Commit Graph

6299 Commits

Author SHA1 Message Date
oiad
27ae25f636 Remove more config trader stuff
Move old SQL update files to Archives\ dir
2020-06-19 08:07:57 +12:00
oiad
5b150a58c7 Revert distance checks, fix pack vault
I broke pack vault :(
2020-06-19 08:01:20 +12:00
AirwavesMan
3ff6f3b3c5 Remove testkit call 2020-06-18 21:58:29 +02:00
AirwavesMan
b4c3ceab8c Fix non removable tws 2020-06-18 21:41:24 +02:00
AirwavesMan
fe92ee0d02 Update weights 2020-06-18 21:29:32 +02:00
AirwavesMan
0f2f78b872 Update CHANGE LOG 1.0.7.txt 2020-06-18 20:46:37 +02:00
AirwavesMan
c1e21472dd Log antiwall in server.rpt 2020-06-18 20:31:14 +02:00
AirwavesMan
99dc7cd71f Add new server_monitor
Written by @seelenapparat
This splits the streamed array of objects into vehicles and buildings. all buildings get loaded at first. this prevents the old bug that vehicles could explode from falling because a building has loaded too late.
2020-06-18 20:30:32 +02:00
AirwavesMan
9bf7cd3219 Remove no longer used code from dayz fences 2020-06-18 20:26:33 +02:00
AirwavesMan
3724a1f385 Add DayZ Mod fences and gates
Epoch has its own DayZ Mod fence versions now. The old fences can still be used. The new fences have a full upgrade and snap  support. all gates work with the door management too.
2020-06-18 15:53:28 +02:00
AirwavesMan
bfa16b499e Update initDoorManagement.sqf
After upgrading or downgrading doors or gates TheDoor can be null.
2020-06-18 15:43:23 +02:00
oiad
7a19c7abef Rearrange packVault
Thanks @AirwavesMan for the headsup.
2020-06-14 12:45:42 +12:00
oiad
b06d3d4623 Sync near player checks
Checking if the player is the closest is not always the best idea, this
fixes a few dupes and syncs the distance for all player checks
2020-06-13 11:26:44 +12:00
AirwavesMan
ac79d91ca0 Move unused functions to another folder 2020-06-10 17:03:31 +02:00
AirwavesMan
11f10829cb Localize full screen nightvision 2020-06-10 15:06:32 +02:00
AirwavesMan
61e4da527e Update server_swapObject.sqf 2020-06-10 14:02:01 +02:00
AirwavesMan
1b412ab599 Move fix tool to epoch crafting
Move player_fixHatchet to player_craftItem. Also add some more broken tools and some more options to repair tools.
2020-06-10 14:00:32 +02:00
A Man
a69948d546 Add new sounds for some actions
- Attach and detach weapon attachments has a sounds now.
- Take painkillers and antbiotics has a sounds.
- Apply a bandage has 2 more sounds now.
2020-05-31 15:02:53 +02:00
A Man
76ad726a64 Add broken chainsaws
Ive also added different strings for the different chainsaw versions, so server admins can override them if they want.
2020-05-30 14:22:20 +02:00
A Man
ae6d455ad9 Remove Survivor3_DZ from skin spawn list 2020-05-30 14:17:42 +02:00
A Man
8a535e13e9 Add better icons for broken tools 2020-05-30 14:17:20 +02:00
A Man
8c12e69bba Add a Mass Grave DZE version with gear slots 2020-05-29 02:05:32 +02:00
A Man
d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00
A Man
4040b784b5 Add option to disable the upgrade of buildables 2020-05-27 17:38:34 +02:00
A Man
709078c69f Add workaround for non reloadable mag of AT5LauncherSingle 2020-05-27 15:23:06 +02:00
A Man
5d20aed006 Update CHANGE LOG 1.0.7.txt 2020-05-27 14:25:00 +02:00
A Man
e5f8555890 Update loot tables and traders for new used items 2020-05-27 14:17:25 +02:00
A Man
ae79f4ce8c Update harvest wood
Harvest wood with a hatchet drops a wood pile or a wood log now. Also lumber planks can be crafted directly from wood logs now.
2020-05-27 14:15:37 +02:00
A Man
34b2276dd7 Update keyboard.sqf 2020-05-27 14:10:25 +02:00
A Man
d15b1432f0 Add DZE_Workshops array 2020-05-27 14:10:18 +02:00
A Man
19889a9ddf Add upgradable storage
Gun rack, wooden crate, wood shack, wooden shed and storage shed can be upgraded to a versiom with more gear slots now.
2020-05-27 14:09:13 +02:00
oiad
d875697e29 Fix copy paste error
Thanks @ArmaWizard for the heads up
2020-05-20 08:44:27 +12:00
A Man
f2afd7ffaf Update keyboard.sqf and block backspace by default 2020-05-18 14:19:54 +02:00
A Man
550a6218f7 Re-arrange CfgVehicles config for buildings and buildables
- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00
A Man
fb47cc7453 Update weight configs 2020-05-13 16:38:19 +02:00
A Man
aa84b94343 Add missing scopes 2020-05-13 16:18:15 +02:00
A Man
6257040f9c Update CHANGE LOG 1.0.7.txt 2020-05-13 16:15:14 +02:00
A Man
396d0313b3 Update groups, add player name on group message 2020-05-13 16:12:31 +02:00
A Man
11ac55acd6 Update CHANGE LOG 1.0.7.txt 2020-05-13 12:19:00 +02:00
A Man
970fa0edba Add waiting message for player_upgradeVehicle 2020-05-13 12:08:29 +02:00
A Man
359ce2df75 Add a notification that the player is packing the tent 2020-05-13 01:53:02 +02:00
A Man
3bd8ea9a90 Add ItemShovel to loot 2020-05-13 01:52:20 +02:00
A Man
8304efe976 Add back DayZ Mod stahes
- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man
5724d452cb Add tools as requirement for upgrade buildings
player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00
A Man
d7bca8465d Move craft tent to equip_tent_poles 2020-05-13 01:27:35 +02:00
A Man
ea1a3f0375 Update R3F_Weight_Fnct.sqf 2020-05-13 01:26:19 +02:00
A Man
c5a6f0d03d Add bloodStains only to scheduler if enabled 2020-05-13 01:25:45 +02:00
A Man
64375383f1 Make shovel and etool equal in dze_requiredItemsCheck 2020-05-13 01:23:23 +02:00
A Man
465fc33752 Add offset for traps 2020-05-13 01:21:06 +02:00
A Man
516be0719a Delete Hitpoints.hpp 2020-05-13 01:20:53 +02:00