icomrade
f808bda2a9
New Config Entry buildText
...
Allows a string to replace the vehicle display name that will be created
which is typically displayed when building.
2016-07-22 11:06:45 -04:00
icomrade
eeed1febad
str_player_31_drink doesn't work for some reason...
2016-07-21 19:48:16 -04:00
icomrade
3519297e2d
Add drinking and emptying of < 10 oz wattter
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Amount of water and infection chance are proportional to the amount of
water.
2016-07-21 15:36:55 -04:00
ebaydayz
9ae21dd4f5
Rifle flashlight fix, translations
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Vanilla development commit:
a850f25e14
- Attachment_FL_Rfl -> Attachment_FL
- Sherbet desc
- Take blood translation
- weapons/mods translation fixes for better strings fitting
2016-07-21 11:12:55 -04:00
icomrade
e3fee60a8f
Change water bottle image back to canteen image
2016-07-21 00:35:51 -04:00
icomrade
88c7d7d28b
Fix < 10 oz water bottle filling
2016-07-21 00:21:52 -04:00
ebaydayz
c9960e1ec3
Fix MP5 and MP5SD mag displayNames reversed
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Vanilla development commit:
cb464b1add
2016-07-10 16:59:04 -04:00
ebaydayz
da5c5bf6cc
Credit updates for Sound Files.
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Vanilla development commits:
e578c6cb39
c575f09c4b
Also synced spacing and tabs from:
73d557806e
2016-07-10 16:44:07 -04:00
ebaydayz
73d557806e
Mag names, Attachments names, Translation fixes
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Vanilla development commit:
af9e009bae
- renamed magazines for better sorting
- renamed attachments for better sorting ([A] prefix added) some fixes,
some strings moved to proper section
- Remington 870 added to new attachment system (weapon flashlight)
- Double-barrel shotgun will now spawns with pellets and has Doubleshot
option (maybe this will make it more popular?)
2016-07-10 15:25:36 -04:00
ebaydayz
f7d765e669
Fix STR_ACTIONS_LIGHTFIRE listed twice
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Vanilla development commit:
ca8434a9b9
2016-07-03 12:26:56 -04:00
A Man
a7bd47054e
Add crafting full cinder wall kit
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Add crafting full cinder wall kit.
2016-06-21 23:12:14 +02:00
A Man
6f13f8a36e
Changed Cinder Wall Strings
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The full cinder wall and the half cinder half kit had the same name ingame.
2016-06-21 22:27:41 +02:00
A Man
8b6725f77d
Fixed CopperBar Display Text ( #1701 )
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The Display text to craft 1x 10oz copper bar was not visible
2016-06-20 21:43:34 -04:00
A Man
ee6bf997b4
Increased weight of full_cinder_wall_kit ( #1702 )
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The full_cinder_wall_kit had the same weight as the half. I just increased the weight by almost the double amout.
2016-06-20 21:41:12 -04:00
ebaydayz
301c4348e9
Remove vanilla generator fill actions
2016-05-19 18:35:11 -04:00
ebaydayz
3be1d4e6bf
Update outhouse and plot pole descriptions
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Outhouse no longer includes toilet paper.
Plot pole may cover an arbitrary radius and ownership may not be lost
after death depending on server settings.
2016-05-12 15:10:20 -04:00
icomrade
2d9097a6af
Switch all buildables to Epoch building system
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Didn't bother switching the stash over since it doesn't appear to be
implemented yet
2016-05-10 11:21:04 -04:00
ebaydayz
af14d673f5
Make LMG magazines only take up one slot
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All ammo in Configs\CfgMagazines\Magazines\ is back to taking one gear
slot now, same as 1.0.5.1.
2016-05-05 11:14:08 -04:00
icomrade
2f67a058ba
Complete Cinderwall as Item #1172
2016-05-03 15:57:37 -04:00
ebaydayz
adff6440ed
Fix errors from #1689 localization
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@Adaptivity
- STR_EPOCH_WALLWITHDOORLOCKED_DESC string was missing
- I see no reason STR_EPOCH_PLOTDEED_ACTION was renamed to a less
descriptive name, and it was missing the German translation from the old
one, so I changed it back
- These build actions in fn_selfActions are for vanilla building. They
shouldn't be in the Epoch package. I renamed them and submitted them to
vanilla too.
