worldwidesorrow
7fad69e77c
Rename SQF/dayz_code/util/Dictionary.hpp to Server Files/Archive/dayz_code/util/Dictionary.hpp
2020-01-21 11:40:02 -06:00
worldwidesorrow
707f06e774
Rename SQF/dayz_code/util/debug.sqf to Server Files/Archive/dayz_code/util/debug.sqf
2020-01-21 11:39:10 -06:00
worldwidesorrow
cba75ee80c
Rename SQF/dayz_code/util/Debug.hpp to Server Files/Archive/dayz_code/util/Debug.hpp
2020-01-21 11:38:16 -06:00
worldwidesorrow
90dfc6b1c5
Rename SQF/dayz_server/compile/zombie_Wildgenerate.sqf to Server Files/Archive/dayz_server/compile/zombie_Wildgenerate.sqf
2020-01-21 11:33:49 -06:00
worldwidesorrow
b6cb7ff77b
Update server_functions.sqf
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Function is unused. The file has been archived.
2020-01-21 11:32:50 -06:00
worldwidesorrow
781d440e09
Update CfgVehicles.hpp
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These files are unused and have been archived.
2020-01-21 11:31:21 -06:00
worldwidesorrow
e6da9b06ce
Update compiles.sqf
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Remove obsolete lines. The functions are unused and the files have been archived.
2020-01-21 11:29:47 -06:00
worldwidesorrow
8c312510f6
Rename SQF/dayz_code/system/zombie_wildagent.fsm to Server Files/Archive/dayz_code/system/zombie_wildagent.fsm
2020-01-21 11:27:18 -06:00
worldwidesorrow
ac0df90ccd
Rename SQF/dayz_code/system/fn_swarmagent.fsm to Server Files/Archive/dayz_code/system/fn_swarmagent.fsm
2020-01-21 11:26:25 -06:00
worldwidesorrow
3a36d511d0
Rename SQF/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp to Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp
2020-01-21 11:25:21 -06:00
worldwidesorrow
aa7c998ab0
Rename SQF/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp to Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp
2020-01-21 11:24:14 -06:00
worldwidesorrow
4597787628
Rename SQF/dayz_code/compile/swarm_generate.sqf to Server Files/Archive/dayz_code/compile/swarm_generate.sqf
2020-01-21 11:22:22 -06:00
worldwidesorrow
9136aa9f44
Rename SQF/dayz_code/compile/player_zombieSwarmAttack.sqf to Server Files/Archive/dayz_code/compile/player_zombieSwarmAttack.sqf
2020-01-21 11:20:38 -06:00
A Man
6f9afafaeb
Add more BRDM2 versions
2020-01-20 00:55:47 +01:00
A Man
877ce67928
Load DZE_NoVehicleExplosions for server and client
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If not explosions and fire will be not created if a vehicle gets destroyed
2020-01-20 00:52:04 +01:00
A Man
858a6cb966
Update CH47.hpp
2020-01-20 00:50:08 +01:00
A Man
68b6594a6b
Update ArmoredSUV.hpp
2020-01-20 00:50:03 +01:00
A Man
7a6b8b13a1
Add ACR skins, localize dead bodies
2020-01-19 15:09:31 +01:00
A Man
7ac70f2790
Add ACR Tatra T810 trucks
2020-01-19 01:33:37 +01:00
A Man
52ad1b18db
Add ACR Skoda Octavia DZE - DZE4 version
2020-01-18 22:43:08 +01:00
A Man
1a411660b0
Add missing Terminal Pack icon
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made by @DeVloek
2020-01-18 22:06:29 +01:00
A Man
7b9fe6bcb6
Add ACR Dingo DZ and DZE versions
2020-01-18 18:38:51 +01:00
A Man
892ca2dd77
Change CfgAISkill values back to default
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If anyone knows the reason why it got changed please message me on discord.
2020-01-18 18:11:00 +01:00
A Man
7547efaa34
Correct wrong gear slots for M113
2020-01-18 18:09:18 +01:00
A Man
a9f79d0d32
Add ACR HMMWVs
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Also epoch has now its own hmmwv base class
2020-01-18 15:17:06 +01:00
A Man
192400a730
Add spetsnaz skins
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thx @stagler
made by @seelenapparat
2020-01-18 00:50:11 +01:00
A Man
82a53a7f74
Add ice apo skins
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made by @seelenapparat
2020-01-17 18:21:12 +01:00
A Man
637358b78c
Add and update backapacks
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- 5 new backpacks
- 19 new textures for the Czech backpack
- 2 new textures for the coyote backpack
- reconfigured weapon count of all old backpacks
- 30 new backpack types included an upgraded version
This adds 5 new backpacks. 4 from the ice apo mod 1 from Arma 2 ACR.
