icomrade
bc0d5027f5
Adv. Trading handle other and free vehicle types
...
Allow players to sell vehicles without keys and add boat and bike
trading classes to buy/sell
2016-04-28 23:40:28 -04:00
ebaydayz
4b9d6df0bb
Finish localization support
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/33c6cafbcbffca2624ed5753d9b4882419626c70
2016-04-28 22:13:48 -04:00
ebaydayz
7f1b8db85a
Fix MeleeMagazines showing in crafting UI
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/f2e1623ba1430d79b65b241023caffbefe4df4e1
2016-04-28 21:34:00 -04:00
ebaydayz
2b61ce850a
Allow sleeping at all tents
...
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/e647be13c1b5990ad96715c403e1f5a16f042f23
2016-04-28 20:30:18 -04:00
icomrade
47070ae4f5
Move advanced trading configs to mission
...
allows customization by server owners
2016-04-28 19:30:43 -04:00
icomrade
b0afc402e2
Require Config Traders for Advanced Trading
...
Since advanced trading can now handle vehicles I don't think there's any
point to have the old dialog if using advanced trading.
2016-04-28 18:59:50 -04:00
icomrade
55f3a9dc79
Vehicle selling for advanced trading
...
This should work fairly okay but I expect there may be a couple exploits
and glitches
2016-04-28 18:35:03 -04:00
ebaydayz
d2ba027863
Perform build checks before removing magazines
...
Also allow tents and stashes to be built without a plot pole (same as
1051).
2016-04-28 15:32:32 -04:00
ebaydayz
034d898880
Update tent base class name
...
DZ_storage_base is now the base class for all tent and stash types.
2016-04-28 13:53:21 -04:00
ebaydayz
f42496bb03
Move build checks to separate files
...
For better organization
2016-04-28 11:52:23 -04:00
icomrade
b5af74b72b
Add Vehicle Purchasing to Advanced Trading
...
Allows 1 vehicle purchase at a time.
Vehicles will still spawn inside each other if one is already parked on
the pad.
2016-04-27 22:04:47 -04:00
icomrade
17c31a5f21
Fix buying from backpacks/vehicles dupe
2016-04-27 19:29:03 -04:00
icomrade
e03b5bdb37
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# CHANGE LOG 1.0.6.txt
2016-04-27 18:26:07 -04:00
icomrade
1585765ca6
Advanced trading by Zupa @Windmolders
...
Stock configuration and basic integration. WE still need config based
trader setups.
2016-04-27 18:23:55 -04:00
ebaydayz
244b84e74b
Update weapon switch hotkey for DZE_TwoPrimaries=2
...
Also forgot new dropped class for SledgeHammer
2016-04-27 16:11:40 -04:00
ebaydayz
7753ae2859
Add drop weapon action to MeleeSledge
2016-04-27 15:01:34 -04:00
icomrade
1a6593d198
Revert to old chainsaw RTM files
2016-04-27 14:42:50 -04:00
icomrade
7ea9a270f2
New building functions, vanilla building checks
...
DZE_RequiredItemsCheck returns bool, displays an error of all the tools
the player is missing to build the item.
DZE_BuildChecks returns array of bools, canBuild and if the item is a
plotPole. Also has the ability to check if the player has required
tools to build using DZE_RequiredItemsCheck.
The vanilla build script still needs to be modified to work over water
and allow players to place floating objects, but now uses plot checks.
It would be easiest to just modify the configs to use the epoch building
scripts instead.
fnc_getSetPos now accepts a position as the second element of the input
array. the object will be set to this position if it is used. This
change requires no code updates
Note: scripts with build and/or tool checks should be updated to use the
new functions
2016-04-27 14:30:11 -04:00
ebaydayz
bb66b4446c
Add Anzio 20mm sniper by @arma2WillRobinson to addons list
2016-04-27 12:30:57 -04:00
icomrade
0e0a1e340f
Safezone whitelist for eject/destruction fixes
...
This commit prevents players who destroy their vehicle in god-mode
safezones to be spared by the fixes in #2411973 and #ec7351d
Configurable variable for this change is DZE_SafeZonePosArray = [];
Update suggestion to use the stable branch of A2 OA in the changelog
2016-04-27 00:17:54 -04:00
icomrade
f102240821
Fix death board undefined variable error
2016-04-26 22:46:44 -04:00
ebaydayz
2696869dc2
Fix wrong dayz_minpos and maxpos for Chernarus
...
Fixes radiation effect when out of map
2016-04-26 21:02:59 -04:00
icomrade
53320178f1
Let Shovel build sandbags, fix errors with toolbox
2016-04-26 18:55:30 -04:00
ebaydayz
bf9140f1b5
Fix dayz_nutrition RPT error on login
...
Looks like the error was:
r_player_Nutrition = [_NutritionLoss];
It should have used the set command, since the array was already defined
in variables.sqf. But there is no need to use an array for a single
value anyway.
