mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
added proper SMD_Sara_A2 support
This commit is contained in:
@@ -0,0 +1,114 @@
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AllowedVehiclesList = [
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["AH6X_DZ",3],
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["AN2_DZ",3],
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["ArmoredSUV_PMC_DZE",1],
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["ATV_CZ_EP1",3],
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["ATV_US_EP1",3],
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["C130J_US_EP1",1],
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["car_hatchback",3],
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["car_sedan",3],
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["CH_47F_EP1_DZE",1],
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["CSJ_GyroC",3],
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["CSJ_GyroCover",3],
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["CSJ_GyroP",3],
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["datsun1_civil_1_open",3],
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["datsun1_civil_2_covered",3],
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["datsun1_civil_3_open",3],
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["Fishing_Boat",3],
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["GAZ_Vodnik_DZE",1],
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["GAZ_Vodnik_MedEvac",1],
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["GLT_M300_LT",3],
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["GLT_M300_ST",3],
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["GNT_C185",1],
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["GNT_C185C",1],
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["GNT_C185R",1],
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["GNT_C185U",1],
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["hilux1_civil_1_open",3],
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["hilux1_civil_2_covered",3],
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["hilux1_civil_3_open_EP1",3],
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["HMMWV_Ambulance",1],
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["HMMWV_Ambulance_CZ_DES_EP1",1],
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["HMMWV_DES_EP1",3],
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["HMMWV_DZ",3],
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["HMMWV_M1035_DES_EP1",1],
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["HMMWV_M1151_M2_CZ_DES_EP1_DZE",1],
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["HMMWV_M998A2_SOV_DES_EP1_DZE",1],
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["Ikarus",3],
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["Ikarus_TK_CIV_EP1",3],
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["JetSkiYanahui_Case_Blue",1],
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["JetSkiYanahui_Case_Green",1],
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["JetSkiYanahui_Case_Red",1],
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["JetSkiYanahui_Case_Yellow",1],
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["Kamaz",3],
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["KamazRefuel_DZ",1],
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["Lada1",3],
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["Lada1_TK_CIV_EP1",3],
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["Lada2",3],
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["Lada2_TK_CIV_EP1",3],
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["LadaLM",3],
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["LandRover_CZ_EP1",3],
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["LandRover_MG_TK_EP1_DZE",1],
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["LandRover_Special_CZ_EP1_DZE",1],
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["LandRover_TK_CIV_EP1",3],
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["M1030_US_DES_EP1",3],
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["MH6J_DZ",3],
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["Mi17_Civilian_DZ",3],
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["Mi17_DZE",3],
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["MMT_Civ",6],
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["MtvrRefuel_DES_EP1_DZ",1],
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["MTVR_DES_EP1",3],
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["MV22_DZ",1],
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["Offroad_DSHKM_Gue_DZE",3],
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["Old_bike_TK_INS_EP1",3],
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["Old_moto_TK_Civ_EP1",3],
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["PBX",3],
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["Pickup_PK_GUE_DZE",3],
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["Pickup_PK_INS_DZE",3],
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["Pickup_PK_TK_GUE_EP1_DZE",3],
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["RHIB",3],
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["S1203_ambulance_EP1",3],
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["S1203_TK_CIV_EP1",3],
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["Skoda",3],
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["SkodaBlue",3],
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["SkodaGreen",3],
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["SkodaRed",3],
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["Smallboat_1",3],
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["Smallboat_2",3],
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["SUV_Blue",1],
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["SUV_Camo",1],
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["SUV_Charcoal",1],
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["SUV_Green",1],
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["SUV_Orange",1],
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["SUV_Pink",1],
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["SUV_Red",1],
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["SUV_Silver",1],
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["SUV_TK_CIV_EP1",1],
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["SUV_White",1],
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["SUV_Yellow",1],
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["tractor",3],
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["TT650_Civ",3],
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["TT650_Ins",3],
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["TT650_TK_CIV_EP1",3],
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["UAZ_CDF",3],
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["UAZ_INS",3],
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["UAZ_MG_TK_EP1_DZE",3],
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["UAZ_RU",3],
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["UAZ_Unarmed_TK_CIV_EP1",3],
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["UAZ_Unarmed_TK_EP1",3],
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["UAZ_Unarmed_UN_EP1",3],
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["UH1H_DZE",2],
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["UH1Y_DZE",2],
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["UH60M_EP1_DZE",1],
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["UralRefuel_TK_EP1_DZ",1],
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["Ural_CDF",3],
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["Ural_TK_CIV_EP1",3],
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["Ural_UN_EP1",3],
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["V3S_Open_TK_CIV_EP1",3],
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["V3S_Open_TK_EP1",3],
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["V3S_Refuel_TK_GUE_EP1_DZ",1],
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["VolhaLimo_TK_CIV_EP1",3],
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["Volha_1_TK_CIV_EP1",3],
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["Volha_2_TK_CIV_EP1",3],
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["VWGolf",3],
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["Zodiac",3]
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];
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1277
SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf
Normal file
1277
SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf
Normal file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -0,0 +1,150 @@
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respawn = "BASE";
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respawndelay = 5;
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onLoadMission= "DayZ Epoch SMD Sahrani";
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OnLoadIntro = "Welcome to DayZ Epoch SMD Sahrani";
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OnLoadIntroTime = False;
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OnLoadMissionTime = False;
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disabledAI = true;
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disableChannels[]={0,2,6};
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enableItemsDropping = 0;
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briefing = 0;
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debriefing = 0;
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onPauseScript = "";
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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class Header
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{
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gameType = COOP; //DM, Team, Coop, ...
