icomrade
8a2dcfcf10
Woops
2014-07-17 14:29:57 -04:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
icomrade
f288fcf35a
Disable user input until display is closed #1432
2014-07-16 18:51:41 -04:00
vbawol
8294226d86
Merge pull request #1425 from ebaydayz/patch-1
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Fix nearestObjects position error
2014-07-15 22:58:18 -05:00
ebaydayz
87ee176d7d
Fix nearestObjects position error
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_pos should be _charPos. Currently it causes this error in server RPT on 1.63.112555+ because it references the player object, not the player object's position:
6:36:48 Error in expression <ear"] call server_updateObject;
} count nearestObjects [_pos, dayz_updateObjects>
6:36:48 Error position: <nearestObjects [_pos, dayz_updateObjects>
6:36:48 Error 0 elements provided, 3 expected
6:36:48 File z\addons\dayz_server\compile\server_playerSync.sqf, line 209
2014-07-15 23:54:26 -04:00
vbawol
652160a080
Merge pull request #1421 from ebaydayz/patch-2
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Fix fire cleanup diag_log error
2014-07-15 21:39:34 -05:00
vbawol
fb151b961d
Merge pull request #1420 from ebaydayz/patch-1
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Fix undefined variable "_weapon" error
2014-07-15 21:39:14 -05:00
vbawol
60644c98b7
Merge pull request #1412 from f3cuk/patch-1
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Update 1.0.5_Updates.sql
2014-07-15 21:38:40 -05:00
f3cuk
26b296b9b9
Update 1.0.5_Updates.sql
2014-07-16 04:11:01 +02:00
ebaydayz
da15f60224
Fix fire cleanup diag_log error
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Looks like someone left an undefined variable in here by accident. _delQtyNull should be _delQtyFP
2014-07-13 13:34:47 -04:00
ebaydayz
0eb5f76c64
Update fnc_plyrHit.sqf
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Fixed undefined variable "_weapon" error on 1.63.112555+
2014-07-13 12:18:38 -04:00
vbawol
a487fd4f78
Merge pull request #1416 from raymix/master
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snap code optimization, vault points added
2014-07-12 16:38:16 -05:00
raymix
2355d6b18e
snap code optimization, vault points added
2014-07-12 20:23:42 +01:00
vbawol
07b3f14c1b
Merge pull request #1411 from hogscraper/test_branch
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Additional update to UI
2014-07-11 14:28:14 -05:00
vbawol
83ec44e402
Merge pull request #1410 from raymix/master
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optional snap building added
2014-07-11 14:27:40 -05:00
f3cuk
ef43ee707c
Update 1.0.5_Updates.sql
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Should prevent the "[Error] Skipping ObjectID XX load because of invalid data in db" messages in trace output for the BAF_Merlin_HC3_D (and possibly others)
2014-07-11 17:01:08 +02:00
hogscraper
572b646107
Additional update to UI
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Changed routines so that all icons flash at the same time. Instead of
making several individual calls to player_guiControlFlash any icon that
needs to have flashing turned on is added to an array and then, as long
as that array is not empty, it is passed to the function. The function
was changed to deal with an array and whichever item is array select 0
has its show state determine what all the others should be. If its on,
then all other in array are turned off with it.
Also, added a fix for _bloodVal. With current red/green icon set, if the
player has less than 3000 blood the value rounds down to 1 so that
status_blood_inside_1_ca.paa is used, (which is no picture at all). This
means the old line
if (_bloodVal < 0.2) then {
passes along an empty picture to flash. I changed this value to .4 so
that between 3000 and 5000 blood, it still uses that last sliver picture
but that one now flashes to alert player to lower blood levels.
