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Disable auto refuel, repair and rearm at WarfareBVehicleServicePoint
Vanilla commit:
53bfc597d6
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@@ -9,6 +9,7 @@
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[FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan
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[FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly
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[FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227)
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[FIXED] Disabled Arma's automatic vehicle refuel, repair and rearm at WarfareBVehicleServicePoint buildings. @dihan48
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[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
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[UPDATED] Added notification when status icons are disabled
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@@ -0,0 +1,9 @@
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class WarfareBBaseStructure;
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class Base_WarfareBVehicleServicePoint: WarfareBBaseStructure
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{
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//Disable Arma's automatic vehicle rearm, refuel and repair. Also needed on Refuel, Repair and Reammo trucks
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transportAmmo = 0;
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transportFuel = 0;
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transportRepair = 0;
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};
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@@ -495,6 +495,7 @@ class CfgVehicles
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#include "Buildings\Land_telek1.hpp"
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#include "Buildings\Land_VASICore.hpp"
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#include "Buildings\Land_Vysilac_FM.hpp"
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#include "Buildings\WarfareBBaseStructure.hpp"
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#include "Buildings\WaterSources.hpp"
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#include "Buildings\Land_houseV_2T2.hpp"
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