Commit Graph

4615 Commits

Author SHA1 Message Date
ebaydayz
17b30a7a2e Fix AI damage scaling
Fixes shots from AI using default scaling. For example AK_74 was doing
200 blood per shot or 60 shots to kill.
2016-10-01 17:45:46 -04:00
ebaydayz
e630f428bc Enable self bloodbag by default
Most server will want this on, even vanilla has it enabled by default.
2016-10-01 16:00:46 -04:00
ebaydayz
d6e78b27f0 Add setVelocity in publishVehicle2
This prevents trader spawned vehicles from floating.
2016-10-01 15:56:52 -04:00
ebaydayz
8ea21a2c81 Fix humanity hit for units in vehicles
The only change is a removal of this check and the corresponding
tabs/spacing:

if (_object == player) then {

That returns false if the player is in a vehicle. It is not needed since
PVCDZ_plr_Humanity EH only fires on the intended player now (sent with
PVC instead of PV).
2016-10-01 13:43:30 -04:00
ebaydayz
0a17804e36 Change inCombat to bool instead of number
When a variable is only going to be 0 or 1 it makes more sense to use a
bool.

Also avoided unnecessary network broadcasts of inCombat from e446603
2016-10-01 13:07:59 -04:00
ebaydayz
76273d06cd Fix undefined error _hasBloodBag in fn_damageActions
When this function was passed an empty array (like a player with no
magazines) it returned undefined because the inside of the forEach loop
did not execute.
2016-10-01 11:31:24 -04:00
oiad
11fa6a631c Minor fixes (#1770)
* Minor fixes

Simplifies the serverside logging to be more human readable
Removes duplicate transfusion text

* Minor fix

Minor fix for syntax
2016-09-30 22:10:56 -04:00
ebaydayz
341e734373 Change satchel and mines to single gear slot
For consistency with all other items in Epoch.
2016-09-30 21:47:48 -04:00
ebaydayz
ff8fb18cbf Correct stringtable explosion death grammar
Proper grammar when used in:
His name was %1, it appears he died from %2
and
%1 died from %2
2016-09-30 21:05:20 -04:00
ebaydayz
d9b785750d Fix death messages vehicle detection again 2016-09-30 20:51:34 -04:00
ebaydayz
88c1b83c31 Fix mine detection in death messages again 2016-09-30 20:06:18 -04:00
ebaydayz
1fb0b1004d Fix typo from d335ee2 2016-09-30 19:16:38 -04:00
ebaydayz
d335ee2b1c Fix death message mine and satchel detection 2016-09-30 19:14:11 -04:00
ebaydayz
b45d6d9a24 Color new killfeed death messages
The player who died is colored red and the killer is colored green. The
weapon now points in the direction of the player who died.

Also reverted 66fd5be since it did not help. It is already done globally
in player_death.sqf anyway. I tested again and this actually fixes the
problem.
2016-09-29 20:26:26 -04:00
icomrade
1b91e808dd remove unused variable 2016-09-29 15:59:52 -04:00
icomrade
e49d786e2a Fix gear access on locked vehicles
This will be annoying in bases for sure, but cursorTarget just doesn't
work reliably.
2016-09-29 15:58:28 -04:00
ebaydayz
b4be955a0d Update new runover death message 2016-09-28 18:57:09 -04:00
ebaydayz
66fd5bee57 Clear combat status on death
This prevents "player combat logged" message after a player dies. The
alive check should prevent this in onPlayerDisconect, but it is
apparently unreliable or slow to update.
2016-09-28 14:46:59 -04:00
icomrade
c746d98853 Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch 2016-09-27 20:55:13 -04:00
icomrade
869f98efd7 Fix change clothes dupe 2016-09-27 20:55:06 -04:00
ebaydayz
dbd84e419b Use spawn for dynamicText kill feed
My mistake from 9b13bd0
2016-09-27 20:54:38 -04:00
ebaydayz
15b05dc84b Fix return change free space check when buying into vehicle
This fixes incorrect return of "not enough space to accept change" when
purchasing large quantities of magazines into a vehicle.

