A Man
ba8ff32cd7
Localize player_craftItem near check
2019-10-20 20:18:41 +02:00
A Man
8f10a36b99
Fix snap point for half cinder wall
2019-10-20 18:30:29 +02:00
A Man
e884a17552
Update README.md
2019-10-20 07:37:22 +02:00
A Man
c0e9fe62e1
Make Hide Body customizable
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Do not use hideBody as command without the action. It just hides the body but it still can be geared. If using hideBody in correlation with deleteVehicle it breaks the allDead command.
player action ["hideBody", body] deletes the body and the marker from the map but it stays inside allDead.
This fixes the issue that hided players were still shown on the map and still searched for their body.
Needs additional testing for a new release.
2019-10-20 07:26:51 +02:00
A Man
cc85067f1f
Change M32 grenades inventory slots
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All M32 grenades still used more as one inventory slot.
2019-10-19 17:56:41 +02:00
A Man
719b620613
Fix german localization for gutting an animal
2019-10-19 15:32:11 +02:00
A Man
d4b46e4287
Fixing arrow crafting
2019-10-19 15:11:57 +02:00
A Man
47eb85f657
Remove bronze bar from configs
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The bronze bar has no model under the wirtten path but it can be spawned in.
2019-10-19 07:44:45 +02:00
F507DMT
baf92ebf29
Update server_playerSync.sqf ( #2038 )
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* Update server_playerSync.sqf
fix dupe and save inventory bag, if object position in sea
* Update server_playerSync.sqf
2019-09-16 11:40:38 +12:00
F507DMT
a052ba767b
Update server_onPlayerDisconnect.sqf ( #2039 )
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* Update server_onPlayerDisconnect.sqf
fix dupe and save inventory bag, if object position in sea
* Update server_onPlayerDisconnect.sqf
2019-09-16 11:39:56 +12:00
A Man
096fc13150
Adding backpack support for zombies ( #2033 )
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* Adding backpack support for zombies
* Adding backpack support for zombies
* Update CHANGE LOG 1.0.6.3.txt
* Fix jumping vehicles after fliping
* Update CHANGE LOG 1.0.6.3.txt
2019-09-16 11:38:38 +12:00
F507DMT
c24504ac6b
fix Offroad_DSHKM_Gue_DZE1 upgrade ( #2036 )
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fix Offroad_DSHKM_Gue_DZE1 upgrade
2019-03-11 22:52:29 +13:00
F507DMT
a430f79842
fix ArmoredSUV_PMC_DZE2 upgrade ( #2037 )
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fix ArmoredSUV_PMC_DZE2 upgrade
2019-03-11 22:50:54 +13:00
F507DMT
ac884f2e18
fix Pickup_PK_GUE_DZE1 upgrade ( #2035 )
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fix Pickup_PK_GUE_DZE1 upgrade
2019-03-11 22:49:26 +13:00
F507DMT
b798abf7fb
Update player_switchModel.sqf ( #2031 )
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delete all items, if used custom skins
2019-03-11 22:47:07 +13:00
F507DMT
ca7a77e2ad
Update player_switchWeapon.sqf ( #2032 )
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* Update player_switchWeapon.sqf
It is forbidden to change weapons, when player swimming.
* Update player_switchWeapon.sqf
2019-03-11 22:44:33 +13:00
vbawol
fcae42a7f8
Update CHANGE LOG 1.0.4.2.txt
2019-03-01 07:19:15 -06:00
vbawol
cc67bf42d1
Update credits.txt
2019-03-01 07:18:30 -06:00
vbawol
590b997050
Update README.md
2019-03-01 07:17:38 -06:00
ebayShopper
bad2b9a285
Update scripts.txt
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for A2OA\Common\Ca\data\scripts\onplayerkilled.sqf
Vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/4f9f7e9
2019-02-03 13:25:17 -05:00
oiad
ac41428404
Change ComboLockUI to check if selected door is null
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This then matches the safe/lockbox gui check which means modders can use
the GUI screens for setting /retreiving codes (as per my codeChange
script):
https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_code/Configs/RscDisplay/safegui.hpp#L306
https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_code/Configs/RscDisplay/safegui.hpp#L654
Also removed the check for the safeKeyPad since it's done further along
in `player_unlockVault` and also matches the lockbox ui.
Thanks to @AirwavesMan for reporting
2019-01-28 23:35:44 +13:00
ebayShopper
73118c249b
Fix error in 634a01a #2029
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Vanilla commit: https://github.com/DayZMod/DayZ/commit/42368d7
2019-01-26 11:28:10 -05:00
ebayShopper
156d2d043d
Update publicvariableval.txt
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vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/8c43660
2019-01-20 14:16:11 -05:00
ebayShopper
ebc952e94d
Update add_recommended_mysql_events.sql
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required declaration for functions in MySQL server 8.0+
2019-01-20 12:24:27 -05:00
vbawol
3c4c927dae
Merge pull request #2028 from F507DMT/patch-8
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Update player_countMagazinesWBackpack.sqf
2019-01-14 12:32:53 -08:00
F507DMT
967abbdcd9
Update player_countMagazinesWBackpack.sqf
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There may be too long pauses with low FPS.
