Commit Graph

1211 Commits

Author SHA1 Message Date
A Man c4919d65e5 Add epoch right click actions to Epoch Core
The right click menu made by Mudzereli and updated by Salival is part of epoch now. It gets only loaded if the DZE_CLICK_ACTIONS is not empty.
2021-08-17 19:20:33 +02:00
looter809 831ad4b006 Update fn_selfActions.sqf 2021-08-02 09:39:16 -07:00
looter809 17cc619d06 Update fn_selfActions.sqf
Fix players not being able to lock a safe that they do not have the combination for.
2021-07-30 22:44:47 -07:00
worldwidesorrow 510f05842c Prevent non-string values from being checked by fnc_inString 2021-07-24 08:14:19 -05:00
A Man 6becd3d89f Fix radio state reset after changing clothes 2021-06-06 21:27:45 +02:00
A Man aeafb3b3e9 Fix ArmoredSUV gunner glitch again
Thx @TheFirstNoob
2021-05-26 15:22:59 +02:00
A Man 2cf5a523a3 Correct zombies chem light aggro at daytime 2021-05-22 10:48:39 +02:00
A Man 4dde3fa43b Merge pull request #2138 from F507DMT/patch-31
private fix fnc_getSetPos.sqf
2021-05-05 08:44:08 +02:00
A Man f519a8d7d2 Merge pull request #2137 from F507DMT/patch-30
private fix fn_selectRandomLocation.sqf
2021-05-05 08:43:42 +02:00
A Man e02acc49b9 Merge pull request #2136 from F507DMT/patch-29
private fix player_projectileNear.sqf
2021-05-05 08:43:24 +02:00
F507DMT 495fa4da36 Update fnc_getSetPos.sqf
private fix
2021-05-05 12:34:03 +06:00
F507DMT 187af5a866 Update fn_selectRandomLocation.sqf
private fix
2021-05-05 12:32:46 +06:00
F507DMT 62f3ac75e6 Update player_projectileNear.sqf
private fix
2021-05-05 12:29:42 +06:00
F507DMT d42c3f2680 Update fn_inString.sqf
private fix
2021-05-05 12:26:54 +06:00
F507DMT 8d89c62239 Update fn_buildWeightedArray.sqf
private fix
2021-05-05 12:17:26 +06:00
A Man e50900793f Merge pull request #2133 from F507DMT/patch-26
Update veh_handleKilled.sqf
2021-05-03 14:15:07 +02:00
A Man 17c65e0b0d Merge pull request #2131 from F507DMT/patch-24
Update player_gearSet.sqf - private fix
2021-05-03 14:14:54 +02:00
A Man a5f8c88141 Merge pull request #2130 from F507DMT/patch-23
Update fn_sunRise.sqf - private fix
2021-05-03 14:13:10 +02:00
A Man 0f8f19d4bf Merge pull request #2129 from F507DMT/patch-22
Update player_checkStealth.sqf - private fix
2021-05-03 14:12:07 +02:00
A Man 48c314885f Merge pull request #2127 from F507DMT/patch-17
Update player_attackfsmdelay.sqf - private fix
2021-05-03 14:11:23 +02:00
A Man 9ce29fb97d Merge pull request #2126 from F507DMT/patch-19
Update fn_inAngleSector.sqf - private fix
2021-05-03 14:11:08 +02:00
A Man 38bc7dc8db Merge pull request #2128 from F507DMT/patch-21
Update player_music.sqf - private fix
2021-05-03 14:09:52 +02:00
F507DMT 316032b8b9 Update veh_handleKilled.sqf
private fix
2021-05-03 17:55:21 +06:00
AirwavesMan cdfc57fd62 Fix sound for lock lockboxes too 2021-04-29 21:15:24 +02:00
AirwavesMan ffccff6a38 Fix wrong lockbox sound 2021-04-26 10:13:09 +02:00
F507DMT c93a346000 Update player_gearSet.sqf 2021-04-21 22:47:29 +06:00
F507DMT 7685b225bf Update player_gearSet.sqf 2021-04-21 22:44:29 +06:00
F507DMT 49c5403031 Update fn_sunRise.sqf 2021-04-21 22:40:36 +06:00
F507DMT 5187a69ed8 Update player_checkStealth.sqf 2021-04-21 22:39:22 +06:00
F507DMT 98d53ba6c2 Update player_music.sqf 2021-04-21 22:38:09 +06:00
F507DMT 2a633e331f Update fn_inAngleSector.sqf
private fix
2021-04-21 22:36:05 +06:00
F507DMT 2d9289782f Update player_attackfsmdelay.sqf
private fix
2021-04-21 22:34:22 +06:00
AirwavesMan e8f2f3fcf0 Fix potential magazine and weapon dupes
This reverts 4b171cb.

