Commit Graph

53 Commits

Author SHA1 Message Date
A Man
2cd9e53d89 Update and localize vehicle ammo 2020-04-21 22:46:58 +02:00
A Man
0def480120 Add and update models for magazines
Big thanks @helion4 for his tireless and great work.
2020-04-08 17:23:46 +02:00
A Man
68ca5097c1 Delete CamoNet.hpp
Duplicate
2019-12-17 13:54:35 +01:00
A Man
2b8997ec51 Add fire places directly from wooden logs 2019-12-17 12:13:40 +01:00
A Man
55f99b0096 Move make fire place to modular_build 2019-12-17 12:03:16 +01:00
A Man
73289a69a6 Update tents
equip_tent_poles are now in the loot tables and can be used for tent crafting.
The recipe for crafting tents and nettings has changed a bit. Instead of poles, tent poles are needed now.
The string for equip_tent_poles is confusing if the requirements are 6 Tent Poles but meant is 1x (6 Tent Poles).
2019-12-17 11:10:51 +01:00
A Man
3d8fa91c1d Move arrows to epoch crafting only 2019-11-04 11:10:39 +01:00
A Man
52c20fd512 Move fix bottle to epoch crafting 2019-11-04 10:59:06 +01:00
A Man
12bb378ea5 Streamline water bottle strings by @seelenapparat
Water bottles are sorted by the object model in the gear now.

Remove old canteen configs since it is in under pet waterbottle now.
2019-11-04 10:01:46 +01:00
A Man
3da345b865 Move craft strings, wood piles, planks to epoch crafting
There is no need to use the dayz mod craft if it can be done with the normal epoch craft.
Also allow crafting wood piles directly from wooden logs.
2019-11-02 14:45:54 +01:00
A Man
276615a8f1 Fuel container can be emptied now 2019-10-30 10:03:16 +01:00
A Man
d4b46e4287 Fixing arrow crafting 2019-10-19 15:11:57 +02:00
ebayShopper
b39a15cdd7 Update vanilla building
Vanilla commit:

ad0d514118
2017-12-04 13:49:12 -05:00
ebayShopper
d6f88fbf8a Add new L85 and SVD variants
Vanilla commits:

8951508770

aad4569581

58e594553b

eaf9648253
2017-11-26 17:39:02 -05:00
ebayShopper
39e05ad0e4 Update vanilla building
Vanilla commits:

2ec04a7f8d

f333910f95

156b90ccb5
2017-06-10 10:45:14 -04:00
ebayShopper
fa18cbce51 Add ghost models for tents
Vanilla commits:

8c48716c43

67c031697b
2017-03-20 18:32:44 -04:00
ebaydayz
f25f5e96a6 Fix light fire and build fireplace over water #1866
Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
b6d88b1329 Update vanilla building
Vanilla commits:

9b2092c9f7

674624d122
2016-11-25 16:25:26 -05:00
ebaydayz
2d394c32da Move sharpen action to ItemKnifeBlunt
Avoids confusing message "Missing ItemKnifeBlunt to do this"
2016-11-21 13:55:09 -05:00
ebaydayz
ba43900036 Revert "Allow blunt knife for item actions"
This reverts commit 59a0548f5d.
2016-11-07 17:37:46 -05:00
icomrade
59a0548f5d Allow blunt knife for item actions 2016-11-07 17:14:30 -05:00
ebaydayz
677abe62aa Remove vanilla camo net
Duplicate of Epoch one.

Also had sliding issues when building because it did not have the proper
Epoch offset.
2016-11-05 20:53:22 -04:00
ebaydayz
564144ee41 Revert vanilla work bench to player_buildVanilla
Partial revert of:

2d9097a6af

This workbench is currently not obtainable either by crafting or the
loot tables, so it is not used anyway. But with Epoch player_build
attempting to build it sends the player flying / sliding backwards at
high speed. Using the vanilla player_build that does not happen.

I tested building all the other items changed in the above commit and
none of them have this problem.
2016-11-05 16:34:00 -04:00
oiad
497b065663 Localization changes/additions. (#1787)
* Localization changes/additions.

Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.

* Toolbox change

Update camonet removal to 10m instead of 5m

* Safe zone no building near/blacklisted buildings no building near

Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.

* typo

fix typo

* Safezone/blacklisted changes

As per requests.

* Rework

Rework

* Remove unused variables

as per subject

* Misc changes

Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces

* rework

rework
2016-11-04 12:08:47 -04:00
A Man
aa267bda2c Adding many new strings (#1781)
* More Stringtable updates

Ive added and corrected more german strings. Some german strings were too long. Lots of building items needed a localization. Adding after request the Winter Ghillie Suit localization for Namalsk compatibility.

* Update for new localization

* Update for localization

* Update for new localization

* Update again

* localization update

* Update stringtable.xml

* Update Doors.hpp

* Update ModularBuilding.hpp

* Update stringtable.xml

* Update stringtable.xml

* Update Doors.hpp

* Update Prop_Defs.hpp
2016-10-28 15:05:35 -04:00
ebaydayz
341e734373 Change satchel and mines to single gear slot
For consistency with all other items in Epoch.
2016-09-30 21:47:48 -04:00
oiad
64348b1f84 Localization additions
Adds some more text to localization, Moves sandbags around so they are
all next to each other.
2016-09-11 15:21:43 +12:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
fd90eda8ae Update vanilla player build
Vanilla development commits applied:

a2193626a0

deb7207672

2de1d90edd

8a914606cf
2016-08-21 11:58:32 -04:00
ebaydayz
f0e0f6d6e4 Temp Bypass for tents and stashes for collision checks.
Vanilla development commit:

143f8e4dcb
2016-08-21 11:39:19 -04:00
ebaydayz
a345b69a77 Swap vanilla ItemPadLock for Epoch ItemComboLock
This greatly simplifies things over having two separate combo lock
classes.
2016-08-17 13:27:08 -04:00
icomrade
2c4c75c67c Fix crafting issue 2016-08-07 14:36:40 -04:00
ebaydayz
b1ae6c4a60 Fix unknown entity RPT error for Padlock and Frank&Beans
Vanilla development commit:

955c7a263c
2016-07-29 14:34:45 -04:00
icomrade
bd91044e7b Fix duplicate action check with vanilla objects
+ typo fix
2016-07-27 11:08:50 -04:00
icomrade
c847f8c756 Remove create stash option 2016-07-26 21:01:21 -04:00
icomrade
19960f08e2 use player_makeFire to start a fire 2016-07-22 12:23:05 -04:00
icomrade
e3fee60a8f Change water bottle image back to canteen image 2016-07-21 00:35:51 -04:00
ebaydayz
f7d765e669 Fix STR_ACTIONS_LIGHTFIRE listed twice
Vanilla development commit:

ca8434a9b9
2016-07-03 12:26:56 -04:00
ebaydayz
301c4348e9 Remove vanilla generator fill actions 2016-05-19 18:35:11 -04:00
icomrade
2d9097a6af Switch all buildables to Epoch building system
Didn't bother switching the stash over since it doesn't appear to be
implemented yet
2016-05-10 11:21:04 -04:00
ebaydayz
4b9d6df0bb Finish localization support
Vanilla development commit:

33c6cafbcb
2016-04-28 22:13:48 -04:00
icomrade
9624979785 Fix items taking more than 1 inventory slot 2016-04-24 17:44:58 -04:00
ebaydayz
666ace6d54 Cleanup duplicate and unused strings
Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
6b25d3594e Add strings for desert dome tent 2016-04-04 14:04:21 -04:00
ebaydayz
eda82156be Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.

This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz
8de50c4619 New variable for match stick counting 2016-03-31 16:23:09 -04:00
ebaydayz
01529e51bc Update shotgun ammo names
See:
634214570c
2016-03-11 14:10:45 -05:00
ebaydayz
02564a2d30 Move more stuff out of DZE\Misc.hpp
Better organization
2016-03-10 15:44:50 -05:00
ebaydayz
6ca57a099a Move tents to Tent.hpp
This is better organized than having everything in Misc.hpp
2016-03-10 15:02:53 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00