icomrade
640e120590
Exception for plot preview
2016-07-22 21:58:12 -04:00
icomrade
bb48baf75c
More BE Filter Updates
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objgather_Knockdown didn't work in the previous commit
2016-07-22 14:23:46 -04:00
icomrade
745f725c19
BE Filter Update
2016-07-22 12:45:45 -04:00
icomrade
19960f08e2
use player_makeFire to start a fire
2016-07-22 12:23:05 -04:00
icomrade
f808bda2a9
New Config Entry buildText
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Allows a string to replace the vehicle display name that will be created
which is typically displayed when building.
2016-07-22 11:06:45 -04:00
icomrade
082c0c13e6
Fix dog meat not being cookable
2016-07-21 19:56:37 -04:00
icomrade
eeed1febad
str_player_31_drink doesn't work for some reason...
2016-07-21 19:48:16 -04:00
icomrade
8d7b99e746
Automatically add player to door management
2016-07-21 19:34:42 -04:00
icomrade
75a9ca6848
Fix scaffolding
2016-07-21 17:53:43 -04:00
icomrade
0414c67284
No longer require key to sell a vehicle
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Still requires the vehicle to be local, meaning you were the last person
to be in the driver seat.
2016-07-21 17:42:25 -04:00
icomrade
4544e743fd
Chopping wood now gives PartWoodPile again
2016-07-21 17:04:18 -04:00
icomrade
51a0640855
Remove right click to harvest wood
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You must now actually use the hatchet to chop wood (i think it was like
this in 1.0.5)
2016-07-21 17:03:51 -04:00
icomrade
96ddc8ff62
Add player to plot management by default
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+ Some minor private array cleanup
2016-07-21 16:20:41 -04:00
icomrade
3519297e2d
Add drinking and emptying of < 10 oz wattter
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Amount of water and infection chance are proportional to the amount of
water.
2016-07-21 15:36:55 -04:00
ebaydayz
67f6d86440
Use smaller sound muted UI icon and better alignment
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Vanilla development commit:
6aba95d251
2016-07-21 14:58:03 -04:00
ebaydayz
9ea9af3272
Change player list and lobby icons to grey instead of blufor
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Vanilla development commits:
36337e3c08
3a2d3ac20d
Connecting and normal icons are the same so players can not tell when
someone is in the lobby.
Also removed:
- player name and rank text shown in the top right of diary
- "Current task:" text shown above player list
- "Pool:" text shown in lobby
2016-07-21 14:50:02 -04:00
ebaydayz
f2687345cd
Testing Confirmed Kills System.
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Vanilla development commit:
4881e00ecf
New - Journal Kills will only update during the session on confirmed
Kills (study dead body).
2016-07-21 11:31:47 -04:00
ebaydayz
9ae21dd4f5
Rifle flashlight fix, translations
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Vanilla development commit:
a850f25e14
- Attachment_FL_Rfl -> Attachment_FL
- Sherbet desc
- Take blood translation
- weapons/mods translation fixes for better strings fitting
2016-07-21 11:12:55 -04:00
icomrade
e3fee60a8f
Change water bottle image back to canteen image
2016-07-21 00:35:51 -04:00
icomrade
88c7d7d28b
Fix < 10 oz water bottle filling
2016-07-21 00:21:52 -04:00
ebaydayz
1fb1dc9d89
Prevent toggleSoundMute at gender selection screen
2016-07-20 19:21:54 -04:00
ebaydayz
2f844060ec
Add handling of other fadeSound events in player_toggleMuteSound
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Fixes icon staying up after fadeSound to 1 by unconscious and low blood
events.
2016-07-20 17:36:40 -04:00
ebaydayz
f314a39e43
Add better sound muted status UI icon and background
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Icon contributed by Tugodoomer and AlexAFlorov. See
https://github.com/DayZMod/DayZ/issues/625 for details
2016-07-20 15:24:31 -04:00
icomrade
d0a2260fb1
Update CHANGE LOG 1.0.6.txt
2016-07-20 13:23:30 -04:00
icomrade
92cbd8a7a9
only sleep if Hive call in loop fails
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should improve vehicle spawning time slightly
2016-07-18 21:51:37 -04:00
ebaydayz
2911bffced
Fix can't reload partial mag with flares in inventory
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Vanilla development commits:
7f7d3e02e7
094f1f18d2
a078e84f11
805b9def10
Also reverted:
51be8aa8a5
since it was not the cause.
See https://github.com/DayZMod/DayZ/issues/641 for the details.
