Commit Graph

957 Commits

Author SHA1 Message Date
A Man 30f15326c2 Add toggleable Virtual Garage by salival
This also adds heli pads to the wholesaler if the virutal garage is activated.
2021-08-18 23:43:21 +02:00
A Man e6eb94197d Add toggleable vehicle key changer by salival 2021-08-18 21:30:48 +02:00
A Man be7898aac1 Add toggleable Bury and Butcher Bodies by salival
This also re-arranges the configVariables.sqf and loads the variables for both (server and client) first. This allows to check for certain variables like Z_SingleCurrency and stops the loading of all other Z_SingleCurrency variables even when Z_SingleCurrency was not on.
2021-08-18 18:38:03 +02:00
A Man 339c14ae52 Revert moving down dayz_actionInProgress = true;
Do not move dayz_actionInProgress = true; lower. Fast clicker can bypass this check very easy then.

Also add isNull check.
2021-08-18 17:14:57 +02:00
A Man cb83c02917 Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch 2021-08-18 17:05:03 +02:00
worldwidesorrow 05118343fc Integrate NS Bloodsuckers
Add and update files for bloodsucker spawning option.
2021-08-18 09:47:25 -05:00
A Man b3871aa321 Add toggleable Garage Door Opener by salival 2021-08-18 13:51:05 +02:00
A Man 343128bb0c Add toggleable Vehicle Service Point by salival 2021-08-18 13:14:17 +02:00
A Man 1113b57934 Add toggleable salivals Take Clothes to Epoch Core
This also adds the option to disable taking clothes for certain clothing.
2021-08-18 10:42:03 +02:00
A Man 152ec42dae Add toggleable Locate Vehicle by salival to Epoch Core 2021-08-18 09:56:24 +02:00
A Man a9500b4e6e Add Salivals Remote Vehicle to Epoch Core
Functions getting only loaded if DZE_Remote_Vehicle is true.
2021-08-17 21:53:54 +02:00
A Man 6348294ac5 Switch to correct function 2021-08-17 16:47:45 +02:00
A Man 93bf494c3a Form better message when not enough fuel is in a fuel tank 2021-06-06 21:29:41 +02:00
AirwavesMan 2bbb126a14 Fix Dayz Mod Gates could not be removed 2021-05-05 13:11:55 +02:00
AirwavesMan 44c9454127 Fix player_emptyContainer 2021-05-05 10:28:51 +02:00
AirwavesMan e35cccfcbc Fix setdir and setVectorDirAndUp problem
Server admins should apply this fix at least for all their server files asap.
2021-05-01 16:06:15 +02:00
AirwavesMan d1670f28f4 Clean up salvage
Due to the new hitpoints system all those checks are no longer needed.
2021-04-29 21:22:14 +02:00
AirwavesMan ffccff6a38 Fix wrong lockbox sound 2021-04-26 10:13:09 +02:00
AirwavesMan e8f2f3fcf0 Fix potential magazine and weapon dupes
This reverts 4b171cb.

player_regularSave should only be used if player_forceSave would interrupt an action like fire a weapon since it opens a dialog. player_regularSave does not save the ammo count but all magazines. Do not use nil instead of the magazines player array since it makes duping possible.

Thx to mmrsz
2021-04-16 13:24:18 +02:00
AirwavesMan 90b76d4ed5 Add isNull check 2021-03-29 17:26:19 +02:00
AirwavesMan e4458a24e3 Fix removeAction for salvage and repair 2021-03-29 08:58:45 +02:00
AirwavesMan 21b73a5519 Update z_at_calcCurrency.sqf 2021-03-22 08:51:12 +01:00
AirwavesMan 4fd12d0086 Add better handling for unbuyable items, vehicles on trading 2021-03-08 15:09:39 +01:00
AirwavesMan fd6bfbbff5 Fix rpt errors if zombies hit players inside gyros
Also zombies can punch players out of gyros now. The same way like bikes and ATVs.
2021-03-01 15:23:57 +01:00
AirwavesMan 568ebe8af4 Fix lockbox code could not be changed
Thx @Damian6666
2021-02-08 17:26:47 +01:00
AirwavesMan eec3be93ca Fix humanity gain on trading
Thx @Schalldampfer
2021-02-01 09:00:38 +01:00
AirwavesMan 6bbbacbb71 Fix repair and salavage vehicles
Vehicles have to be updated directly after they got repaired and salvaged.
2021-01-28 14:17:59 +01:00
AirwavesMan 2a6ac998f1 Fix siphon fuel
Thx @ch0c
2021-01-22 21:02:08 +01:00
Merlijn 56cd3e8aed Split up save function 2020-12-31 12:11:23 +01:00
AirwavesMan d86f6b8481 Update player_upgrade.sqf 2020-12-27 13:17:40 +01:00
AirwavesMan ce22dbbf85 Fix ownership for upgraded lockables 2020-12-24 11:00:16 +01:00
AirwavesMan 021f22bf0e Add a tall safe
This safe is the biggest version in-game. The safe is not in by default. It is up to the server admins to use it.

