Commit Graph

138 Commits

Author SHA1 Message Date
ebayShopper
fa18cbce51 Add ghost models for tents
Vanilla commits:

8c48716c43

67c031697b
2017-03-20 18:32:44 -04:00
ebaydayz
f25f5e96a6 Fix light fire and build fireplace over water #1866
Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
b6d88b1329 Update vanilla building
Vanilla commits:

9b2092c9f7

674624d122
2016-11-25 16:25:26 -05:00
ebaydayz
2d394c32da Move sharpen action to ItemKnifeBlunt
Avoids confusing message "Missing ItemKnifeBlunt to do this"
2016-11-21 13:55:09 -05:00
ebaydayz
ba43900036 Revert "Allow blunt knife for item actions"
This reverts commit 59a0548f5d.
2016-11-07 17:37:46 -05:00
icomrade
59a0548f5d Allow blunt knife for item actions 2016-11-07 17:14:30 -05:00
ebaydayz
677abe62aa Remove vanilla camo net
Duplicate of Epoch one.

Also had sliding issues when building because it did not have the proper
Epoch offset.
2016-11-05 20:53:22 -04:00
ebaydayz
564144ee41 Revert vanilla work bench to player_buildVanilla
Partial revert of:

2d9097a6af

This workbench is currently not obtainable either by crafting or the
loot tables, so it is not used anyway. But with Epoch player_build
attempting to build it sends the player flying / sliding backwards at
high speed. Using the vanilla player_build that does not happen.

I tested building all the other items changed in the above commit and
none of them have this problem.
2016-11-05 16:34:00 -04:00
oiad
497b065663 Localization changes/additions. (#1787)
* Localization changes/additions.

Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.

* Toolbox change

Update camonet removal to 10m instead of 5m

* Safe zone no building near/blacklisted buildings no building near

Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.

* typo

fix typo

* Safezone/blacklisted changes

As per requests.

* Rework

Rework

* Remove unused variables

as per subject

* Misc changes

Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces

* rework

rework
2016-11-04 12:08:47 -04:00
A Man
aa267bda2c Adding many new strings (#1781)
* More Stringtable updates

Ive added and corrected more german strings. Some german strings were too long. Lots of building items needed a localization. Adding after request the Winter Ghillie Suit localization for Namalsk compatibility.

* Update for new localization

* Update for localization

* Update for new localization

* Update again

* localization update

* Update stringtable.xml

* Update Doors.hpp

* Update ModularBuilding.hpp

* Update stringtable.xml

* Update stringtable.xml

* Update Doors.hpp

* Update Prop_Defs.hpp
2016-10-28 15:05:35 -04:00
ebaydayz
341e734373 Change satchel and mines to single gear slot
For consistency with all other items in Epoch.
2016-09-30 21:47:48 -04:00
oiad
64348b1f84 Localization additions
Adds some more text to localization, Moves sandbags around so they are
all next to each other.
2016-09-11 15:21:43 +12:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
fd90eda8ae Update vanilla player build
Vanilla development commits applied:

a2193626a0

deb7207672

2de1d90edd

8a914606cf
2016-08-21 11:58:32 -04:00
ebaydayz
f0e0f6d6e4 Temp Bypass for tents and stashes for collision checks.
Vanilla development commit:

143f8e4dcb
2016-08-21 11:39:19 -04:00
ebaydayz
a345b69a77 Swap vanilla ItemPadLock for Epoch ItemComboLock
This greatly simplifies things over having two separate combo lock
classes.
2016-08-17 13:27:08 -04:00
icomrade
2c4c75c67c Fix crafting issue 2016-08-07 14:36:40 -04:00
ebaydayz
b1ae6c4a60 Fix unknown entity RPT error for Padlock and Frank&Beans
Vanilla development commit:

955c7a263c
2016-07-29 14:34:45 -04:00
icomrade
bd91044e7b Fix duplicate action check with vanilla objects
+ typo fix
2016-07-27 11:08:50 -04:00
icomrade
c847f8c756 Remove create stash option 2016-07-26 21:01:21 -04:00
icomrade
19960f08e2 use player_makeFire to start a fire 2016-07-22 12:23:05 -04:00
icomrade
e3fee60a8f Change water bottle image back to canteen image 2016-07-21 00:35:51 -04:00
ebaydayz
f7d765e669 Fix STR_ACTIONS_LIGHTFIRE listed twice
Vanilla development commit:

ca8434a9b9
2016-07-03 12:26:56 -04:00
ebaydayz
301c4348e9 Remove vanilla generator fill actions 2016-05-19 18:35:11 -04:00
icomrade
2d9097a6af Switch all buildables to Epoch building system
Didn't bother switching the stash over since it doesn't appear to be
implemented yet
2016-05-10 11:21:04 -04:00
ebaydayz
4b9d6df0bb Finish localization support
Vanilla development commit:

33c6cafbcb
2016-04-28 22:13:48 -04:00
icomrade
9624979785 Fix items taking more than 1 inventory slot 2016-04-24 17:44:58 -04:00
ebaydayz
666ace6d54 Cleanup duplicate and unused strings
Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
6b25d3594e Add strings for desert dome tent 2016-04-04 14:04:21 -04:00
ebaydayz
eda82156be Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.

This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz
8de50c4619 New variable for match stick counting 2016-03-31 16:23:09 -04:00
ebaydayz
01529e51bc Update shotgun ammo names
See:
634214570c
2016-03-11 14:10:45 -05:00
ebaydayz
02564a2d30 Move more stuff out of DZE\Misc.hpp
Better organization
2016-03-10 15:44:50 -05:00
ebaydayz
6ca57a099a Move tents to Tent.hpp
This is better organized than having everything in Misc.hpp
2016-03-10 15:02:53 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade
8cdc8e6e36 CfgMagazines - still need script tweaks for buldables 2016-02-22 13:31:14 -05:00
icomrade
f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00