Commit Graph

96 Commits

Author SHA1 Message Date
icomrade 47070ae4f5 Move advanced trading configs to mission
allows customization by server owners
2016-04-28 19:30:43 -04:00
ebaydayz bb66b4446c Add Anzio 20mm sniper by @arma2WillRobinson to addons list 2016-04-27 12:30:57 -04:00
ebaydayz 14dacf269c Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz 4a32f34268 Fix mission briefing descriptions
There is no central hive, so every server is private. It's silly to have
that in the description.
2016-04-17 20:34:30 -04:00
ebaydayz a3cfdd4058 Small changes to temperatur for QF11 (Testing)
https://github.com/DayZMod/DayZ/commit/df0164b53c3e8f3859fa2e9a25d979645f0fb3cc

https://github.com/DayZMod/DayZ/commit/1cd6f5f06a995b3b9a344efddac29a22dbaa1487
2016-04-17 11:24:39 -04:00
ebaydayz 110befba7f Swap bloodbags in traders and loot for classic system 2016-04-15 16:11:17 -04:00
ebaydayz a8b9114dd8 Add default loadout variables comment in init.sqf 2016-04-10 10:15:03 -04:00
ebaydayz 268d2fe018 Make default BuildingLimit 150 again 2016-04-09 18:40:52 -04:00
ebaydayz d229d10b6a Cleanup config variables 2016-04-09 16:47:51 -04:00
ebaydayz 181c47d2a4 Use config traders by default
Config traders load faster and use less network traffic. Should help
with server lag. Admins can still switch back to DB traders if they
wish.
2016-04-06 13:22:07 -04:00
ebaydayz 03b8c38c6a Add new items to config traders
Duplicate categories are now marked instead of being listed multiple
times. This makes the configs far easier to maintain. Admins can still
expand each individual category for further customization.
2016-04-06 13:05:35 -04:00
ebaydayz 4ce54fbb62 Update server_publishObject
The hive call in server_publishObject is the same between vanilla and
Epoch. The only difference is vanilla uses the _inventory area for
owner, lock code, etc. variables where as modular Epoch items just store
an empty array there.

The object classname does not need to be sent in the PV because it can
be obtained on the server.

PVDZE_veh_Publish was not used.
2016-04-02 15:24:20 -04:00
ebaydayz 3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz c54a52a103 Merge selfbloodbag and self_transfuse 2016-03-30 20:50:06 -04:00
ebaydayz e1a0bfebc1 Update inits 2016-03-27 23:47:30 -04:00
ebaydayz 23caf14dc9 Update mission
It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
2016-03-27 15:18:28 -04:00
ebaydayz ee13f4caf7 Remove friendlySaving for now
Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.

The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
2016-03-24 17:04:17 -04:00
ebaydayz 15a38afd82 Remove some unused files 2016-03-20 13:28:49 -04:00
ebaydayz 4bd9a9aa0b Update public variables
It makes no sense to rename the identical DayZ PVs to have an E in their
name. I don't see any good reason it was done in the first place. All it
accomplishes is breaking script compatibility between the two mods and
requiring different publicvariable.txt filters. The only time it makes
sense is for custom Epoch variables that aren't used in vanilla.

All admins have to do to update custom scripts is swap the names
according to the change log.

Note I've submitted a pull request to replace PVDZ_veh_Save with
PVDZ_obj_Save in official too because they are duplicates.
2016-03-18 21:39:22 -04:00
ebaydayz 7b0253debc Spawn trader city objects locally on each machine
Also move dynamic_vehicle.sqf to the dayz_server\system folder
2016-02-29 23:43:12 -05:00
ebaydayz f9bec452a5 Consolidate dynamic_vehicle to one file
The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
icomrade 9362b5c6f9 Missed Some 2016-02-17 14:31:20 -05:00
ebaydayz 441e9fb231 Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz edf9b71e12 Update description.ext to 1861 format
Tested with current 106 files without issue.
2016-02-12 17:41:23 -05:00
icomrade 546e59e959 auto login
I hate sitting in the lobby for the full 90 seconds before loading.
- Default login delay is 10 seconds, can be set in the mission
- Players cannot deselect or change character slots
- Players can click OK or disconnect before timeout
2015-12-29 17:59:40 -05:00
icomrade 76148fd83d Fixed in EOL 2015-12-18 13:15:13 -05:00
icomrade d69b2e6d04 Mission fixes 2015-12-13 16:26:49 -05:00
armaWillRobinson 10003f4ebf update 2015-03-03 19:43:17 -08:00
ebaydayz d183859167 Update mission.sqm 2015-01-29 13:13:19 -05:00
[VB]AWOL 00383dd8d0 fixed typo in mission files 2014-06-01 02:45:20 -05:00
Skaronator 5e27942bd0 Change over to new DZE_ForceNameTagsInTrader System 2014-02-23 18:25:41 +01:00
Florian Kinder 4f82e8e380 Added variable DZE_ForceNameTagsInTrader 2014-02-21 00:53:44 +01:00
[VB]AWOL 94b47f3c3b Updated Axeman's lighting system disabled by default 2014-02-11 13:29:16 -06:00
Axles ce324006b8 Sahrani Pook
He was missing!
2014-02-07 10:53:24 -08:00
Axles 5f83e58467 Mixed up Markers Sahrani
Double vision removed, only one black market vendor.
2014-02-07 10:45:04 -08:00
icomrade c796bdbe51 Fix include error, fix prefix filename
Prefixes were not applying when packed with Eliteness, changed name
accordingly.

Also, I just learned that the included init.sqf file must be in a
functions folder (probably due to the scriptName command at the
beginning)
2014-02-06 21:20:46 -05:00
[VB]AWOL 3ea0be14d2 remove copper 2014-02-06 14:33:09 -06:00
Axles 36371ef6af Sahrani updates
Moved wholesaler out of cargo container door, Added black market vendor.
2014-02-06 12:27:17 -08:00
icomrade 38cfc7a715 Fix init errors, improve antihack
Add True value checking, change all true loops to 1 == 1 (1 cannot be
overwritten).

This commit also fixes an error with the latest beta patches.
2014-02-06 14:42:40 -05:00
[VB]AWOL 18f158b559 TrashJackDaniels for ItemTinBar instead 2014-02-05 10:06:30 -06:00
[VB]AWOL ef779ba2e0 lower animal counts and removed unused variable MaxHeliCrashes 2014-01-16 16:35:31 -06:00
[VB]AWOL aaac7cf447 added pook bell copters to addons for other maps 2013-12-18 10:22:11 -06:00
HARLAN 2ab9a981a0 Remove copper 2013-12-13 14:43:05 -05:00
HARLAN 18f259d9f8 Global variable for DZE_BuildOnRoads 2013-12-13 14:20:57 -05:00
Axles 5cd7e71904 Sahrani SQM updates
Moved wholesaler and hero vendor markers. Moved Center.
2013-12-12 10:11:43 -08:00
[VB]AWOL f91a06f7a9 added proper SMD_Sara_A2 support 2013-12-11 12:39:42 -06:00