2014-07-10 16:44:58 -04:00
raymix
2e8b9b6de8
Forgot to fetch, Urol's comment added
2014-07-10 20:56:52 +01:00
raymix
5c8da27d4d
optional snap building added
2014-07-10 20:13:30 +01:00
vbawol
7285b9e113
Merge pull request #1409 from Uro1/master
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Updated ChangeLog
2014-07-10 13:57:05 -05:00
Uro1
8191c849f4
Updated
2014-07-10 19:52:05 +01:00
vbawol
14d866f2c6
Merge pull request #1408 from Uro1/master
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Fix for crash_spawner & supply_drop modules creating inaccesible loot piles
2014-07-10 13:31:00 -05:00
Uro1
5507513336
Fixed crash spawner & supply drop loot positioning
2014-07-10 19:13:18 +01:00
Uro1
08f28045f4
Merge pull request #8 from vbawol/master
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pull from master
2014-07-10 19:10:52 +01:00
icomrade
5b61ce34b7
Useless network traffic
2014-07-09 17:45:59 -04:00
icomrade
151a6b7478
Hopfully improve on issue in #1403
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Should run a little quicker, added some ().
2014-07-09 17:36:17 -04:00
vbawol
03e229bee5
Merge pull request #1400 from SilvDev/patch-1
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Update CHANGE LOG 1.0.5.2.txt
2014-07-07 20:44:32 -05:00
SilvDev
845d4c81c9
Update CHANGE LOG 1.0.5.2.txt
2014-07-08 02:11:28 +01:00
Uro1
ff47fe5817
Merge pull request #7 from vbawol/master
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pull from epoch master
2014-07-07 20:07:32 +01:00
icomrade
97414d881c
Update CHANGE LOG 1.0.5.2.txt
2014-07-07 13:29:18 -04:00
icomrade
81b147d3e2
Update variables.sqf
2014-07-07 13:28:42 -04:00
vbawol
72168cb103
Merge pull request #1396 from justchil/patch-1
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Update zombie_generate.sqf
2014-07-05 10:56:43 -05:00
vbawol
796490d955
Merge pull request #1391 from SilvDev/master
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Traders no longer equipped with weapon in hands
2014-07-05 10:56:29 -05:00
justchil
a6bcaad182
Update zombie_generate.sqf
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Fixes problem with zeds not spawning loot (or EXTREMELY rare). I believe this is not returning bool which is why count isn't working.
2014-07-05 11:17:48 -04:00
SilvDev
26b3bd046f
Added missing variable initialization
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s_player_dropflare was not initialized, causing errors in RPT log.
2014-07-04 19:34:32 +01:00
SilvDev
fdf563e378
Update mission.sqf
2014-07-04 19:26:35 +01:00
SilvDev
01cb6100ca
Update mission.sqf
2014-07-04 19:26:30 +01:00
SilvDev
eb4b68fc33
Update mission.sqf
2014-07-04 19:26:27 +01:00
SilvDev
723a2ca713
Update mission.sqf
2014-07-04 19:26:26 +01:00
SilvDev
0a5e13a1d8
Update mission.sqf
2014-07-04 19:26:24 +01:00
SilvDev
ab874fe609
Update mission.sqf
2014-07-04 19:26:22 +01:00
SilvDev
0233923ba9
Update mission.sqf
2014-07-04 19:26:19 +01:00
SilvDev
35a84cd4a7
Update mission.sqf
2014-07-04 19:26:15 +01:00
SilvDev
3e47d3e3eb
Update mission.sqf
2014-07-04 19:26:13 +01:00
SilvDev
4666bd9f5c
Update mission.sqf
2014-07-04 19:26:11 +01:00
SilvDev
ec02c8aa2e
Update mission.sqf
2014-07-04 19:26:09 +01:00
SilvDev
5776a4adee
Update mission.sqf
2014-07-04 19:26:07 +01:00
SilvDev
3bbbae71bf
Update mission.sqf
2014-07-04 19:26:04 +01:00
SilvDev
3716d302ce
Update mission.sqf
2014-07-04 19:25:57 +01:00
SilvDev
32f18496a8
Update mission.sqf
2014-07-04 19:25:54 +01:00