Files
DayZ-Epoch/SQF/dayz_code/compile/player_humanityChange.sqf
icomrade c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00

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private ["_object","_change","_humanity","_wait"];
//Set Variables
_object = _this select 0;
_change = _this select 1;
_humanity = 0;
if (_object == player) then {
_humanity = player getVariable["humanity",0];
_humanity = _humanity + _change;
if (_change < 0) then {
_wait = _this select 2;
player setVariable["humanity",_humanity,true];
if (player getVariable ["freeTarget",false]) then {
waitUntil{!(player getVariable ["freeTarget",false])};
};
player setVariable ["freeTarget",true,true];
//_timeStart = time;
uiSleep _wait;
player setVariable ["freeTarget",false,true];
} else {
player setVariable["humanity",_humanity,true];
};
};