player_regularSave should only be used if player_forceSave would interrupt an action like fire a weapon since it opens a dialog. player_regularSave does not save the ammo count but all magazines. Do not use nil instead of the magazines player array since it makes duping possible.

Thx to mmrsz
2021-04-16 13:24:18 +02:00
AirwavesMan 4b171cb636 Fix possible weapon dupe
Thx to mmrsz
2021-04-15 20:56:53 +02:00
AirwavesMan 101e66eb42 Update submarine 2021-03-31 17:19:52 +02:00
AirwavesMan 11c4356875 Forgot player check 2021-03-12 11:29:24 +01:00
AirwavesMan c4118463dc Add check to prevent submarine sink into the ground 2021-03-12 11:12:31 +01:00
AirwavesMan 979751d302 Update PVDZ_plr_Save to prevent dayz_onBack dupe
Thx to mmrsz from discord.

PVDZ_plr_Save sends the current weapons from the player too now. This is needed to prevent the dayz_onBack dupe if the server has low fps.
2021-03-08 15:07:13 +01:00
AirwavesMan fd6bfbbff5 Fix rpt errors if zombies hit players inside gyros
Also zombies can punch players out of gyros now. The same way like bikes and ATVs.
2021-03-01 15:23:57 +01:00
AirwavesMan b030fc49dd Update snapping function
Switch from createVehicleLocal to createVehicle to prevent an unexpected snapping behavior. This also stops the client rpt spam. Thx @ndavalos
2021-02-07 20:37:13 +01:00
AirwavesMan e4ee255586 Prevent switch from pilot to gunner seats on DZE helicopters
This is a fairly known issue. One player can fly a uh1y and switch between gunners seats and pilot seat. This makes a seconds player to fly with obsolete.
This commit fixes that issue. Pilots can no longer switch to the gunner seats but the gunners have the option to switch to the pilot seats if it is needed.
DZ helicopters remain unchanged.
2021-02-04 11:24:56 +01:00
AirwavesMan 6bbbacbb71 Fix repair and salavage vehicles
Vehicles have to be updated directly after they got repaired and salvaged.
2021-01-28 14:17:59 +01:00
AirwavesMan 4af57d2357 Add blood type support for all differnt GUI versions 2021-01-17 10:26:08 +01:00
AirwavesMan 63a3535f37 Switch often called functions from private to local 2021-01-14 09:24:06 +01:00
AirwavesMan 1d826ac331 Clean up keyboard.sqf
Deleted old unused Dayz Mod code. Also switched from private to local which is much faster.
2021-01-12 20:15:40 +01:00
AirwavesMan 6d380a816b Fix zombie spawning
fn_selectRandomLocation still makes problem and zombies spawn too near
2021-01-07 11:29:25 +01:00
Merlijn 56cd3e8aed Split up save function 2020-12-31 12:11:23 +01:00
AirwavesMan e7028cbee5 Handle undefined display for ZSC gui 2020-12-19 15:40:28 +01:00
AirwavesMan f49cfc4824 Lower cutRSC layer to improve FPS
We had this before.

https://github.com/EpochModTeam/DayZ-Epoch/issues/1926
2020-11-21 13:15:38 +01:00
AirwavesMan 86d52c907d Hide body changes
Remove the PVCDZ_obj_HideBody eventhandler. Players next to a hided animal see the hiding process too and after 10s the body will be deleted anyways. So there is no need to send a publicVariableServer first then back to all near clients if the body gets deleted within 10s.
Also updates the normal hide body. The hided player model gets deleted by the server now.
2020-11-19 15:10:10 +01:00