2019-01-15 01:58:39 +06:00
vbawol
bcf54dd1a5
Merge pull request #2027 from F507DMT/patch-7
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Update private tags
2019-01-07 09:24:29 -06:00
F507DMT
b4e5a38db5
Update private tags
2019-01-07 21:23:08 +06:00
oiad
0391fef4ff
Update private tags
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This was breaking scripts that use a variable called `_chance`
_chance = 30;
[player,"repair",0,false,50] call dayz_zombieSpeak;
_chance would get changed to 0
2019-01-05 11:12:29 +13:00
oiad
387f77b9da
Update private tags
2019-01-05 09:32:12 +13:00
vbawol
44229f35e3
Merge pull request #2026 from F507DMT/patch-6
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Update player_countMagazines.sqf
2019-01-04 07:24:38 -06:00
F507DMT
3dc7db7a7a
Update player_countMagazines.sqf
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Variables("_item","_val","_max") get lost in other scripts, causing errors.
2019-01-04 18:49:20 +06:00
A Man
3bbdcb9e88
Fix missing semicolon ( #2024 )
2018-10-10 06:21:45 +13:00
A Man
2e15009299
Adding 93 new zombie models ( #2023 )
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* Adding 93 new zombie models based on arma 2 skins
* Adding zombie strings
* Adding new zombie loot groups
* Adding new zombie loot groups, update pilot and doctor loot group
* Adding some new zombies to crash sites
* Adding new hunter zombies to farm buildings
* Adding new hunter zombies to hunting buildings
* Adding new military zombies to military buildings
* Adding new zombies to residential buildings
* Adding new zombies to supermarket buildings
* New zombie documentation file
* Update CHANGE LOG 1.0.6.3.txt
* Capitalize all english zombie names at beginning
2018-10-09 19:35:06 +13:00
A Man
e26fb24ab9
Fixing wrong cargo count of Refuel Trucks ( #2021 )
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* Update Kamaz Refuel
* Update MTVR Refuel
* Update Ural Refuel
* Update V3S Refuel
* Wrong cargo count of Refuel Trucks
2018-08-13 08:23:20 +12:00
ebayShopper
be777dd42a
Fix distanceFoot database stat
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Vanilla commit: 741df60085
2018-07-29 13:54:57 -04:00
ebayShopper
2c4f06c984
Disable auto refuel, repair and rearm at WarfareBVehicleServicePoint
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Vanilla commit:
53bfc597d6
2018-07-29 12:21:00 -04:00
ebayShopper
392f8cb7b3
Update player_buildingDowngrade.sqf
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Fixes #2018
2018-06-17 12:38:32 -04:00
ebayShopper
937741dc7d
Update tame_dog.sqf
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Fixes #2019
2018-06-17 11:50:36 -04:00
oiad
c3cbca144e
Add penalties for wrong safe/lockbox code
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As per
6f072982c3 (diff-2b5340930b14ce1ae29d38ebc575c75a)
2018-05-26 21:42:50 +12:00
oiad
efc57840d2
Make upgrade localization overwrite displayed dayz_rollingMessages
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By the look of it, I broke this file when I commited:
d7a3b30753
it seems it's to do with CRLF vs LF line endings.
Unfortunately, to fix it you have to commit the whole file again, zzz.
2018-05-21 23:04:02 +12:00
oiad
8f5a699278
Update localization
2018-05-21 22:50:39 +12:00
oiad
a88eb092eb
Update localization
2018-05-21 22:28:09 +12:00
A Man
e36dbe0862
Changing picture of empty barrels, germany typo fix ( #2016 )
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* Fix german typo
* Change item picture for the new empty barrels
Methylamin Barrel Empty and Oil Barrel Empty had the same item picture as a filled barrels. It is better to have on all empty barrels the same picture like the empty fuel barrel.
2018-05-09 06:57:04 +12:00
ebayShopper
b80736f7a1
Update old hatchback translation
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Vanilla commit:
9215b54736
2018-04-28 12:20:32 -04:00
oiad
562b9cff10
Add missing craftables to maintain array
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"GunRack_DZ","WoodCrate_DZ","OutHouse_DZ","StorageShed_DZ","WoodShack_DZ","Wooden_shed_DZ"
arent a child of any of the other objects to be maintained and aren't in
the list
2018-04-16 23:45:14 +12:00
oiad
bac0071745
Remove duplicate "DZ_buildables"
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DZ_buildables is already part of DZE_maintainClasses
2018-04-16 23:45:14 +12:00
ebayShopper
d6cf70711a
Add NV back to DMR_DZ and M4SPR_DZE after CorePatch
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See:
https://github.com/Goliath86/CorePatch/blob/master/CorePatch_Weapons/description.txt#L18
Consistent with f663cdc
Default A2OA versions can be used if no NVG is desired
2018-04-08 13:56:37 -04:00
ebayShopper
d249227fa6
Fix 45Rnd_545x39_RPK error with A2OA CorePatch update
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This magazine was removed in this commit: https://github.com/Goliath86/CorePatch/commit/fef9bcc
The CorePatch data update was pushed to A2OA stable branch on March 27th, 2018.
To avoid errors for this before Epoch 1.0.6.3 patch is released remove all instances of it from custom scripts, loot tables and trader files. Run the query below to remove all instances from the database.
Fixes #2011
2018-04-07 14:37:24 -04:00
W0LF
0b8b6cba18
Update Russian translation ( #2012 )
2018-04-03 21:24:03 +12:00