This also adds many different skins for the Czech backpack thx @lennard91 and 2 new skins for the coyote backpack from the KSK Mod.
I’ve reconfigured the weapon count of the old backpacks. A weapon can be a pistol with 5 slots too. So, a Large Gunbag can hold 6 weapons or 12 pistols now. This is more intuitive as it was before. 6x10 = 60, 12x5=60 The backpack has still the same gear count as before. I removed the display info in the trader menu how many weapons a backpack can hold. This information is obsolete with this commit because a backpack with a gear count of 20 can hold 4 weapons now and it could be confusing for players if they consider only large weapons but no pistols.
We added 15 reconfigured backpack types with DZE1 as indicator. Those new backpack types have an upgraded version with DZE2 as indicator. The gear count, the names and descriptions of all new backpacks got changed.
This commit was made by @seelenapparat, @DeVloek, @airwavesman
2020-01-17 17:15:16 +01:00
A Man
c6a301f370
Add rusty M16, M4, add taped stanag mag
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made by @seelenapparat
Thx @Icewindo
2020-01-16 17:34:36 +01:00
A Man
18eaaa6aed
Add new KSK skins
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thx Brainbug
2020-01-16 16:09:20 +01:00
A Man
de13afb1a6
Add new ghillies
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thx @Brainbug
2020-01-16 14:07:09 +01:00
A Man
b305f520b4
Add equip_paintbucket for crafting
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made by @seelenapparat and @DeVloek
2020-01-15 22:48:34 +01:00
A Man
e4a9bc1800
Add new attachments
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made by @seelenapparat and @DeVloek
2020-01-15 22:43:17 +01:00
A Man
acb2938653
Add stalker skins
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made by @seelenapparat
Thx @Icewindo for making this mod.
2020-01-15 22:14:09 +01:00
A Man
504ddbbb57
Move weapons to rifles folder
2020-01-15 20:45:12 +01:00
A Man
8557f559df
Add new Land_Ind_Oil_Pump_EP1_DZE
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made by @seelenapparat
2020-01-15 20:37:00 +01:00
A Man
e9c9b7b7ce
Add namalsk skins to epoch
2020-01-15 20:16:00 +01:00
A Man
3d6d33679d
Update path again
2020-01-15 19:38:15 +01:00
A Man
7a9af971ab
Move skins to a new folder
2020-01-15 18:54:13 +01:00
A Man
136f7dc7b8
Add namalsk tools to epoch thx @SumrakDZN
2020-01-15 15:47:53 +01:00
A Man
1871911401
Move ItemKeyKit.hpp to tools
2020-01-15 11:35:55 +01:00
A Man
bf70f120a2
Update HMMWV configs
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- Add HMMWV epoch versions
- Fix wrong used config entries
- Clear unused and duplicated vehicles
2020-01-14 23:43:35 +01:00
A Man
9dbed4a63f
Update Gaz_Vodnik.hpp
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- Add Vodnic HMG DZ and DZE version without radar
- Add Vodnic medivac DZE version
- Cleanup the config
2020-01-14 20:54:34 +01:00
A Man
88db2530bf
Update Land Rover Config
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- update config
- add ACR Land Rovers
- add upgradeable versions
- update gear count slightly
Ive discovered an exploit for arma 2 vehicles which config classes got updated in epoch. It looks like that not all configs entries get properly updated for the epoch updated vehicles if the same config vehicle exist in arma already. I will create for all vehicles an epoch class which do not have already such a class to make sure all config entries got correctly updated.
2020-01-14 19:21:41 +01:00
worldwidesorrow
29833df10b
Update scripts.txt
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Since altering the zombie and loot spawning files, the exceptions need to be updated.
2020-01-12 10:03:30 -06:00
worldwidesorrow
2b992d2aa6
Update createvehicle.txt
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Add exceptions for new zombie models.
2020-01-12 09:54:46 -06:00
A Man
eb5884afab
Reset eventhandler for dayz fences
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The fence damagehandler gives errors back if the fences getting damage. since epoch has it own damage handling it does not need it anyways
2020-01-11 00:44:58 +01:00
A Man
6e30cc4fcc
Comment out unsed function.
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We will leave those functions in the dayz_code if server admins still use a few of them.
2020-01-11 00:24:31 +01:00
A Man
f6cc8a1143
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2020-01-11 00:18:43 +01:00
A Man
a8e2567147
Remove player_buildVanilla link
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player_buildVanilla is no longer needed. All buildables use the epoch build now.
2020-01-11 00:14:22 +01:00