Commit Graph

119 Commits

Author SHA1 Message Date
oiad
497b065663 Localization changes/additions. (#1787)
* Localization changes/additions.

Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.

* Toolbox change

Update camonet removal to 10m instead of 5m

* Safe zone no building near/blacklisted buildings no building near

Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.

* typo

fix typo

* Safezone/blacklisted changes

As per requests.

* Rework

Rework

* Remove unused variables

as per subject

* Misc changes

Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces

* rework

rework
2016-11-04 12:08:47 -04:00
ebaydayz
866358e4d0 Add launcher handling to advanced trading 2016-10-31 13:07:07 -04:00
A Man
aa267bda2c Adding many new strings (#1781)
* More Stringtable updates

Ive added and corrected more german strings. Some german strings were too long. Lots of building items needed a localization. Adding after request the Winter Ghillie Suit localization for Namalsk compatibility.

* Update for new localization

* Update for localization

* Update for new localization

* Update again

* localization update

* Update stringtable.xml

* Update Doors.hpp

* Update ModularBuilding.hpp

* Update stringtable.xml

* Update stringtable.xml

* Update Doors.hpp

* Update Prop_Defs.hpp
2016-10-28 15:05:35 -04:00
oiad
5bc36166a7 Rename plot pole from "30m_plot_kit" to "plot_pole_kit"
Sanity change since the plot pole is not fixed at 30 meters and is
configurable.
2016-10-08 12:51:21 +13:00
A Man
e55b0b1ce5 GP25 wrong text
GP25 had the wrong description text.
2016-10-06 20:07:54 +02:00
ebaydayz
004a3bcde4 Fix wrong string used for Mountain Green soda
Mountain green was using the mountain dew strings too. These strings
were unused.
2016-10-02 20:31:52 -04:00
ebaydayz
341e734373 Change satchel and mines to single gear slot
For consistency with all other items in Epoch.
2016-09-30 21:47:48 -04:00
oiad
64348b1f84 Localization additions
Adds some more text to localization, Moves sandbags around so they are
all next to each other.
2016-09-11 15:21:43 +12:00
icomrade
413e86b521 Reconfigure pook and autogyro magazines
This allows players to carry the magazines, without modification to
ammo.sqf the side guns of the pook transport are supported to be
rearmed. Modification will be required to allow turrets assigned to the
pilot to be rearmed, such as the pook H13 gunship and mozzie grenades.
2016-09-02 12:24:39 -04:00
oiad
f838739975 Supply crate localization fixes
Extends the displayName RSC width to the same as the description (Not
sure why this was so small, it truncated longer display names)
Added localization strings for all the supply crates so they were easier
to distinguish in the gear menu.
2016-08-28 00:02:27 +12:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
ebaydayz
fd90eda8ae Update vanilla player build
Vanilla development commits applied:

a2193626a0

deb7207672

2de1d90edd

8a914606cf
2016-08-21 11:58:32 -04:00
ebaydayz
f0e0f6d6e4 Temp Bypass for tents and stashes for collision checks.
Vanilla development commit:

143f8e4dcb
2016-08-21 11:39:19 -04:00
A Man
9cce8910c2 Adding many new weapons (#1743)
* Update stringtable.xml

Adding string support for AA12 ammo

* Update Rifles.hpp

Adding a few missing weapons.

* Update LMG.hpp

Adding one new LMG

* Update ShotgunAmmo.hpp

Adding AA12 ammo

* Update BanditAmmunition.hpp

Adding SCAR ammo

* Update BanditWeapons.hpp

Adding Mk17 Sniper and M110 NVG.

* Update FriendlyAssaultRifle.hpp

Adding Mk16 and L85 variations.

* Update FriendlyLightMachineGun.hpp

Adding L86A2 LSW

* Update NeutralBlackMarketAmmo.hpp

Adding new ammo AA12 and Mk17

* Update NeutralBlackMarketWeapons.hpp

Adding AA12 Shotgun and Mk17 variants.

* Update Weapons.hpp

Adding many new weapons.

* Update Ammo.hpp

Adding new AA12, Mk17 ammo to loot.

* Update AmmoBox.hpp

Adding SCAR ammo to eu2 box.

