ -212,7 +212,7 @@ fnc_initSnapTutorial = {
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_bldTxtFinal = "";
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//Delete on init
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800 cutRsc ["Default", "PLAIN"];
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17 cutRsc ["Default", "PLAIN"];
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uiSleep 0.1;
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//Init Tutorial text
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@@ -248,7 +248,7 @@ fnc_initSnapTutorial = {
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30, //number - duration
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1, // number - fade in time
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0, // number - delta y
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800 //number - layer ID
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17 //number - layer ID
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] spawn bis_fnc_dynamicText;
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};
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};
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