mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add rusty M16, M4, add taped stanag mag
made by @seelenapparat Thx @Icewindo
This commit is contained in:
@@ -32,6 +32,7 @@ Included Custom Addons
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* RedRyder BB Gun by WillRobinson - https://github.com/arma2WillRobinson/Red-Ryder
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* Namalsk Addons by SumrakDZN - https://github.com/SumrakDZN/DayZNamalsk
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* Stalker Units by Icewindo - http://www.armaholic.com/page.php?id=9795
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* Post Apocalypse Units by Icewindo - http://www.armaholic.com/page.php?id=11840
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* Ghillie Suits by Brainbug - http://www.armaholic.com/page.php?id=11424
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* Retextured German KSK Units by Brainbug - http://www.armaholic.com/page.php?id=11129
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@@ -139,4 +139,19 @@ class 30Rnd_556x45_G36SD : 30Rnd_556x45_G36
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};
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};
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};
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};
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//ice apo resistance mod new 60rnd stanag mag
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class 60Rnd_556x45_Stanag_tape_ice_DZE : CA_Magazine {
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scope = public;
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displayName = $STR_DZE_MAG_60RND_556x45_STANAG_NAME;
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cartridgeName = "556x45";
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ammo = "B_556x45_Ball";
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count = 60;
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initSpeed = 930;
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//type = 2* 256;
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type = 256;
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tracersEvery = 0;
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descriptionShort = $STR_DZE_MAG_60RND_556x45_STANAG_DESC;
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picture = "\ice_apo_weapons\data\double_ca.paa";
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};
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@@ -3,13 +3,16 @@ class G36K_Camo_DZ : G36C
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model = "z\addons\dayz_communityweapons\g36\g36k_camo.p3d";
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picture = "\z\addons\dayz_communityweapons\g36\data\w_g36k_camo_ca.paa";
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displayName = $STR_DZ_WPN_G36K_CAMO_NAME;
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/* //Allow default A2 mags
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magazines[] =
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{
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30Rnd_556x45_G36,
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30Rnd_556x45_G36SD
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30Rnd_556x45_G36SD, //Allow both SD and non-SD
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100Rnd_556x45_BetaCMag,
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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//G36 Optic
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optics = true;
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opticsDisablePeripherialVision = true;
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@@ -92,7 +95,8 @@ class G36K_Camo_SD_DZ : G36_C_SD_eotech
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100Rnd_556x45_BetaCMag,
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,
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20Rnd_556x45_Stanag
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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//G36 Optic
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@@ -41,13 +41,16 @@ class G36C_DZ : G36C
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model = "z\addons\dayz_communityweapons\g36c\g36c.p3d";
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picture = "\z\addons\dayz_communityweapons\g36c\data\w_g36c_ca.paa";
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displayName = $STR_DZ_WPN_G36C_NAME;
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/* //Allow default A2 mags
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magazines[] =
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{
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30Rnd_556x45_G36,
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30Rnd_556x45_G36SD
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30Rnd_556x45_G36SD, //Allow both SD and non-SD
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100Rnd_556x45_BetaCMag,
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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class Attachments
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{
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Attachment_CCO = "G36C_CCO_DZ";
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@@ -70,7 +73,8 @@ class G36C_SD_DZ : G36_C_SD_eotech
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100Rnd_556x45_BetaCMag,
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,
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20Rnd_556x45_Stanag
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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class Attachments
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@@ -5,15 +5,18 @@ class L110A1_CCO_DZ : BAF_L110A1_Aim
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displayName = $STR_DZ_WPN_L110A1_CCO_NAME;
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irDistance = 0;
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type = WeaponSlotPrimary;
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/* //Allow default A2 mags
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magazines[] =
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{
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200Rnd_556x45_M249,
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100Rnd_556x45_M249,
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36, //Allow both SD and non-SD
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100Rnd_556x45_BetaCMag,
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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30Rnd_556x45_StanagSD,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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class ItemActions
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{
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class RemoveCCO
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@@ -68,13 +68,16 @@ class L85A2_DZ : BAF_L85A2_RIS_Holo
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irDistance = 0;
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/* //Allow default A2 mags
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36,
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30Rnd_556x45_G36SD,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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class Single;
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class FullAuto;
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@@ -146,9 +149,12 @@ class L85A2_SD_Base : L85A2_DZ
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magazines[] =
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{
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30Rnd_556x45_StanagSD,
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30Rnd_556x45_Stanag, //Allow both SD and non-SD
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30Rnd_556x45_Stanag,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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fireLightDuration = 0;
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fireLightIntensity = 0;
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@@ -1,13 +1,16 @@
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//no attachments on either of the M16A2s.
