icomrade
68da397c52
Finish Medical and Sleep to UiSleep
2016-03-05 22:34:25 -05:00
icomrade
61c64cb14a
Fix Merge Conflict 1
2016-03-03 22:09:38 -05:00
ebaydayz
ca44e9d8b1
Sensible combat log knockout timer
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A five minute knockout timer for combat logging is far too long. Most
players will just leave the server and join another. Two and a half
minutes is more bearable.
2016-03-01 17:02:27 -05:00
icomrade
bad0a2e461
add 2 new vars and fix up variable names
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DZE_HeartBeat
DZE_UseBloodTypes
2016-03-01 00:23:14 -05:00
ebaydayz
b970b28e40
Remove the now unused missions folder
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This folder is no longer needed. All files have been moved to
dayz_server\traders and dayz_code\system\mission.
2016-02-29 23:48:45 -05:00
ebaydayz
7b0253debc
Spawn trader city objects locally on each machine
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Also move dynamic_vehicle.sqf to the dayz_server\system folder
2016-02-29 23:43:12 -05:00
ebaydayz
bd5921cc2d
Add server files for local trader cities
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Trader agents are still spawned on the server machine only.
2016-02-29 22:45:06 -05:00
icomrade
58acf95dc7
Server Done I Think
2016-02-29 00:29:23 -05:00
ebaydayz
f9bec452a5
Consolidate dynamic_vehicle to one file
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The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
ebaydayz
ff4a227a1d
Prevent duplicate objectUIDs
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See #1504 for the details
2016-02-24 12:31:13 -05:00
ebaydayz
9311ac4479
Add waitUntil in lockVault and unlockVault
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Wait for response from server to verify safe was saved and logged before
proceeding with deleting safe object.
Tested and confirmed this solves #1413 . Most likely helps with #1503
too.
2016-02-21 21:31:09 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
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see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
Mikeeeyy
fea1013a1c
Update server_updateObject.sqf
2015-03-01 04:08:04 +00:00
Mikeeeyy
4814c4fd04
Update server_updateObject.sqf
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Better formatting and some fixes, one major fix involving the saving of inventory. It was using format which has a limit. That could be a problem with a vehicle that can hold a lot of cargo with a ton of unique mags/weapons in it.
2015-02-28 01:30:09 +00:00
Mikeeeyy
5c88e790f4
Update server_updateObject.sqf
2015-01-21 20:15:10 +00:00
Mikeeeyy
4ad1a72db2
Update server_updateObject.sqf
2015-01-18 04:28:04 +00:00
vbawol
a0372bc88d
Merge pull request #1509 from SJossy/patch-2
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Update server_functions.sqf
2014-08-14 12:01:34 -05:00
Steven
29c9f979df
Update server_functions.sqf
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Cut & paste casualty
2014-08-09 11:26:18 +08:00
Uro1
2573bd184c
Server & Traders spawning non-upgradable vehicles
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Server and Traders spawning non-upgradable hilux1 & datsun1 variants
2014-08-08 21:18:48 +01:00
ebaydayz
6d1d4c998a
Change count back to forEach
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Can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 14:00:50 -04:00
ebaydayz
0d5d0b9b8e
Change count back to forEach - fix empty safes
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See Kronzky's note:
https://community.bistudio.com/wiki/count
You can only use count to iterate through an array if all elements in the array are of the same data type. In this case you have an array with strings (type), arrays (worldspace, inventory, hitpoints) and numbers (fuel, ownerID). You need to use forEach instead.
This error explains the problem people were having with safe inventories being empty when they open them after a restart:
http://epochmod.com/forum/index.php?/topic/13423-safe-is-empty-after-restart-if-you-open-it/
https://github.com/vbawol/DayZ-Epoch/issues/1368
https://github.com/vbawol/DayZ-Epoch/issues/1422
2014-07-29 15:50:53 -04:00
ebaydayz
a8389ba2bc
Fix typo _intentory > _inventory
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_intentory should be _inventory
2014-07-29 14:26:48 -04:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
ebaydayz
87ee176d7d
Fix nearestObjects position error
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_pos should be _charPos. Currently it causes this error in server RPT on 1.63.112555+ because it references the player object, not the player object's position:
6:36:48 Error in expression <ear"] call server_updateObject;
} count nearestObjects [_pos, dayz_updateObjects>
6:36:48 Error position: <nearestObjects [_pos, dayz_updateObjects>
6:36:48 Error 0 elements provided, 3 expected
6:36:48 File z\addons\dayz_server\compile\server_playerSync.sqf, line 209
2014-07-15 23:54:26 -04:00
vbawol
652160a080
Merge pull request #1421 from ebaydayz/patch-2
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Fix fire cleanup diag_log error
2014-07-15 21:39:34 -05:00
ebaydayz
da15f60224
Fix fire cleanup diag_log error
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Looks like someone left an undefined variable in here by accident. _delQtyNull should be _delQtyFP
2014-07-13 13:34:47 -04:00
ebaydayz
0eb5f76c64
Update fnc_plyrHit.sqf
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Fixed undefined variable "_weapon" error on 1.63.112555+
2014-07-13 12:18:38 -04:00
Uro1
5507513336
Fixed crash spawner & supply drop loot positioning
2014-07-10 19:13:18 +01:00
SilvDev
fdf563e378
Update mission.sqf
2014-07-04 19:26:35 +01:00
SilvDev
01cb6100ca
Update mission.sqf
2014-07-04 19:26:30 +01:00
SilvDev
eb4b68fc33
Update mission.sqf
2014-07-04 19:26:27 +01:00
SilvDev
723a2ca713
Update mission.sqf
2014-07-04 19:26:26 +01:00
SilvDev
0a5e13a1d8
Update mission.sqf
2014-07-04 19:26:24 +01:00
SilvDev
ab874fe609
Update mission.sqf
2014-07-04 19:26:22 +01:00
SilvDev
0233923ba9
Update mission.sqf
2014-07-04 19:26:19 +01:00
SilvDev
35a84cd4a7
Update mission.sqf
2014-07-04 19:26:15 +01:00
SilvDev
3e47d3e3eb
Update mission.sqf
2014-07-04 19:26:13 +01:00
SilvDev
4666bd9f5c
Update mission.sqf
2014-07-04 19:26:11 +01:00
SilvDev
ec02c8aa2e
Update mission.sqf
2014-07-04 19:26:09 +01:00
SilvDev
5776a4adee
Update mission.sqf
2014-07-04 19:26:07 +01:00
SilvDev
3bbbae71bf
Update mission.sqf
2014-07-04 19:26:04 +01:00
SilvDev
3716d302ce
Update mission.sqf
2014-07-04 19:25:57 +01:00
SilvDev
32f18496a8
Update mission.sqf
2014-07-04 19:25:54 +01:00
SilvDev
7265978585
Update mission.sqf
2014-07-04 19:25:52 +01:00
SilvDev
800c2ebb08
Update mission.sqf
2014-07-04 19:25:49 +01:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
icomrade
a79e86ba33
Hopefully get names 100% of the time now
2014-06-13 14:13:51 -04:00
icomrade
b113c2e353
Fix group cleanup
2014-06-13 13:15:14 -04:00
[VB]AWOL
32146dd079
another little thing
2014-06-10 12:22:21 -05:00