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Chopping wood now gives PartWoodPile again
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@@ -92,7 +92,7 @@ if (count _findNearestTree > 0) then {
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};
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_counter = _counter + 1;
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_itemOut = "ItemLog";
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_itemOut = "PartWoodPile";
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//Drop Item to ground
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_itemOut call fn_dropItem;
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};
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