Thanks @oiad for noticing this.
2016-09-27 19:09:54 -04:00
ebaydayz
a2fcb69579 Remove scheduler_corpse setPosATL
Vanilla commit:

b4b54b51cc
2016-09-27 17:20:24 -04:00
ebaydayz
f15db73072 Update vanilla player_build
Vanilla commits:

f1e12509e1

ce98e0b1d5
2016-09-27 17:15:43 -04:00
ebaydayz
79c6d605a5 Add back playMoveNow in fn_unconscious.sqf
Partially reverting 341d45f

See comment on 341d45f
2016-09-27 16:50:59 -04:00
ebaydayz
cc28d43d25 Remove unit's local event handler anticheat check
The createUnit remote execution locality exploit was fixed in current
A2OA stable patch 131129:
https://forums.bistudio.com/topic/186695-a2a2oa-patch-18122015/

This is now unnecessary and would needlessly restrict modders.
2016-09-27 16:04:14 -04:00
ebaydayz
ceebaac579 Allow MAAWS HEAT round in createVehicle.txt
These are in the Epoch loot tables.
2016-09-27 15:26:09 -04:00
ebaydayz
9b13bd0e5e Update new death messages 2016-09-27 15:08:41 -04:00
icomrade
58e90da07d Fix transfusion in vehicle 2016-09-27 12:46:13 -04:00
icomrade
8c3fe83a87 Better UID Calculation + Longer ObjectUID Column
Don't even bother using vector in the key calculation, the sqf ObjectUID
isn't as critical anymore. This method will be much faster.

Changed ObjectUID column to Varchar since with this key generation
method we can approach the BigINT ceiling much quicker than we used to.
2016-09-26 16:34:26 -04:00
icomrade
111d9e46f0 Update Test Build and Readme 2016-09-26 13:52:30 -04:00
icomrade
514ac67650 Better OnPause 2016-09-25 20:31:38 -04:00
ebaydayz
7ae35316ed Merge pull request #1769 from oiad/master
Advanced trading bugfix, Snap building typo and snap point fixes
2016-09-24 12:25:14 -04:00
oiad
c02053176d Advanced trading bugfix, Snap building typo and snap point fixes
Fixes a bug with advanced trading green "you have this item" text in
buyables list, this was showing you had the item when you didn't.
Snap building typo
Snap building snap points for large cinder walls as reported by
@SmokeyBR
https://github.com/EpochModTeam/DayZ-Epoch/issues/1766#issuecomment-248021073
2016-09-24 18:53:02 +12:00
icomrade
40d419e475 Re-add abort timeout
Timeout is no longer restarted when you click abort and the loop now
closes the gear menu so the player cannot attempt to dupe with the gear
menu and abort menu open at the same time.
2016-09-23 19:10:39 -04:00
icomrade
770378b3af Private array 2016-09-23 17:22:57 -04:00
icomrade
cabf978fe7 Modify linebreaks in stringtable for parsetext 2016-09-23 16:59:17 -04:00
icomrade
e8006a40af Non-blocked messages
Displays at the bottom center of the screen. This now accepts formated
(structured) text, see https://community.bistudio.com/wiki/parseText for
more info
2016-09-23 14:02:31 -04:00
ebaydayz
c1763171db Fix damage on local trader city objects
This fixes local trader city objects taking damage from being run over.
2016-09-23 12:08:51 -04:00
ebaydayz
c4388356e5 Add setVariable.txt BE exception 2016-09-23 11:18:00 -04:00
ebaydayz
cc03256475 Update purchased vehicle spawn location
If there was no helipad available findSafePos was called. If that failed
it spawned the vehicle in the debug zone.

Calling findSafePos is no longer necessary since we are now using
createVehicle "NONE".
2016-09-22 18:12:52 -04:00
icomrade
7f0935c639 add floors to drop array 2016-09-22 15:14:05 -04:00
icomrade
6ae64eb622 Prevent player from dragging through walls 2016-09-22 14:03:23 -04:00
icomrade
43547c8273 Better key calculation
append diag_ticktime to key. Max length is 24 characters in the DB so
the limit so this shouldn't cause issues unless the server is up for
hundreds of days.
2016-09-22 13:26:15 -04:00
ebaydayz
b315c15cb0 Update vanilla chop wood
Vanilla commit:

1bca531254
2016-09-21 18:43:23 -04:00
ebaydayz
5e71793c17 Update vanilla building
Vanilla commits applied:

44f2552ff2

213a333ce5

423d53299d

43bce6554f

f551cdac6e
2016-09-21 17:14:13 -04:00
ebaydayz
33cf7611ed Don't allow jerry fill from destroyed fuel source
Vanilla commit:

90251abab3

9204c15d3f
2016-09-21 16:53:29 -04:00
ebaydayz
ef065aeb35 Fix plot management buildables in range display count
See #1735
2016-09-21 15:52:14 -04:00
ebaydayz
f3ccb74eab Also update objects if player is dead in onPlayerDisconnect
I just noticed before 5f0c2fc this was also running if the player was
dead. Now it will run if the player is alive in playerSync otherwise it
will run here if they are dead.
2016-09-21 11:41:41 -04:00
icomrade
a60556e8a3 Update SQL 2016-09-21 11:32:20 -04:00