Fixes RPT error on login:
Error in expression <hyd"] spawn player_death;
};
};
if (dayz_nutrition > 0) then {
_Nutrition = >
Error position: <dayz_nutrition > 0) then {
_Nutrition = >
Error Undefined variable in expression: dayz_nutrition
File z\addons\dayz_code\system\player_spawn_2.sqf, line 182
2016-04-26 18:46:36 -04:00
icomrade
2411973de5
Fix CH53 Destruction
...
Let me know if we can't duplicate the code from the CH53 addon in the
file ch53_monitorSFX.sqf. If that's the case I will use an #include
instead, since the code that kicks and kills players out of the vehicle
goes at the bottom of the file anyway.
2016-04-26 15:16:20 -04:00
icomrade
ec7351dbbc
Kill and eject player when their vehicle explodes
...
Previous changes to the destruction effects file broke previous fixes
that resolved the world is on fire glitch. I reverted those in this
commit.
Note: the CH53 is still broken in this commit
2016-04-26 14:47:52 -04:00
icomrade
16c81e7ce2
Allow players to carry primary weapon on back
...
Configurable by DZE_TwoPrimaries
0 do not allow primary weapon on back.
1 allow primary weapon on back, but not when holding a primary weapon in
hand.
2 (default) allow player to hold two primary weapons, one on back and
one in their hands
2016-04-26 14:05:37 -04:00
icomrade
c1eb07d99d
Add to back for sledgehammer
2016-04-25 22:57:29 -04:00
ebaydayz
d63f48af85
Fix pond detection in player_goFishing
...
Fixes #1678
Fixed for vanilla too:
https://github.com/DayZMod/DayZ/commit/8a18fe957c1de25c39628bfb4589e0d41e39fd34
Ponds and lakes were not being detected at all, neither on foot nor in a
boat.
Tested land (failure), pond, lake and shore both on foot and in a boat.
Working as intended now.
2016-04-25 21:53:31 -04:00
ebaydayz
97ad2688bc
Enable RedRyder in loot tables again
...
Config errors are fixed for the next test build.
2016-04-25 19:57:23 -04:00
ebaydayz
69b940704e
Removed powerlines from loot tables,
...
Vanilla development commit, see:
Removed Zeds spawning at powerLines.
https://github.com/DayZMod/DayZ/commit/b577424e50f1d7916f29e2250b362af42ceaf98f
2016-04-25 18:02:55 -04:00
ebaydayz
a353f8e0e5
Fix hatchet remove from toolbelt text
2016-04-25 16:36:50 -04:00
ebaydayz
56ea7d1382
Use PVEH instead of MPF for death messages
...
This way no exception needs to be added in REsec for rSpawn and
dayz_rollingMessages can be used instead of rTitleText.
2016-04-25 16:10:52 -04:00
Adaptivity
7b5535a25a
fix stringtable
2016-04-25 21:52:49 +03:00
Adaptivity
4dc46705f9
More progress on localization support
2016-04-25 15:47:09 +03:00
icomrade
7db6f63935
Update string for gutting zombies
2016-04-24 21:15:26 -04:00
ebaydayz
6522cca7ce
Fix typo from pull #1679
...
See #1679
2016-04-24 18:58:22 -04:00
ebaydayz
0511dcdb42
Change R3F overburden to force slow move
...
Better solution than knock out or break legs. See issue #1145
2016-04-24 18:19:01 -04:00
icomrade
9624979785
Fix items taking more than 1 inventory slot
2016-04-24 17:44:58 -04:00
Adaptivity
52ee70394a
More localization support
2016-04-24 14:11:14 +03:00
ebaydayz
6bee7a17f0
Change R3F weight overburden to break legs
...
Also BAF_L110A1_Aim_DZE wasn't in 1051, so no need to swap it in DB.
2016-04-23 19:51:56 -04:00
ebaydayz
619f65eef0
Remove canteen for now
...
Canteens were removed from cfgMagazines temporarily
2016-04-22 18:59:01 -04:00
ebaydayz
1879fb8707
Fix siphon fuel
...
ItemJerrycanEmpty no longer inherits from ItemJerrycan
2016-04-22 17:39:52 -04:00
ebaydayz
3c52278e4d
Fix sedan and skoda getOut sound
...
Fixes RPT error when exiting skoda and sedan:
Cannot load sound
'ca\sounds\vehicles\wheeled\sedan\ext\ext-sedan-getout-1.wss'
Cannot load sound 'ca\sounds\vehicles\wheeled\bus\int\noise3.wss'
2016-04-22 14:29:17 -04:00
ebaydayz
6ea1df14cf
Add missing string for infection death
2016-04-21 19:23:49 -04:00
ebaydayz
23b6ad2455
Add systemChat death message option
2016-04-21 13:27:05 -04:00
ebaydayz
81262fbe19
Fix change clothes triggering radiation
2016-04-21 13:07:36 -04:00
ebaydayz
796c607173
Fix vanilla chop wood error
...
Players can now chop wood either with hatchet in their hands (faster) or
via right click on toolbelt (slower).
2016-04-21 12:28:00 -04:00
ebaydayz
7da7b9e5dd
Correct PVDZ_plr_Save for player zombies
2016-04-20 17:00:38 -04:00
ebaydayz
14dacf269c
Add back player zombie faces
...
Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00