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class M16A2_DZ : M16A2
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{
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/*
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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class Attachments
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{
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Attachment_M203 = "M16A2_GL_DZ";
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@@ -15,14 +18,17 @@ class M16A2_DZ : M16A2
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};
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class M16A2_GL_DZ : M16A2GL
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{
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/*
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{
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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class ItemActions
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{
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class RemoveGL
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@@ -31,4 +37,35 @@ class M16A2_GL_DZ : M16A2GL
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script = "; ['Attachment_M203',_id,'M16A2_DZ'] call player_removeAttachment";
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};
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};
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};
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//ice apo resistance mod m16
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class ice_apo_weapons_M16_DZE : M16A2 {
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class FlashLight {
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color[] = {0.9, 0.9, 0.7, 0.9};
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ambient[] = {0.1, 0.1, 0.1, 1.0};
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position = "flash dir";
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direction = "flash";
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angle = 30;
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scale[] = {1, 1, 0.5};
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brightness = 0.1;
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};
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scope = public;
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picture = "\ice_apo_weapons\Data\m16_ca.paa";
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model = "\ice_apo_weapons\M16_proxy";
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displayName = $STR_DZE_WPN_M16RUSTY_NAME;
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descriptionShort = $STR_DZE_WPN_M16RUSTY_DESC;
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selectionFireAnim = "zasleh";
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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class Library {
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libTextDesc = "This M16 rifle is in a very bad shape.";
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};
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};
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@@ -65,11 +65,16 @@ class M16A4_DZ : M16A2
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picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_ca.paa";
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displayName = $STR_DZ_WPN_M16A4;
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/*magazines[] = //Allow default A2 mags
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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};*/
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30Rnd_556x45_StanagSD, //Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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class Attachments
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{
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@@ -6,13 +6,18 @@ class M249_CCO_DZ : M249
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type = WeaponSlotPrimary;
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/*magazines[] = //Allow default A2 mags
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magazines[] =
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{
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200Rnd_556x45_M249,
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100Rnd_556x45_M249,
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36, //Allow both SD and non-SD
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100Rnd_556x45_BetaCMag,
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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};*/
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30Rnd_556x45_StanagSD,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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class ItemActions
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{
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@@ -71,11 +71,16 @@ class M4A1_DZ : M4A1
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handAnim[]={"OFP2_ManSkeleton","\Ca\weapons_E\SCAR\Data\Anim\SCAR.rtm"};
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/*magazines[] = //Allow default A2 mags
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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};*/
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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class Attachments
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{
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@@ -165,12 +170,13 @@ class M4A1_SD_DZ : M4A1_AIM_SD_camo
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magazines[] =
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{
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30Rnd_556x45_StanagSD,
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30Rnd_556x45_Stanag, //Allow both SD and non-SD
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20Rnd_556x45_Stanag,
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag
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30Rnd_556x45_G36, //Allow both SD and non-SD