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minPlayers = 1; //min # of players the mission supports
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maxPlayers = 100; //Max # of players the mission supports
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};
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aiKills = 1;
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diagRadio = 1;
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diagHit = 1;
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class RscText
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{
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type = 0;
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idc = -1;
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x = 0;
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y = 0;
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h = 0.037;
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w = 0.3;
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style = 0x100;
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font = Zeppelin32;
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SizeEx = 0.03921;
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colorText[] = {1,1,1,1};
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colorBackground[] = {0, 0, 0, 0};
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linespacing = 1;
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};
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class RscPicture
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{
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access=0;
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type=0;
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idc=-1;
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style=48;
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colorBackground[]={0,0,0,0};
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colorText[]={1,1,1,1};
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font="TahomaB";
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sizeEx=0;
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lineSpacing=0;
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text="";
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};
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class RscLoadingText : RscText
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{
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style = 2;
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x = 0.323532;
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y = 0.666672;
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w = 0.352944;
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h = 0.039216;
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sizeEx = 0.03921;
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colorText[] = {0.543,0.5742,0.4102,1.0};
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};
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class RscProgress
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{
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x = 0.344;
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y = 0.619;
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w = 0.313726;
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h = 0.0261438;
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texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
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colorFrame[] = {0,0,0,0};
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colorBar[] = {1,1,1,1};
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};
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class RscProgressNotFreeze
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{
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idc = -1;
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type = 45;
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style = 0;
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x = 0.022059;
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y = 0.911772;
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w = 0.029412;
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h = 0.039216;
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texture = "#(argb,8,8,3)color(0,0,0,0)";
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};
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//
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// the loading screen itself
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//
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class DayZ_loadingScreen
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{
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idd = -1;
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duration = 10e10;
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fadein = 0;
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fadeout = 0;
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name = "loading screen";
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class controlsBackground
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{
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class blackBG : RscText
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{
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x = safezoneX;
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y = safezoneY;
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w = safezoneW;
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h = safezoneH;
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text = "";
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colorText[] = {0,0,0,0};
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colorBackground[] = {0,0,0,1};
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};
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/*
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class nicePic : RscPicture
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{
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style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
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x = safezoneX + safezoneW/2 - 0.25;
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y = safezoneY + safezoneH/2 - 0.2;
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w = 0.5;
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h = 0.4;
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text = "img\nicePic.paa";
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};
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*/
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};
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class controls
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{
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class Title1 : RscLoadingText
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{
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text = "$STR_LOADING"; // "Loading" text in the middle of the screen
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};
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class CA_Progress : RscProgress // progress bar, has to have idc 104
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{
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idc = 104;
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type = 8; // CT_PROGRESS
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style = 0; // ST_SINGLE
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texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
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};
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class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
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{
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idc = 103;
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};
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class Name2: RscText // the text on the top-left
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{
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idc = 101;
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x = 0.05;
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y = 0.029412;
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w = 0.9;
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h = 0.04902;
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text = "";
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sizeEx = 0.05;
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colorText[] = {0.543,0.5742,0.4102,1.0};
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};
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};