2016-05-02 14:03:41 -04:00
Anton
2a99cf8a63
more localization work ( #1689 )
2016-05-02 13:31:13 -04:00
ebaydayz
51308c5b32
Fix typo from #1688
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Also remove a duplicate string
2016-05-01 21:14:38 -04:00
icomrade
61ffe26fb8
More magazines taking too many slots
2016-05-01 21:00:00 -04:00
Anton
4e45b23f94
More work on localization support ( #1687 )
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fix stringtable.xml
more fixes
added missing $
2016-04-30 15:54:31 -04:00
ebaydayz
4b9d6df0bb
Finish localization support
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Vanilla development commit:
33c6cafbcb
2016-04-28 22:13:48 -04:00
Adaptivity
4dc46705f9
More progress on localization support
2016-04-25 15:47:09 +03:00
ebaydayz
6522cca7ce
Fix typo from pull #1679
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See #1679
2016-04-24 18:58:22 -04:00
icomrade
9624979785
Fix items taking more than 1 inventory slot
2016-04-24 17:44:58 -04:00
Adaptivity
52ee70394a
More localization support
2016-04-24 14:11:14 +03:00
ebaydayz
1879fb8707
Fix siphon fuel
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ItemJerrycanEmpty no longer inherits from ItemJerrycan
2016-04-22 17:39:52 -04:00
ebaydayz
11741fa710
Update player_tameDog raw meat names
2016-04-18 13:36:09 -04:00
ebaydayz
d46eb13267
Fix redirect to vanilla player_craftItem
2016-04-17 22:51:10 -04:00
ebaydayz
27d57283a0
Fix server position sync after knockout
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All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
2016-04-12 14:51:22 -04:00
ebaydayz
7732481a8d
Add new items to R3F weight config
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I split CfgWeight into separate files to make it more readable.
2016-04-07 18:42:44 -04:00
ebaydayz
666ace6d54
Cleanup duplicate and unused strings
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Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
6b25d3594e
Add strings for desert dome tent
2016-04-04 14:04:21 -04:00
ebaydayz
eda82156be
Move CfgServerTrader to dayz_code\configs folder
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Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.
This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz
8de50c4619
New variable for match stick counting
2016-03-31 16:23:09 -04:00
ebaydayz
f0757b1544
Send dayz_playerName as array
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This avoids triggering PV value restrictions when the player has
keywords or special characters in their name.
2016-03-20 22:12:11 -04:00
ebaydayz
8201643c00
Cleanup CfgLoot
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There is no point in having CfgBuildingPos.hpp in dayz_epoch_b too. It
was identical to the one in dayz_code and can be included in the mission
from there.
@icomrade couple questions:
1. Why keep a CfgLootLegacy? I know they are very different formats, but
it will just make things messier and more confusing. Also it will be a
PITA to maintain and update two different sets of loot tables in the
long run. I don't think catering to lazy admins is a good enough reason.
It's not that hard to convert to the new format.
2. Why not use the new _DZ weapon classes in the loot tables like
PDW_DZ, AKM_DZ, etc.?
3. Why not use the new box names like DZ_AmmoBoxRU, DZ_AmmoBoxUS,
DZ_MedBox, etc. in the loot tables?
4. Why remove the attachments from the loot tables?
2016-03-12 17:17:38 -05:00
ebaydayz
01529e51bc
Update shotgun ammo names
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See:
634214570c
2016-03-11 14:10:45 -05:00
ebaydayz
09b656abc3
Use 1.8.7 fishing
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The fishing models, pictures, etc. in 1.8.7 are identical to the ones in
dayz_epoch, so we should use them instead of having duplicate classes.
2016-03-10 22:30:19 -05:00
ebaydayz
02564a2d30
Move more stuff out of DZE\Misc.hpp
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Better organization
2016-03-10 15:44:50 -05:00
ebaydayz
6ca57a099a
Move tents to Tent.hpp
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This is better organized than having everything in Misc.hpp
2016-03-10 15:02:53 -05:00
ebaydayz
2803847aa0
Remove more unused strings
2016-03-10 14:33:16 -05:00
ebaydayz
18c4c4a203
Misc.hpp formatting
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No changes, just removed extra tab.
2016-03-10 13:54:07 -05:00
ebaydayz
b82e256766
CfgMagazines cleanup
2016-03-10 13:52:20 -05:00
icomrade
9d52fb0595
Should be all scope entries
2016-03-05 20:36:07 -05:00
icomrade
3b272776b3
Ammo still, and needs to implement weapon groups
2016-02-24 10:02:15 -05:00
icomrade
468accce2a
Tents config magazine
2016-02-24 09:04:21 -05:00