Commit Graph

1300 Commits

Author SHA1 Message Date
vbawol
ae67d17a97 Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-13 21:23:35 -06:00
vbawol
7fc31b70fe Merge pull request #698 from Torndeco/patch-3
Added Player Names that killed Objects to diag_log
2013-11-13 19:22:22 -08:00
[VB]AWOL
d5cf8f42fb increased delay in client sync update calls 2013-11-13 16:56:54 -06:00
[VB]AWOL
8206dbf17c player count on debug 2013-11-13 16:56:18 -06:00
[VB]AWOL
9eb1a4a61f 1028 2013-11-13 16:05:40 -06:00
[VB]AWOL
cfc2395168 1028 2013-11-13 16:04:22 -06:00
[VB]AWOL
ef0efa68a2 more cleanup 2013-11-13 16:01:28 -06:00
[VB]AWOL
1ed5062034 weather v2 2013-11-13 16:01:16 -06:00
[VB]AWOL
72d2f8950e surrendered action v2 2013-11-13 16:00:27 -06:00
[VB]AWOL
ca576694bf increased armor on modular wood by 3x
and a slight increase to cinder and metal
2013-11-13 15:52:50 -06:00
[VB]AWOL
7172efe960 removed old server fps counter and added new one. 2013-11-13 15:46:44 -06:00
[VB]AWOL
c380f10f87 suppress Second Hand Zombie Initialized message 2013-11-13 15:46:06 -06:00
Torndeco
7c3e2bb104 Added Player Names that killed Objects to diag_log
Just passing the variable with the player that killed the object

http://community.bistudio.com/wiki/ArmA_2:_Event_Handlers#MPKilled
2013-11-13 20:07:56 +00:00
dayz10k
15b0199998 Merge pull request #694 from Skutch05/patch-1
Update Panthera Mission.sqm to reflect same naming convention of Chernar...
2013-11-13 07:09:41 -08:00
Skutch05
4660c25bbb Update Panthera Mission.sqm to reflect same naming convention of Chernarus 11. 2013-11-13 01:39:03 -05:00
vbawol
71e80cd55d Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-12 17:38:22 -06:00
vbawol
86750040dc Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-12 17:37:02 -06:00
[VB]AWOL
b1bd17e3c8 Merge branch 'master' of https://github.com/vbawol/DayZ-Epoch 2013-11-12 17:09:05 -06:00
dayz10k
7e8414a3ea Merge pull request #692 from dayz10k/master
Remove RoadCones that were causing Vodniks to spawn funkily
2013-11-12 12:58:29 -08:00
dayz10k
c1c25111f1 Update mission.biedi
#691 remove 4x RoadCone
2013-11-12 15:57:52 -05:00
dayz10k
e128cac95b Update mission.sqf
#691 remove 4x RoadCone
2013-11-12 15:56:13 -05:00
dayz10k
3c3839d44b Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-12 10:28:16 -05:00
vbawol
6f612c511a Merge pull request #682 from vbawol/SkaroStillAlive
Push Images for custom Server Stuff ;>
2013-11-12 06:24:13 -08:00
[VB]AWOL
324ef14ca1 PDEATH logging 2013-11-11 23:40:36 -06:00
[VB]AWOL
3a74972cd7 Revert "yet more localization"
This reverts commit 2affe28e4f.
2013-11-11 19:42:47 -06:00
Zac Surplice
2affe28e4f yet more localization 2013-11-12 12:19:46 +11:00
Zac Surplice
42c8e341c8 stop some errors 2013-11-12 11:54:24 +11:00
Zac Surplice
7b802a38a5 localization fix 2013-11-12 11:53:16 +11:00
[VB]AWOL
9aac967402 cleanup plus opt. 2013-11-11 17:52:36 -06:00
[VB]AWOL
5b03d18ce2 revert melee damage and damage reduction factors 2013-11-11 07:34:12 -06:00
[VB]AWOL
332dc68919 surrender test 2 2013-11-10 23:34:09 -06:00
[VB]AWOL
e6a5587962 typo in dutch string 2013-11-10 22:06:47 -06:00
[VB]AWOL
32ac2c7d92 gear access on surrendered player test 2013-11-10 16:29:10 -06:00
Skaronator
8f5f01477c Still a typo 2013-11-10 15:20:59 +01:00
Skaronator
ddfea16eea Should be now correctly 2013-11-10 13:52:25 +01:00
Skaronator
55143d109a Revert "Change Pfad"
This reverts commit e429ab2646.
2013-11-09 15:49:53 +01:00
Skaronator
fd50f07de2 Push Images for custom Server Stuff ;> 2013-11-09 15:18:05 +01:00
Skaronator
e429ab2646 Change Pfad 2013-11-09 15:16:25 +01:00
[VB]AWOL
5fb3a0be15 cleanup 2013-11-09 08:13:52 -06:00
[VB]AWOL
ad992b97e6 removed spawns from boathouse till loot over water issue is fixed 2013-11-09 08:13:37 -06:00
[VB]AWOL
86b272b537 test surrender and drop all gear 2013-11-09 08:11:26 -06:00
vbawol
70845cfb7e Merge pull request #679 from vbawol/StillSkaroAlive
Add Timezone switch Var
2013-11-08 19:56:56 -08:00
Zac Surplice
585d38e7b6 more localization 2013-11-09 13:38:07 +11:00
Armifer
0e77c78809 Humanity fix for shooting player zeds and bandits
Prevents loss of humanity from shooting player zombies and bandits. Adds
a cap to humanity loss per shot depending on the players murders, where
the cap is zero. This preventing the shooter from getting positive
humanity, which could be exploited to farm humanity using 2 players.
2013-11-08 20:26:12 -05:00
Skaronator
073db698d5 Update stringtable.xml 2013-11-09 00:09:00 +01:00
Skaronator
4de99da2c0 Missing lol 2013-11-08 22:45:55 +01:00
Skaronator
d82fcb8bd4 Add Timezone switch Var
Not 100% sure if this is correctlly
2013-11-08 22:02:27 +01:00
vbawol
b3697aed1b Merge pull request #678 from vbawol/StillSkaroAlive
Still skaro alive
2013-11-08 12:22:02 -08:00
Skaronator
6a4846747c typo 2013-11-08 21:11:57 +01:00
Skaronator
2d0025608f Split compiles a bit, diff sell ranges for Vehicles, air-vehicles and boats 2013-11-08 21:11:26 +01:00