ebaydayz
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dab70963d6
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Update POI spawning again
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/d98cc5d700638924a67c266a51ed55073ec6657a
https://github.com/DayZMod/DayZ/commit/e2afec6a2147b61973bcffb2bed48441fb12c716
https://github.com/DayZMod/DayZ/commit/5b85b311ed7702b46c784672ba3e518bffa4a575
https://github.com/DayZMod/DayZ/commit/55518ed792fdc29e3eb04c93e1f11756f6af17c1
https://github.com/DayZMod/DayZ/commit/4a5cb525ef9b0ca28a9b5297a29e571e08d85161
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2016-12-07 12:57:06 -05:00 |
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ebaydayz
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2160437e79
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Convert POI to compact array format
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/c71d8cb23c42407978328418959cb258bd59228f
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2016-12-06 19:26:00 -05:00 |
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ebaydayz
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43b900835e
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Fix infectiousWaterholes init again
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2016-11-21 20:28:07 -05:00 |
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ebaydayz
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d7ecf29744
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Update infectious waterholes
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0dadb0897cb64286e57dd24d735cd66c4a0a2c97
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2016-11-21 18:39:50 -05:00 |
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ebaydayz
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f307386cb2
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Fix cherno field hospital tent position
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/7e18cef9cbc6627e0c4209365b4eaf3544218f2c
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2016-11-18 18:43:28 -05:00 |
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ebaydayz
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5072ea4e8b
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Update infectious waterholes init
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/a61088d9e85219040ef4f9a6ba1fd4c888b0e3b4
https://github.com/DayZMod/DayZ/commit/0d18630c11667894f0691a6f46ceb7b016322865
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2016-11-18 14:16:45 -05:00 |
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ebaydayz
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f43348ebf6
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Consolidate isServer checks for poi
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/fbcabc6d602088a7843da793378703ff4e7524dc
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2016-11-11 15:19:57 -05:00 |
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ebaydayz
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6db0c3380f
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Remove unneeded isServer check
Missed one from 88870a6
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2016-11-11 14:54:23 -05:00 |
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ebaydayz
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88870a6b2a
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Sync closeDisplay exit codes for easier scripts.txt filtering
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2016-11-11 14:48:41 -05:00 |
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ebaydayz
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fffcf43bbb
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Spawn infectious waterholes locally on each machine
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/2d47c7250c3eb6b4e746be9b130a11d4848779f3
https://github.com/DayZMod/DayZ/commit/94a0bac524b76eb630e9902318a807d5d0264619
https://github.com/DayZMod/DayZ/commit/44b71141293f19ddc316aa171fb84107f729f692
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2016-10-17 16:49:24 -04:00 |
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ebaydayz
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01b45121d8
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Fix dayz_townGeneratorBlacklist not working
I forgot to update it when these were moved to global spawn recently.
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2016-09-20 20:19:47 -04:00 |
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ebaydayz
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16e4dc7b30
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Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).
Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.
Related vanilla commits:
https://github.com/DayZMod/DayZ/commit/b20b402bf030769350cf662b985efba9e83ebe55
https://github.com/DayZMod/DayZ/commit/7c8b69eb82a8c741d01251b2552d009abe2687c4
https://github.com/DayZMod/DayZ/commit/7dfd3ef9cf3cf1751759fd76f8eae10c0b1740dc
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2016-09-11 14:45:49 -04:00 |
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ebaydayz
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cbbbe1bd8f
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Randomized tree directions
Vanilla development commit:
https://github.com/DayZMod/DayZ/commit/beac505eb4ec3706550230d70c2fee10e056e1a8
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2016-07-28 10:49:28 -04:00 |
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ebaydayz
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3a203b2720
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Cover map bug at Polana factory pond
Vanilla development commits:
https://github.com/DayZMod/DayZ/commit/bd9ec53854364550c81a2496b44c08b21ddaa1d2
https://github.com/DayZMod/DayZ/commit/028490e21b431fdec6b746920e3dceebd20b9687
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2016-07-25 12:31:39 -04:00 |
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ebaydayz
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16c1e9d205
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Don't spawn POI objects on non-Chernarus maps
Object coordinates are only provided for Chernarus.
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2016-06-10 18:42:18 -04:00 |
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ebaydayz
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6de88c7b07
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Update some WeaponHolder to WeaponHolderBase
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2016-03-31 11:35:33 -04:00 |
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icomrade
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68da397c52
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Finish Medical and Sleep to UiSleep
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2016-03-05 22:34:25 -05:00 |
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icomrade
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c034f43d0b
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Additional Folders/Files in System
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2016-02-27 22:34:50 -05:00 |
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