Commit Graph

6159 Commits

Author SHA1 Message Date
icomrade 12abbfa686 Should fix #1926 2017-03-27 23:53:08 -04:00
icomrade 0275c58a89 Fix CFGMoves Server CTD
Reported to CorePatch maintainer.
2017-03-27 18:16:51 -04:00
ebayShopper c501a80dd7 Cleanup formatting from #1921 2017-03-26 14:37:14 -04:00
F507DMT 226dfcce53 Update object_monitorGear.sqf (#1921)
A few optimizations.

_weapons = []; THEN agen - _weapons = (getWeaponCargo _object) select 1; Same with _magazines, _backpacks
_weapons THEN use only one time: count _weapons, same with _control,_magazines, _backpacks
use many time (typeOf _object), better use one variable for that: _type

FIX in loop:
one more check old this bag: https://www.youtube.com/watch?v=3ecWX21wEe4

Use this, if you think it's right
2017-03-26 14:12:33 -04:00
F507DMT 04d1622bc9 Update fill_nearestVehicle.sqf (#1923)
() - condition
{} - code execution, heavier code
2017-03-26 13:27:26 -04:00
ebayShopper 50ba58f5ae Fix death message showing RunOver when it shouldn't 2017-03-25 20:05:36 -04:00
ebayShopper 87abb204e9 Prevent drop melee weapon dupe
Also simplified player_addToolbelt by removing unnecessary code.

See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1916
2017-03-25 16:27:58 -04:00
oiad 5abdefe792 Update german string 2017-03-25 10:06:48 +13:00
ebayShopper 289a042e1d Update scripts.txt createVehicleLocal exceptions
Update for 6a711de
2017-03-23 16:52:15 -04:00
ebayShopper 6a711deccc Add reliable workaround for swimming in ground and air issue
Fixes #1913
2017-03-23 15:58:14 -04:00
oiad 9d6d1386cd Add german string 2017-03-24 06:52:34 +13:00
oiad 73899d520f Add DZE_limitPlots so admins can limit plot poles to 1 per UID.
This adds DZE_limitPlots where admins can restrict a player to only
having 1 plot pole. Disabled by default.
2017-03-23 22:39:22 +13:00
ebayShopper 665ecd9146 Add filter cheats back to map display
I removed this in 416fdbc, but upon testing again it appears I was wrong
and this is still needed. #1915
2017-03-22 15:49:05 -04:00
ebayShopper ad7a12771a Fix swimming in ground again #1913
Closes #1913
2017-03-22 14:59:31 -04:00
ebayShopper fa18cbce51 Add ghost models for tents
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/8c48716c43b895e5651d7c02e6a1345ad5f74eaa

https://github.com/DayZMod/DayZ/commit/67c031697bf4596d2e75544832f79111d6693b74
2017-03-20 18:32:44 -04:00
ebayShopper 8b3f28dc0c Update player_sharpen.sqf
Fixes extra knife being deleted if player already had a fully sharpened
knife on their toolbelt (duplicate weapon).

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/0332fcbe711b657723704fc9a4d5fd8f66f52b77
2017-03-20 18:18:04 -04:00
ebayShopper d4eb7ac6e4 Block bypassing unconscious wake up animation with bandage
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/698eacba79db042a201e9aa1bd57a22e5275148a
2017-03-20 18:01:30 -04:00
ebayShopper da3b345921 Update push plane conditions
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/23f6ffab90a5d313e8451ac1c2db195adfbf5658
2017-03-20 17:44:46 -04:00
ebayShopper 93d6c85dbc Skip gear sound in player_forceSave
Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/98784aae797cc50978ad848b8ee9b4f70aad231f
2017-03-20 17:26:41 -04:00
ebayShopper 8d545d14a1 Fix dayz_lastSave variable again
Continuation of bca17aa.

This variable is set in player_forceSave and uses diag_tickTime.

Vanilla commits:

https://github.com/DayZMod/DayZ/commit/f8c88502e85ba9b2070d313b8d25a6e2a6fb8332

https://github.com/DayZMod/DayZ/commit/98af0ed8b936ea112de563f282f8177c8c1fb4cc
2017-03-20 16:46:11 -04:00
ebayShopper 7833f6743f Update zombie_agent.fsm
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/3571cf93849d27bf23f77b053d7caf4a79b7baf7

https://github.com/DayZMod/DayZ/commit/728c83bdbd6ae834a4ee0dd4b2f84e0e466c754f
2017-03-20 16:31:04 -04:00
ebayShopper e38f47375c Fix some issues with traps
Removed two unused files.

Vanilla commits:

https://github.com/DayZMod/DayZ/commit/42e72463a3f3722ad974d50a093b4f57edbf8c00

https://github.com/DayZMod/DayZ/commit/02726fb1923a7354121796a0e306a8ca92cdc42f

https://github.com/DayZMod/DayZ/commit/6a7c53ebcf48f6e552bf4d5bb65be07792a0cd92

https://github.com/DayZMod/DayZ/commit/1fb6308995584472b0494a54d211dc5b216bfd98

https://github.com/DayZMod/DayZ/commit/9543ea057f97ba6f1105f6abecaa04e1fe5d4457
2017-03-20 15:53:35 -04:00
ebayShopper 100f9f5da8 Fix unable to chop down POI trees
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/0bc12e21b0b6c103f6c7631310788e14ec96b8d8
2017-03-20 14:58:49 -04:00
ebayShopper e81f19757e Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.