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};
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@@ -0,0 +1,88 @@
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/*
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For DayZ Epoch
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Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
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*/
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startLoadingScreen ["","RscDisplayLoadCustom"];
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cutText ["","BLACK OUT"];
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enableSaving [false, false];
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//REALLY IMPORTANT VALUES
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dayZ_instance = 22; //The instance
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dayzHiveRequest = [];
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initialized = false;
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dayz_previousID = 0;
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//disable greeting menu
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player setVariable ["BIS_noCoreConversations", true];
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//disable radio messages to be heard and shown in the left lower corner of the screen
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enableRadio false;
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// May prevent "how are you civillian?" messages from NPC
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enableSentences false;
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// DayZ Epoch config
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnArea= 1500; // Default = 1500
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MaxHeliCrashes= 5; // Default = 5
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MaxVehicleLimit = 300; // Default = 50
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MaxDynamicDebris = 350; // Default = 100
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dayz_MapArea = 12000; // Default = 10000
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dayz_maxLocalZombies = 40; // Default = 40
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dayz_paraSpawn = false;
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dayz_sellDistance_vehicle = 10;
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dayz_sellDistance_boat = 30;
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dayz_sellDistance_air = 40;
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dayz_maxAnimals = 8; // Default: 8
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dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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progressLoadingScreen 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
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progressLoadingScreen 0.2;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
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progressLoadingScreen 0.4;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
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progressLoadingScreen 0.5;
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call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
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progressLoadingScreen 1.0;
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"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
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if (isServer) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_22.smd_sahrani_A2\dynamic_vehicle.sqf";
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//Compile vehicle configs
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// Add trader citys
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_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_22.smd_sahrani_A2\mission.sqf";
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_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
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};
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|
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if (!isDedicated) then {
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//Conduct map operations
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||||
0 fadeSound 0;
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||||
waitUntil {!isNil "dayz_loadScreenMsg"};
|
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dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
|
||||
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//Run the player monitor
|
||||
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
|
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_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
|
||||
|
||||
|
||||
//anti Hack
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[] execVM "\z\addons\dayz_code\system\antihack.sqf";
|
||||
|
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//Lights
|
||||
//[0,0,true,true,true,58,280,600,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
|
||||
};
|
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#include "\z\addons\dayz_code\system\REsec.sqf"
|
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//Start Dynamic Weather
|
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execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
|
||||
#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"
|
||||
1416
Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm
Normal file
1416
Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,164 @@
|
||||
// DayZ Epoch TRADERS for 11
|
||||
serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"];
|
||||
// Hero Vendor
|
||||
menu_RU_Functionary1 = [
|
||||
[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
// Ammunition Friendly
|
||||
menu_RU_Citizen3 = [
|
||||
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Weapons Friendly
|
||||
menu_Rocker4 = [
|
||||
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Friendly Vehicles
|
||||
menu_Profiteer4 = [
|
||||
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// General Store
|
||||
menu_Rita_Ensler_EP1 = [
|
||||
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Weapons neutral
|
||||
menu_CIV_EuroMan01_EP1 = [
|
||||
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Ammunition Neutral
|
||||
menu_CIV_EuroMan02_EP1 = [
|
||||
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Building/Parts
|
||||
menu_TK_GUE_Soldier_5_EP1 = [
|
||||
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Bandit Trader
|
||||
menu_GUE_Soldier_MG = [
|
||||
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
// Aircraft Dealer
|
||||
menu_Worker2 = [
|
||||
[["Airplanes",517],["Helicopter Unarmed",519]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Vehicles Neutral
|
||||
menu_Worker3 = [
|
||||
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Black Market Vendor
|
||||
menu_Soldier_GL_M16A2_PMC = [
|
||||
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Friendly Building/Parts
|
||||
menu_Woodlander1 = [
|
||||
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Friendly Vehicles 2
|
||||
menu_UN_CDF_Soldier_Pilot_EP1 = [
|
||||
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// General Store 2
|
||||
menu_RU_WorkWoman1 = [
|
||||
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Medical Supplies
|
||||
menu_Dr_Annie_Baker_EP1 = [
|
||||
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
];
|
||||
// East Wholesaler
|
||||
menu_RU_Citizen4 = [
|
||||
[["Wholesale",555]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// General Store 3
|
||||
menu_RU_WorkWoman5 = [
|
||||
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// West Wholesaler
|
||||
menu_RU_Citizen1 = [
|
||||
[["Wholesale",636]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Boat Vendor
|
||||
menu_RU_Villager3 = [
|
||||
[["Boats Armed",558],["Boats Unarmed",557]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Weapons neutral 2
|
||||
menu_TK_CIV_Takistani04_EP1 = [
|
||||
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Ammunition Neutral 2
|
||||
menu_Pilot_EP1 = [
|
||||
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Vehicles Neutral 2
|
||||
menu_RU_Profiteer4 = [
|
||||
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Building/Parts
|
||||
menu_Woodlander3 = [
|
||||
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Medical Supplies 2
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Medical Supplies 3
|
||||
menu_Doctor = [
|
||||
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Boat Trader 2
|
||||
menu_HouseWife1 = [
|
||||
[["Boats Armed",673],["Boats Unarmed",672]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
Reference in New Issue
Block a user