ebaydayz
d5a3cdb2e3
Remove antiwall glitch blocks for vanilla hospitals
2017-01-02 13:36:59 -05:00
ebaydayz
dab70963d6
Update POI spawning again
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Vanilla commits:
d98cc5d700
e2afec6a21
5b85b311ed
55518ed792
4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
2160437e79
Convert POI to compact array format
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Vanilla commit:
c71d8cb23c
2016-12-06 19:26:00 -05:00
ebaydayz
43b900835e
Fix infectiousWaterholes init again
2016-11-21 20:28:07 -05:00
ebaydayz
d7ecf29744
Update infectious waterholes
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Vanilla commit:
0dadb0897c
2016-11-21 18:39:50 -05:00
ebaydayz
f307386cb2
Fix cherno field hospital tent position
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Vanilla commit:
7e18cef9cb
2016-11-18 18:43:28 -05:00
ebaydayz
5072ea4e8b
Update infectious waterholes init
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Vanilla commits:
a61088d9e8
0d18630c11
2016-11-18 14:16:45 -05:00
ebaydayz
f43348ebf6
Consolidate isServer checks for poi
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Vanilla commit:
fbcabc6d60
2016-11-11 15:19:57 -05:00
ebaydayz
6db0c3380f
Remove unneeded isServer check
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Missed one from 88870a6
2016-11-11 14:54:23 -05:00
ebaydayz
88870a6b2a
Sync closeDisplay exit codes for easier scripts.txt filtering
2016-11-11 14:48:41 -05:00
ebaydayz
fffcf43bbb
Spawn infectious waterholes locally on each machine
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Vanilla commits:
2d47c7250c
94a0bac524
44b7114129
2016-10-17 16:49:24 -04:00
ebaydayz
01b45121d8
Fix dayz_townGeneratorBlacklist not working
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I forgot to update it when these were moved to global spawn recently.
2016-09-20 20:19:47 -04:00
ebaydayz
29d9ed9211
Set unit posATL in switchModel if respawn is in water
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Reverts:
bcc16a0135
See:
e8e5d24e80
2016-09-17 15:41:49 -04:00
ebaydayz
b9507b2eb4
Don't hideObject on debug floor
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e8e5d24e80 (commitcomment-19060242)
2016-09-16 17:17:02 -04:00
ebaydayz
bcc16a0135
Roll back to old swimming in ground fix
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See
e8e5d24e80 (commitcomment-19053648)
comments
2016-09-16 13:26:27 -04:00
ebaydayz
16e4dc7b30
Move HeliCrash and CarePackage area variables to markers
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This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).
Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.
Related vanilla commits:
b20b402bf0
7c8b69eb82
7dfd3ef9cf
2016-09-11 14:45:49 -04:00
ebaydayz
0fbf55da06
Move server_traders to dayz_code
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This reduces the mission size for servers using default traders. Admins
can easily copy paste over the include to customize.
2016-07-28 12:05:31 -04:00
ebaydayz
cbbbe1bd8f
Randomized tree directions
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Vanilla development commit:
beac505eb4
2016-07-28 10:49:28 -04:00
ebaydayz
3a203b2720
Cover map bug at Polana factory pond
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Vanilla development commits:
bd9ec53854
028490e21b
2016-07-25 12:31:39 -04:00
ebaydayz
16c1e9d205
Don't spawn POI objects on non-Chernarus maps
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Object coordinates are only provided for Chernarus.
2016-06-10 18:42:18 -04:00
ebaydayz
9d4bd9221a
Add exception in REsec for death messages
2016-04-20 11:53:30 -04:00
ebaydayz
6a42ef40d3
Disable TownGenerator and plant spawner by default
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Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).
The trader objects spawn code was consolidated to functions.
2016-04-06 19:44:00 -04:00
ebaydayz
6de88c7b07
Update some WeaponHolder to WeaponHolderBase
2016-03-31 11:35:33 -04:00
icomrade
68da397c52
Finish Medical and Sleep to UiSleep
2016-03-05 22:34:25 -05:00
icomrade
61c64cb14a
Fix Merge Conflict 1
2016-03-03 22:09:38 -05:00
ebaydayz
075336008e
Add files for local trader cities
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I've loaded and checked each of these on their respective map in the
editor. I've also tested both Chernarus ones on my test server.
2016-02-29 22:32:16 -05:00
icomrade
c034f43d0b
Additional Folders/Files in System
2016-02-27 22:34:50 -05:00