ebaydayz
92d6257b92
Updated humanity Regen when under 1
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Vanilla commit:
8e844e2b63
2016-10-29 16:05:08 -04:00
ebaydayz
fbb8cc645c
Prevent automatic humanity morph when in vehicles
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Vanilla commit:
6326f1186d
2016-10-11 13:06:57 -04:00
ebaydayz
4509902822
Remove source object from Humanity hit network send
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Source object is always player and not needed anymore after 8ea21a2
2016-10-02 13:26:11 -04:00
ebaydayz
8ea21a2c81
Fix humanity hit for units in vehicles
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The only change is a removal of this check and the corresponding
tabs/spacing:
if (_object == player) then {
That returns false if the player is in a vehicle. It is not needed since
PVCDZ_plr_Humanity EH only fires on the intended player now (sent with
PVC instead of PV).
2016-10-01 13:43:30 -04:00
ebaydayz
e2e6e79394
Minor formatting cleanup
2016-03-21 17:58:23 -04:00
ebaydayz
f0757b1544
Send dayz_playerName as array
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This avoids triggering PV value restrictions when the player has
keywords or special characters in their name.
2016-03-20 22:12:11 -04:00
icomrade
68da397c52
Finish Medical and Sleep to UiSleep
2016-03-05 22:34:25 -05:00
icomrade
b96cd2d971
Update compiles - 2 more files to do
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fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
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see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00