* Update Shotgun.hpp

Adding re-combine action for new AA12 ammo

* Update NeutralHelicopterUnarmed.hpp

Adding UH60M_MEV_EP1 to trader.

* Update NeutralBlackMarketAmmo.hpp

Removing AA12 HE

* Update Ammo.hpp

Comment out AA12 HE ammo

* Update Weapons.hpp

Lowering DMR spawnrate
2016-08-17 20:05:46 -04:00
ebaydayz
a345b69a77 Swap vanilla ItemPadLock for Epoch ItemComboLock
This greatly simplifies things over having two separate combo lock
classes.
2016-08-17 13:27:08 -04:00
A Man
4e65c4b473 Add missing re-combine actions for magazines (#1741)
* Updating strings for missing magazins

Adding new magazine names to make it similar to the dayz 1.8.7. names.

Adding 
Mk17
M17 SD
M107
KSVK
L115
VSS

* Adding missing magazines and re-combine option

Mk17
Mk17 SD

* Adding missing magazines and re-combine option

M107
KSVK
L115
VSS

* Update stringtable.xml

Moved new strings to epoch package

* Update 762x51.hpp

Adding the SD indicator. I think the SB instead of SD is too confusing. So everyone knows it is SD ammo.
2016-08-17 09:45:15 -04:00
A Man
1145f97e1b Adding the skin FR_Sapper (#1734)
* Added one new skin

* Added one new skin

* Added one new skin and class RepairVehicle

Added one new skin and class RepairVehicle: None { show = 0; };

* Added one new skin

* Added one new skin

* Update EpochSkins.hpp

* Added one new skin

* Added one new skin

* Added one new skin
2016-08-12 20:54:24 -04:00
A Man
bbb8c803b6 Adding many new skins (#1732)
* New Skins

Added all new skins to the loot table.

* Added new skins

* New skins for trading

* New skins for trading

* New skins for trading

* Added new skins

* Added new skins

* Strings for new skins

* Added new skins to player classes

* Added weight for new skins
2016-08-12 15:37:48 -04:00
ebaydayz
36196661ea Update arrow and quiver classnames
Vanilla development commit:

1561c3cfd8
2016-08-12 14:00:32 -04:00
ebaydayz
b2394703f3 Update vanilla player build
Vanilla development commit:

20f992fcb7
2016-08-11 20:01:53 -04:00
icomrade
4fc2a3b7d6 r_action_count needed for combine mags 2016-08-09 22:05:57 -04:00
ebaydayz
c62e3147c8 Do not send purchased vehicle marker arrow over network
Only the player buying the vehicle needs to see the arrow.

Also fixed CfgMagazines error from:
2c4c75c67c (diff-fcf3df9a25b3d05402ab4e4809673194R6)
@icomrade
2016-08-09 14:52:15 -04:00
icomrade
2c4c75c67c Fix crafting issue 2016-08-07 14:36:40 -04:00
ebaydayz
b1ae6c4a60 Fix unknown entity RPT error for Padlock and Frank&Beans
Vanilla development commit:

955c7a263c
2016-07-29 14:34:45 -04:00
icomrade
bd91044e7b Fix duplicate action check with vanilla objects
+ typo fix
2016-07-27 11:08:50 -04:00
icomrade
c847f8c756 Remove create stash option 2016-07-26 21:01:21 -04:00
oiad
ad9694844d Snap point changes
This correctly fixes snap points for all cinder related to metal floors.

Anything cinder will now correctly snap to full cinder walls and vice
versa
Metal floors will not have gaps so you can correclty create a 1x1 cube
(as it should be)

Renamed cinder_wall_kit to half_cinder_wall_kit to be in line with
full_cinder_wall_kit since I felt it was confusing. cinder_wall_kit
seems like it would be full to me.

