Disable auto refuel, repair and rearm at WarfareBVehicleServicePoint

Vanilla commit:
53bfc597d6
This commit is contained in:
ebayShopper
2018-07-29 12:21:00 -04:00
parent 392f8cb7b3
commit 2c4f06c984
3 changed files with 11 additions and 0 deletions

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@@ -9,6 +9,7 @@
[FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan
[FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly
[FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227)
[FIXED] Disabled Arma's automatic vehicle refuel, repair and rearm at WarfareBVehicleServicePoint buildings. @dihan48
[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
[UPDATED] Added notification when status icons are disabled

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@@ -0,0 +1,9 @@
class WarfareBBaseStructure;
class Base_WarfareBVehicleServicePoint: WarfareBBaseStructure
{
//Disable Arma's automatic vehicle rearm, refuel and repair. Also needed on Refuel, Repair and Reammo trucks
transportAmmo = 0;
transportFuel = 0;
transportRepair = 0;
};

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@@ -495,6 +495,7 @@ class CfgVehicles
#include "Buildings\Land_telek1.hpp"
#include "Buildings\Land_VASICore.hpp"
#include "Buildings\Land_Vysilac_FM.hpp"
#include "Buildings\WarfareBBaseStructure.hpp"
#include "Buildings\WaterSources.hpp"
#include "Buildings\Land_houseV_2T2.hpp"