2016-07-18 21:43:08 -04:00
icomrade
2f4815cb39
Update add_recommended_mysql_events.sql
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Fix dead link
2016-07-18 16:38:12 -04:00
ebaydayz
e62c882127
Remove duplicate ObjectUID fix variables
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No longer needed as per:
51be8aa8a5
8e87448fe7
2016-07-17 17:17:38 -04:00
ebaydayz
3a5fc91329
Fix missing string typo
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My mistake from
7751914428
2016-07-17 16:00:12 -04:00
ebaydayz
7751914428
Rename vanilla strings from #1708
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When localizing vanilla strings please do not put "EPOCH" in their name
or include them in the dayz_epoch package of the stringtable. This
creates more work to backport common translation updates and vice versa.
2016-07-17 14:02:04 -04:00
icomrade
b9f4aa3ae0
Update ReadMe.md
2016-07-17 12:38:14 -04:00
icomrade
2ecd35ad89
Update ReadMe.md
2016-07-17 12:37:53 -04:00
icomrade
b52c44dadc
Rebuild Server PBO
2016-07-17 10:54:38 -04:00
icomrade
c702d92231
Remove SQF Based Duplicate UID Fix
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Use the new DLL
2016-07-17 10:52:40 -04:00
icomrade
42db0a9108
Merge pull request #1708 from oiad/master
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New test build for 17th July
2016-07-17 10:51:27 -04:00
oiad
ff2097c3bd
Localization goof
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Forgot a localize, oops.
2016-07-17 22:35:27 +12:00
oiad
3d75c67574
Localization updates
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Some localization updates and some code optimization.
2016-07-17 22:23:25 +12:00
oiad
d47d887a66
APFL more fixes
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This moves all the PFL stuff into the one if statement for tidyness, no
point having 2 ifs.
2016-07-17 17:03:55 +12:00
oiad
195553c348
Revert "More changes to modular_build"
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This reverts commit 707e2ec66d .
2016-07-17 17:00:26 +12:00
oiad
707e2ec66d
More changes to modular_build
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I wasn't aware modular_build had permanentPlot stuff in it so i've moved
the ownerPUID setting to inside the main PFL stuff. Saves having 2 if
statements.
2016-07-17 16:56:05 +12:00
oiad
c205eda7c9
New test build for 17th July
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Updates test build to 17th of July and updates dayz_server with missing
advanced trader fixes from a while ago.
2016-07-17 12:20:16 +12:00
icomrade
8e87448fe7
Add new Hive DLL with ObjectUID Fix
2016-07-16 19:54:56 -04:00
ebaydayz
f60262aff1
Consolidate duplicate Remove Suppressor translations
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Vanilla development commit:
66af3465ac
2016-07-16 14:48:53 -04:00
ebaydayz
b49270c3f8
Sync modular_build formatting change with player_build from #1707
2016-07-16 13:47:36 -04:00
oiad
41c9fde480
Plot for life fixes and typo fixes ( #1707 )
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This fixes the issues I was having with APFL, Basically when downgrading
a locked door the ownerPUID was not getting transferred across so it was
getting a 0 PUID set on it once downgraded so you would then lose access
if there was no plot pole.
Now it correctly gets set and instead of doing 2 PVDZE_Obj_Swaps I am
using an if and else statement.
player_upgrade was also not sending the ownerID into the worldspace
field, this seems to differ from the original APFL script. I also added
in code so that if APFL was enabled and uid is 0 we claim the item with
players UID.
This fixes a typo @ebaydayz introduced to spam the .RPT on startup also
for the shotgun and a typo in the credits.
2016-07-16 13:25:14 -04:00
ebaydayz
c9960e1ec3
Fix MP5 and MP5SD mag displayNames reversed
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Vanilla development commit:
cb464b1add
2016-07-10 16:59:04 -04:00
ebaydayz
da5c5bf6cc
Credit updates for Sound Files.
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Vanilla development commits:
e578c6cb39
c575f09c4b
Also synced spacing and tabs from:
73d557806e
2016-07-10 16:44:07 -04:00
ebaydayz
73d557806e
Mag names, Attachments names, Translation fixes
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Vanilla development commit:
af9e009bae
- renamed magazines for better sorting
- renamed attachments for better sorting ([A] prefix added) some fixes,
some strings moved to proper section
- Remington 870 added to new attachment system (weapon flashlight)
- Double-barrel shotgun will now spawns with pellets and has Doubleshot
option (maybe this will make it more popular?)
2016-07-10 15:25:36 -04:00
ebaydayz
4ff088c80c
Remove redundant access checks for upgrade and downgrade
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Access control for upgrade and downgrade is now included in
fn_selfActions as per #1706
I moved _upgrade down in fn_selfActions so it is only checked it if the
right conditions are met.
2016-07-09 14:34:38 -04:00
ebaydayz
326fda70b1
Add missing SnapPro commit
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Missing SnapPro update from
52d5bf8af4
Fix Wood Floor short side snap point
2016-07-09 12:33:53 -04:00