Update outhouse and plot pole descriptions

Outhouse no longer includes toilet paper.

Plot pole may cover an arbitrary radius and ownership may not be lost
after death depending on server settings.
This commit is contained in:
ebaydayz
2016-05-12 15:10:20 -04:00
parent bd85693af7
commit 3be1d4e6bf
3 changed files with 17 additions and 30 deletions

View File

@@ -1,7 +1,6 @@
[NEW] Fully updated to DayZ 1.8.7 base @icomrade @ebaydayz
[NEW] 1.8.7 attachments system, community weapons and buildable base objects
[NEW] 1.8.7 attachments system, community weapons, base objects, traps, tripwires and car bomb
[NEW] 1.8.7 journal and crafting menu are now functional (default 'J' key)
[NEW] 1.8.7 traps, tripwires (cans, flare, grenade, smoke) and car bomb
[NEW] 1.8.7 spawn selection, set dayz_spawnselection = 1; in init.sqf (Chernarus only)
[NEW] 1.8.7 infected camps, points of interest and infectious waterholes map additions (Chernarus only)
[NEW] 1.8.7 configurable blood trails, set dayz_bleedingeffect in init.sqf
@@ -16,12 +15,8 @@
[NEW] Earplugs hotkey and status UI icon (F1 = Lower volume). Automatically disabled when exiting a vehicle. @ebaydayz
[NEW] Snap building, use DZE_modularBuild = true; in init.sqf to enable. @raymix
[NEW] Auto login when a player joins the server, default 10 seconds, requires description.ext update in the mission (disable in description.ext by setting defValueParam1 = 31;) @icomrade
[NEW] Many new configuration options are available for admins. See dayz_code\configVariables.sqf and mission\init.sqf for descriptions. @ebaydayz
[NEW] Blood types system is disabled by default. Set dayz_classicBloodBagSystem = false; in init.sqf to enable
[NEW] Bandit heartbeat sound is disabled by default. Set DZE_HeartBeat = true; in init.sqf to enable
[NEW] Knife dulling is disabled by default. Set dayz_knifeDulling = true; in init.sqf to enable @ebaydayz
[NEW] Match stick counting is disabled by default. Set dayz_matchboxCount = true; in init.sqf to enable @ebaydayz
[NEW] Tool breaking is disabled by default. Set dayz_toolBreaking = true; in init.sqf to enable @ebaydayz
[NEW] Water bottle breaking is disabled by default. Set dayz_waterBottleBreaking = true; in init.sqf to enable @ebaydayz
[NEW] Dayz_townGenerator = true; in init.sqf can enable vanilla map junk in addition to Epoch DynamicDebris. Only works on Chernarus. @ebaydayz
[NEW] DB Backup script. @RimBlock
[NEW] Use DayZ_UseSteamID = false; in your init.sqf to use the old PlayerUID, instead of SteamID @icomrade
@@ -52,7 +47,7 @@
[CHANGED] Removed weapons from Traders hands and made them stand with arms by their side. @SilvDev
[CHANGED] Tweaked fuel capacity variables for vehicles. @RimBlock
[CHANGED] Tweaked rotate_logs.bat to incorporate the day of the week for better organization @Raziel23x
[CHANGED] All instances of sleep replaced with the more reliable uiSleep @icomrade
[CHANGED] All instances of sleep were replaced with the more reliable uiSleep where possible. @icomrade
[CHANGED] Several getPosATL changed to call FNC_GetPos for water compatibility @icomrade
[CHANGED] Trader city objects are now spawned locally on each machine with simulation disabled for better performance. Admins can still override with custom cities in init.sqf. @ebaydayz
[CHANGED] Player zombies are no longer attacked by other zombies. The respawn button is now enabled for them if they wish to suicide. @ebaydayz

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@@ -380,8 +380,8 @@ class 30m_plot_kit: CA_Magazine
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_30METERPLOT;
descriptionShort = $STR_EPOCH_30METERPLOT_DESC;
displayName = $STR_EPOCH_PLAYER_246;
descriptionShort = $STR_EPOCH_PLOT_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions

View File

@@ -14823,21 +14823,13 @@
<French>Wooden ramp can be used to get air.</French>
<Czech>Wooden ramp can be used to get air.</Czech>
</Key>
<Key ID="STR_EPOCH_30METERPLOT">
<English>30 Meter Plot</English>
<German>Grundstück-Markierung</German>
<Russian>30 Meter Plot</Russian>
<Spanish>30 Meter Plot</Spanish>
<French>30 Meter Plot</French>
<Czech>30 Meter Plot</Czech>
</Key>
<Key ID="STR_EPOCH_30METERPLOT_DESC">
<English>Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.</English>
<Key ID="STR_EPOCH_PLOT_DESC">
<English>Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.</English>
<German>Grundstück-Markierung: Ein aufbaubares Objekt, dass dir und deinen Freunden erlaubt, in seiner Reichweite zu bauen.</German>
<Russian>Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.</Russian>
<Spanish>Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.</Spanish>
<French>Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.</French>
<Czech>Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.</Czech>
<Russian>Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.</Russian>
<Spanish>Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.</Spanish>
<French>Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.</French>
<Czech>Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.</Czech>
</Key>
<Key ID="STR_EPOCH_METALPANEL">
<English>Metal Panel</English>
@@ -15040,12 +15032,12 @@
<Czech>Outhouse</Czech>
</Key>
<Key ID="STR_EPOCH_OUTHOUSE_DESC">
<English>Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.</English>
<German>Toilettenhäuschen: Ein aufbaubares Objekt, in dem du dein Geschäft verrichten kannst. Eine Rolle Toilettenpapier inklusive.</German>
<Russian>Сортир: Место, где вы можете справить нужду. Внутри имеется один рулон туалетной бумаги.</Russian>
<Spanish>Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.</Spanish>
<French>Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.</French>
<Czech>Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.</Czech>
<English>Outhouse: A buildable object that you can poop in.</English>
<German>Toilettenhäuschen: Ein aufbaubares Objekt, in dem du dein Geschäft verrichten kannst.</German>
<Russian>Сортир: Место, где вы можете справить нужду.</Russian>
<Spanish>Outhouse: A buildable object that you can poop in.</Spanish>
<French>Outhouse: A buildable object that you can poop in.</French>
<Czech>Outhouse: A buildable object that you can poop in.</Czech>
</Key>
<Key ID="STR_EPOCH_STORAGESHED">
<English>Storage Shed</English>