This reverts c21a731.

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/32f2fa3b22f78948f1c00aaf32d687058c69d6da
2017-03-20 14:25:32 -04:00
A Man 098f580c3d german string update (#1912)
* german string update

* Updating german death messages

* Update

* update
2017-03-20 13:38:23 -04:00
ebayShopper 3d8814bc33 Update vanilla building
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/5604a8820bb2d1f6ae3459a92fbefa6cc93fe3c0
2017-03-19 16:59:41 -04:00
ebayShopper 53158a11ed Remove rtitleText in fillBloodBag.sqf
Not necessary to inform recipient and prevents two messages on screen at
once for instigator.

Classic bloodbag system is now added in vanilla too.

Vanilla commits:

https://github.com/DayZMod/DayZ/commit/cb71d926ed086bb5255a5ab420990931c693fb86

https://github.com/DayZMod/DayZ/commit/bee9bd16382f4c1ece397cd029bb61c775024144
2017-03-19 16:35:17 -04:00
oiad 9324deffaf server_updateObject better version. (#1910)
Cheers @ebayShopper
2017-03-16 11:46:23 -04:00
icomrade ad8fe42eeb Merge pull request #1909 from oiad/master
Revert force coins update, Add seperate coins update
2017-03-15 15:09:39 -07:00
oiad 8c42460ba9 Revert force coins update, Add seperate coins update
This reverts
https://github.com/EpochModTeam/DayZ-Epoch/commit/ce75f87e1da90c5eb13fcd214b4ebef0a8bd566f
2017-03-16 06:56:29 +13:00
icomrade bca17aa2d6 Fix forcesave check
thanks @eraser1
2017-03-14 14:51:22 -04:00
icomrade 2e3f13bda2 oops 2017-03-12 22:24:16 -04:00
A Man ab15716913 Fixing very old spelling mistake (#1906)
* Fixing very old spelling mistake

Thanks @Daddelbandit

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm
2017-03-12 19:20:51 -04:00
ebayShopper c19a138804 Use formatText in mission check
Avoids format character limit
closes #1905
2017-03-11 20:41:33 -05:00
oiad 2ec5390b70 Standardize coin variables, prevent coins not refreshing on skin change. (#1904)
* Standardize coin variables, prevent coins not refreshing on skin change.

* Add missing commit
2017-03-11 13:05:34 -05:00
icomrade 6871da6168 add hotfix files to mission check 2017-03-10 13:56:17 -05:00
icomrade a3f22197de 1.0.6.1 hotfix A
update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebayShopper f22460491a Fix group tags scaling glitch
My mistake from b148293
2017-03-09 13:10:29 -05:00
icomrade 50b71a08b7 Update changelog 2017-03-08 13:58:54 -05:00
icomrade 7a6c6df33b re-add config for nutrition 2017-03-08 13:57:00 -05:00
ebayShopper da34b688d2 Fix hunger and thirst "working" hits way too high
By default this was multiplying all "Working" hunger and thirst hits by
10 @icomrade  because (1 min 0.1) always picks 0.1. For example:
dayz_thirst = dayz_thirst + (5 / 0.1)
dayz_thirst = dayz_thirst + 50

A config variable isn't really needed for this, since it is only used in
one file. It can be easily configured in compiles.sqf which most servers
already overwrite anyway.

This reverts 62b7c21.
2017-03-08 13:08:46 -05:00
ebayShopper 92b09aa530 Remove some unused variables
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/6479708205bccbb4bdd1379a53d9aeed5613f08a
2017-03-05 12:17:09 -05:00
ebayShopper 5c0e8473df Add a few Namalsk and Takistan loot positions
This adds a few new buildings. Most buildings were just moved around
with no changes.

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/0173614d0c3027091a175669aa604749f5bc695b
2017-03-05 11:13:19 -05:00
ebayShopper 9190f303f9 Replace max blood constant of 12000 to r_player_bloodTotal
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/78b608c854b90640ca1d46ae6c2708b525bc55e0
2017-03-05 09:59:11 -05:00
ebayShopper cfe7b97c73 Update two scripts.txt exceptions
Made buttonclick exception a little stricter

Consolidated two setPosASL exceptions that were both in
plotToggleMarkers.sqf
2017-03-04 15:28:23 -05:00
ebayShopper 3f3d8ce357 Disable A2 auto-refuel feature on KamazRefuel trucks #1855
Fixes #1855

Mistake from 0701e5b
2017-03-03 13:30:13 -05:00
A Man 496ae979b3 Update strings for two missing german translations (#1900) 2017-03-02 12:43:38 -05:00
icomrade 5f51dcca44 Cleanup TestBuild 2017-03-02 09:55:19 -05:00
ebayShopper d86aef88b3 Update change log 1.0.6.1 2017-03-01 16:01:47 -05:00
ebayShopper 9434d43561 Fix undefined error fnc_spawnObjects
My mistake from 26c1bd9
2017-03-01 13:42:21 -05:00