A Man
ae79f4ce8c
Update harvest wood
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Harvest wood with a hatchet drops a wood pile or a wood log now. Also lumber planks can be crafted directly from wood logs now.
2020-05-27 14:15:37 +02:00
A Man
19889a9ddf
Add upgradable storage
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Gun rack, wooden crate, wood shack, wooden shed and storage shed can be upgraded to a versiom with more gear slots now.
2020-05-27 14:09:13 +02:00
A Man
550a6218f7
Re-arrange CfgVehicles config for buildings and buildables
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- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00
A Man
aa84b94343
Add missing scopes
2020-05-13 16:18:15 +02:00
A Man
3bd8ea9a90
Add ItemShovel to loot
2020-05-13 01:52:20 +02:00
A Man
8304efe976
Add back DayZ Mod stahes
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- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man
5724d452cb
Add tools as requirement for upgrade buildings
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player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00
A Man
d7bca8465d
Move craft tent to equip_tent_poles
2020-05-13 01:27:35 +02:00
A Man
465fc33752
Add offset for traps
2020-05-13 01:21:06 +02:00
A Man
516be0719a
Delete Hitpoints.hpp
2020-05-13 01:20:53 +02:00
A Man
b95a58d683
Delete old recipes
2020-05-11 20:19:37 +02:00
A Man
af21667d0b
Update AH6.hpp
2020-05-11 19:55:38 +02:00
A Man
8315d8999b
Remove DayZ Mod crafting and replace it with epoch crafting
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- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
2020-05-11 19:55:28 +02:00
A Man
d98834aa59
Add AN2 with Vickers and M134
2020-05-05 22:05:58 +02:00
A Man
6e813dc19f
Every vehicle ammo type can be spawned in-game now
2020-05-05 22:05:22 +02:00
A Man
d813f07649
AIs will attack vodnics and certain other armored vehicles now
2020-05-05 22:00:38 +02:00
A Man
eddc0c378b
Move 200Rnd_762x51_M240 to vehicle ammo
2020-05-05 21:57:34 +02:00
A Man
9e56c1ad52
Add new boxes with ammo to loot tables
2020-04-29 16:18:18 +02:00
A Man
d331c25eb8
Update new weapon sounds and switch to Arma 2 sound format
2020-04-29 15:23:45 +02:00
A Man
825b1963b8
Add Saiga12k_DZ with a new weapon sound
2020-04-29 15:21:10 +02:00
A Man
aae993c7d4
Add missing MSR SD ammo
2020-04-29 15:19:33 +02:00
A Man
b4b9356276
Update BarrelsCans.hpp
2020-04-29 15:17:37 +02:00
A Man
4944612222
Update weight configs
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Big thanks @Damian6666 for helping out.
Still work in progress
2020-04-27 18:43:18 +02:00
A Man
3895cf9c7f
Add higher zeroing for DZE Mk17 SD, Vintorez
2020-04-27 18:37:38 +02:00
A Man
1e69f357a1
Update Mk17 SD, Groza and Vintorez ammo
2020-04-27 18:36:51 +02:00
A Man
5163ca08aa
Move equip_empty_barrel to unused folder
2020-04-27 18:35:44 +02:00
A Man
b8d0dd6f4e
Remove empty object_generator.sqf
2020-04-27 18:25:49 +02:00
A Man
6ddf42b618
Update handleGear
2020-04-27 18:12:19 +02:00
A Man
835e5015e3
Update WeaponHolder.hpp
2020-04-26 11:48:20 +02:00
A Man
56bfa47615
Update object pickup actions
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- pre-compile object_BackpackAction, object_pickupAction and the actionMonitor
- switch from execVM to spawn
- pickup actions are grouped under actions\pickupActions now
2020-04-23 17:48:55 +02:00
A Man
becfee04c9
Update AKM firing mode
2020-04-23 15:23:41 +02:00
A Man
f655d2d011
Update WA2000 icon
2020-04-23 15:23:14 +02:00
A Man
afc6c53c4e
Add new icons for taped magazines
2020-04-23 13:51:08 +02:00
A Man
6089b3fa79
Fix wrong mk17 model
2020-04-23 13:50:23 +02:00
A Man
5e2654247f
Rearrange CfgMagazines
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This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
2020-04-23 13:49:52 +02:00
A Man
b52325c9d7
Add back high infection chance for bio meat
2020-04-22 18:02:00 +02:00
A Man
9c9cbfe3da
Add better magazine model for groza g1
2020-04-22 18:01:33 +02:00
A Man
24826c5284
Update smokes and flares
2020-04-22 18:00:56 +02:00
A Man
b7bbf9e376
Add icons for SD ammo, string updates
2020-04-22 13:13:58 +02:00
worldwidesorrow
6af2f571f3
Update RscPlayerUI.hpp
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Correct the position of the muted sound icon and switch the broken leg icon for the borderless Epoch option.
2020-04-21 17:58:23 -05:00
A Man
2cd9e53d89
Update and localize vehicle ammo
2020-04-21 22:46:58 +02:00
worldwidesorrow
440a63ec00
Add files via upload
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Forgot to upload a file.
2020-04-21 15:43:26 -05:00
worldwidesorrow
9caa34af11
Add files via upload
2020-04-21 14:38:50 -05:00
A Man
8735f3d376
Fix strings again
2020-04-20 11:42:32 +02:00
A Man
bd0f0a5c7d
Update AS50 ammo
2020-04-20 11:39:48 +02:00
A Man
ef1f22f00d
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2020-04-17 17:58:06 +02:00
A Man
b7ebb3c3f0
Add Colt Revolver
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Thx @helion4
2020-04-17 17:57:55 +02:00
A Man
dff02c6ebe
Update weapons sounds
2020-04-17 12:40:03 +02:00
A Man
1701eaf703
Fix Steyr GL scope
2020-04-17 12:39:23 +02:00
A Man
b36f274925
Add Desert Eagle
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Thx @helion4
2020-04-17 12:39:00 +02:00