Commit Graph

25 Commits

Author SHA1 Message Date
A Man
37ba79772e Add more new skins and zombies models 2020-04-05 20:48:10 +02:00
A Man
f522834796 Updating Clothes
- Update and rebuild all skins. This removes unwanted behavior of AIs and players.
- Remove skins from CfgSurvival and add the needed information to CfgMagazines. We do not need two different configs to handle that.
2020-03-19 17:41:57 +01:00
A Man
d5801e167a Add more civilian skins and zombies
Thanks to Marseille77
2020-03-18 17:30:15 +01:00
A Man
6961474bdd Add firefighter skins and zombies to epoch
Thx to Marseille77 for allowing us to use those skins.
2020-03-16 10:09:08 +01:00
A Man
7a6b8b13a1 Add ACR skins, localize dead bodies 2020-01-19 15:09:31 +01:00
A Man
192400a730 Add spetsnaz skins
thx @stagler
made by @seelenapparat
2020-01-18 00:50:11 +01:00
A Man
82a53a7f74 Add ice apo skins
made by @seelenapparat
2020-01-17 18:21:12 +01:00
A Man
18eaaa6aed Add new KSK skins
thx Brainbug
2020-01-16 16:09:20 +01:00
A Man
de13afb1a6 Add new ghillies
thx @Brainbug
2020-01-16 14:07:09 +01:00
A Man
acb2938653 Add stalker skins
made by @seelenapparat
Thx @Icewindo for making this mod.
2020-01-15 22:14:09 +01:00
A Man
e9c9b7b7ce Add namalsk skins to epoch 2020-01-15 20:16:00 +01:00
ebaydayz
ba43900036 Revert "Allow blunt knife for item actions"
This reverts commit 59a0548f5d.
2016-11-07 17:37:46 -05:00
icomrade
59a0548f5d Allow blunt knife for item actions 2016-11-07 17:14:30 -05:00
ebaydayz
01307f9a42 Remove some common and duplicate translations 2016-11-07 16:14:20 -05:00
A Man
1223e08d79 Fixing string is not displayed correctly (#1791)
* Fixing not shown string

* Fixing not shown string
2016-11-04 20:42:24 -04:00
oiad
497b065663 Localization changes/additions. (#1787)
* Localization changes/additions.

Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.

* Toolbox change

Update camonet removal to 10m instead of 5m

* Safe zone no building near/blacklisted buildings no building near

Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.

* typo

fix typo

* Safezone/blacklisted changes

As per requests.

* Rework

Rework

* Remove unused variables

as per subject

* Misc changes

Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces

* rework

rework
2016-11-04 12:08:47 -04:00
A Man
1145f97e1b Adding the skin FR_Sapper (#1734)
* Added one new skin

* Added one new skin

* Added one new skin and class RepairVehicle

Added one new skin and class RepairVehicle: None { show = 0; };

* Added one new skin

* Added one new skin

* Update EpochSkins.hpp

* Added one new skin

* Added one new skin

* Added one new skin
2016-08-12 20:54:24 -04:00
A Man
bbb8c803b6 Adding many new skins (#1732)
* New Skins

Added all new skins to the loot table.

* Added new skins

* New skins for trading

* New skins for trading

* New skins for trading

* Added new skins

* Added new skins

* Strings for new skins

* Added new skins to player classes

* Added weight for new skins
2016-08-12 15:37:48 -04:00
Anton
2a99cf8a63 more localization work (#1689) 2016-05-02 13:31:13 -04:00
ebaydayz
d46eb13267 Fix redirect to vanilla player_craftItem 2016-04-17 22:51:10 -04:00
ebaydayz
09b656abc3 Use 1.8.7 fishing
The fishing models, pictures, etc. in 1.8.7 are identical to the ones in
dayz_epoch, so we should use them instead of having duplicate classes.
2016-03-10 22:30:19 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade
8cdc8e6e36 CfgMagazines - still need script tweaks for buldables 2016-02-22 13:31:14 -05:00
icomrade
f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00