Fix sound for lock lockboxes too

This commit is contained in:
AirwavesMan
2021-04-29 21:15:24 +02:00
parent 42fad1fa61
commit cdfc57fd62

View File

@@ -31,7 +31,7 @@ if (!isNull _obj) then {
[_lockedClass,objNull] call fn_waitForObject;
if (_lockedClass == "LockboxStorageLocked") then {
if (_objType in DZE_LockboxesUnlocked) then {
[player,(getPosATL player),20,"lockboxclose"] spawn fnc_alertZombies;
} else {
[player,(getPosATL player),20,"safeclose"] spawn fnc_alertZombies;