Fixed a string issue when building cancelling to make it more readable.
2016-07-26 13:22:10 +12:00
ebaydayz
cc2aae59eb Change splint recipe
Vanilla development commit:

6ea5d8ebee
2016-07-23 15:12:08 -04:00
ebaydayz
8ed5a9c7a9 Antibiotics combining
Vanilla development commit:

0602d29530
2016-07-23 15:03:49 -04:00
icomrade
19960f08e2 use player_makeFire to start a fire 2016-07-22 12:23:05 -04:00
icomrade
f808bda2a9 New Config Entry buildText
Allows a string to replace the vehicle display name that will be created
which is typically displayed when building.
2016-07-22 11:06:45 -04:00
icomrade
eeed1febad str_player_31_drink doesn't work for some reason... 2016-07-21 19:48:16 -04:00
icomrade
3519297e2d Add drinking and emptying of < 10 oz wattter
Amount of water and infection chance are proportional to the amount of
water.
2016-07-21 15:36:55 -04:00
ebaydayz
9ae21dd4f5 Rifle flashlight fix, translations
Vanilla development commit:
a850f25e14

- Attachment_FL_Rfl -> Attachment_FL
- Sherbet desc
- Take blood translation
- weapons/mods translation fixes for better strings fitting
2016-07-21 11:12:55 -04:00
icomrade
e3fee60a8f Change water bottle image back to canteen image 2016-07-21 00:35:51 -04:00
icomrade
88c7d7d28b Fix < 10 oz water bottle filling 2016-07-21 00:21:52 -04:00
ebaydayz
c9960e1ec3 Fix MP5 and MP5SD mag displayNames reversed
Vanilla development commit:

cb464b1add
2016-07-10 16:59:04 -04:00
ebaydayz
da5c5bf6cc Credit updates for Sound Files.
Vanilla development commits:

e578c6cb39

c575f09c4b

Also synced spacing and tabs from:

73d557806e
2016-07-10 16:44:07 -04:00
ebaydayz
73d557806e Mag names, Attachments names, Translation fixes
Vanilla development commit:

af9e009bae

- renamed magazines for better sorting
- renamed attachments for better sorting ([A] prefix added) some fixes,
some strings moved to proper section
- Remington 870 added to new attachment system (weapon flashlight)
- Double-barrel shotgun will now spawns with pellets and has Doubleshot
option (maybe this will make it more popular?)
2016-07-10 15:25:36 -04:00
ebaydayz
f7d765e669 Fix STR_ACTIONS_LIGHTFIRE listed twice
Vanilla development commit:

ca8434a9b9
2016-07-03 12:26:56 -04:00
A Man
a7bd47054e Add crafting full cinder wall kit
Add crafting full cinder wall kit.
2016-06-21 23:12:14 +02:00
A Man
6f13f8a36e Changed Cinder Wall Strings
The full cinder wall and the half cinder half kit had the same name ingame.
2016-06-21 22:27:41 +02:00
A Man
8b6725f77d Fixed CopperBar Display Text (#1701)
The Display text to craft  1x 10oz copper bar was not visible
2016-06-20 21:43:34 -04:00
A Man
ee6bf997b4 Increased weight of full_cinder_wall_kit (#1702)
The full_cinder_wall_kit had the same weight as the half. I just increased the weight by almost the double amout.
2016-06-20 21:41:12 -04:00
ebaydayz
301c4348e9 Remove vanilla generator fill actions 2016-05-19 18:35:11 -04:00
ebaydayz
3be1d4e6bf Update outhouse and plot pole descriptions
Outhouse no longer includes toilet paper.

Plot pole may cover an arbitrary radius and ownership may not be lost
after death depending on server settings.
2016-05-12 15:10:20 -04:00
icomrade
2d9097a6af Switch all buildables to Epoch building system
Didn't bother switching the stash over since it doesn't appear to be
implemented yet
2016-05-10 11:21:04 -04:00
ebaydayz
af14d673f5 Make LMG magazines only take up one slot
All ammo in Configs\CfgMagazines\Magazines\ is back to taking one gear
slot now, same as 1.0.5.1.
2016-05-05 11:14:08 -04:00
icomrade
2f67a058ba Complete Cinderwall as Item #1172 2016-05-03 15:57:37 -04:00
ebaydayz
adff6440ed Fix errors from #1689 localization
@Adaptivity
- STR_EPOCH_WALLWITHDOORLOCKED_DESC string was missing
- I see no reason STR_EPOCH_PLOTDEED_ACTION was renamed to a less
descriptive name, and it was missing the German translation from the old
one, so I changed it back
- These build actions in fn_selfActions are for vanilla building. They
shouldn't be in the Epoch package. I renamed them and submitted them to
vanilla too.
2016-05-02 14:03:41 -04:00