Model made by @Helion4
2020-12-05 14:52:15 +01:00
AirwavesMan 5f441615c2 Update trading files
Fix again the trading dupe. Thx to loooooool(TEMA) from discord.
Also add the correct backpack and vehicle names if buy, sell or select.
2020-11-27 08:48:42 +01:00
AirwavesMan 86d52c907d Hide body changes
Remove the PVCDZ_obj_HideBody eventhandler. Players next to a hided animal see the hiding process too and after 10s the body will be deleted anyways. So there is no need to send a publicVariableServer first then back to all near clients if the body gets deleted within 10s.
Also updates the normal hide body. The hided player model gets deleted by the server now.
2020-11-19 15:10:10 +01:00
AirwavesMan 1697af9714 Fix weapon on back dupe 2020-11-15 17:49:33 +01:00
AirwavesMan 46d2eff34f Update changeCode.sqf 2020-10-28 12:23:59 +01:00
Merlijn d3794a8662 Update z_at_calcBuyableList.sqf 2020-10-20 21:10:00 +02:00
AirwavesMan 57276dd61f Revert object_pickupAction back to execVM
I was not aware of the acutal behavior of the init eventHandler. The init eventhandler sends all the given arguments to the player before the mpframework got even load on the player, so it is basicly the same like the publicvariables. This means that the function object_pickupAction will be always nil because it gets defined far later after the init evenhandler fired already.
2020-10-14 21:09:57 +02:00
AirwavesMan ca4ad3c2a3 Handle gate code after building 2020-09-28 13:41:01 +02:00
AirwavesMan 48e6e5618d Add coins on zombies
Coins on zombies and the value can be handled with ZSC_ZombieCoins now. The coins for zombies will be handled directly in check wallet.

Also add a PVE check to disable check wallet if the player is not the owner of the body or in the group with the owner of the body.
2020-09-13 17:24:08 +02:00
AirwavesMan ef05eb4e09 Completly re-structure of the journal main page
Now actual useful information can be read there. Besides a short player overview a few server settings can be found there.
2020-09-13 02:24:34 +02:00
AirwavesMan 0779326325 Move old trading files 2020-09-12 19:38:45 +02:00
AirwavesMan 38f69e3121 Update vault_combination_1.sqf 2020-09-12 15:49:59 +02:00
AirwavesMan 27e464d47e More fnc_alertZombies updates 2020-09-12 15:18:30 +02:00
AirwavesMan c15a19e730 Fix change code for upgraded storage 2020-09-12 14:58:19 +02:00
AirwavesMan 56c81ba5b6 Compile whole trading functions at start
DB traders are no longer in. We can now compile all trading function directly at the start. This makes it easier for server admins to modify them.
2020-09-12 14:40:57 +02:00
AirwavesMan e5af93b50b Add weight to items at traders
If the weight system is active all weights of the items will be displayed on the trader infos.

Also update the trading files and replace switch with call and exitwith which is faster.
2020-09-12 03:10:31 +02:00
AirwavesMan 9ad86a84a3 Group sounds and zombie calls
dayz_zombieSpeak and player_alertZombies are called often together or should be. fnc_alertZombies groups them together and uses the given parameters. This streamlines and corrects the missing or incorrect calls from dayz_zombieSpeak or player_alertZombies.
2020-09-12 01:30:45 +02:00
AirwavesMan cff5d38574 Move old files 2020-09-12 01:09:25 +02:00
AirwavesMan 4f106220b2 Update the trade item system
The trading system to trade zombies parts and get in return bio meat got updated.
Server admins can add a humanity value as 5th value in the array. Also heros and bandits trade dogs tags now and players get humanity from them. This can be edited by server admins too.
2020-09-09 17:43:57 +02:00