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100Rnd_556x45_BetaCMag,
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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class Attachments
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@@ -1560,6 +1566,37 @@ class M4A1_GL_ACOG_SD_MFL_DZ : M4A1_GL_SD_MFL_DZ
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};
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};
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//ice apo resistance mod m4
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class ice_apo_weapons_M4_DZE : M4A1 {
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class FlashLight {
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color[] = {0.9, 0.9, 0.7, 0.9};
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ambient[] = {0.1, 0.1, 0.1, 1.0};
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position = "flash dir";
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direction = "flash";
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angle = 30;
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scale[] = {1, 1, 0.5};
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brightness = 0.1;
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};
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scope = public;
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model = "\ice_apo_weapons\M4_ironsight";
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picture = "\ice_apo_weapons\Data\m4a1_ca.paa";
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displayName = $STR_DZE_WPN_M4RUSTY_NAME;
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descriptionShort = $STR_DZE_WPN_M4RUSTY_DESC;
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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selectionFireAnim = "zasleh";
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class Library {
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libTextDesc = "This M4 rifle is in a very bad shape.";
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};
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};
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#undef M4A1_FLASHLIGHT
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#undef M4A1_MFLASHLIGHT
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#undef M4A1_M203
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@@ -2,7 +2,7 @@ class M4SPR;
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class M4SPR_DZE: M4SPR
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{
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//Moved 30Rnd Stanag to first in array
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magazines[] = {"30Rnd_556x45_Stanag", "20Rnd_556x45_Stanag", "30Rnd_556x45_StanagSD", "30Rnd_556x45_G36", "100Rnd_556x45_BetaCMag", "30Rnd_556x45_G36SD"};
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magazines[] = {"30Rnd_556x45_Stanag", "20Rnd_556x45_Stanag", "30Rnd_556x45_StanagSD", "30Rnd_556x45_G36", "100Rnd_556x45_BetaCMag", "30Rnd_556x45_G36SD","60Rnd_556x45_Stanag_tape_ice_DZE"};
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//A2OA M4SPR does not allow NVG after 2018-04-05 CorePatch
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visionMode[] = {"Normal", "NVG"};
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@@ -19091,7 +19091,31 @@
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<Key ID="STR_DZE_SKIN_KSK_WDL_TL_NAME">
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<English>GER Teamleader (woodland)</English>
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<German>Dt. Truppführer (Waldtarn)</German>
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</Key>
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</Key>
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<Key ID="STR_DZE_WPN_M16RUSTY_NAME">
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<English>M16A2 (Rusty)</English>
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<German>M16A2 (Rostig)</German>
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</Key>
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<Key ID="STR_DZE_WPN_M16RUSTY_DESC">
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<English>This M16 rifle is in a very bad shape.</English>
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<German>Dieses M16 Gewehr ist in einem sehr heruntergekommenen Zustand.</German>
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</Key>
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<Key ID="STR_DZE_WPN_M4RUSTY_NAME">
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<English>M4A1 (Rusty)</English>
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<German>M4A1 (Rostig)</German>
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</Key>
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<Key ID="STR_DZE_WPN_M4RUSTY_DESC">
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<English>This M4 rifle is in a very bad shape.</English>
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<German>Dieses M4 Gewehr ist in einem sehr heruntergekommenen Zustand.</German>
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</Key>
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<Key ID="STR_DZE_MAG_60RND_556x45_STANAG_NAME">
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<English>60Rnd. Stanag Mag</English>
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<German>60 Schuss Stanag Mag</German>
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</Key>
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<Key ID="STR_DZE_MAG_60RND_556x45_STANAG_DESC">
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<English>Caliber: 5.56x45mm <br/>Rounds: 60, duct-taped <br/>Used in: G36, M16, M4, M249, MK-12 and L110</English>
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<German>Kaliber: 5.56x45mm <br/>Schuss: 60, zusammengeklebt <br/>Eingesetzt in: G36, M16, M4, M249, MK-12 und L110</German>
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</Key>
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<!--Namalsk compatibility-->
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<Key ID="STR_EQUIP_NAME_43">
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