Commit Graph

516 Commits

Author SHA1 Message Date
A Man
57e9fff9e8 Remove dayz_OpenTarget_TimerTicks var from init.sqf
With the removal of the OpenTarget system it is no longer needed.
2020-04-03 12:25:45 +02:00
A Man
21e5cfae83 Add loading screen fix by Goose
Thx @IsGoose
2020-03-31 15:40:41 +02:00
worldwidesorrow
44fbd14410 Update init.sqf
Add traders to safezone position array.
2020-01-21 12:36:24 -06:00
worldwidesorrow
54319b749f Update mission.sqm
Add sensors and markers for traders. Reduce crashsite and carepackage radius to 5000 meters to prevent spawning on islands with no textures.
2020-01-21 12:34:32 -06:00
A Man
4058f59688 Add warm clothes and shivering
Warm Clothes can be adjusted in the configvariables with DZE_WarmClothes. Shivering can be enabled or disabled with the  last value in the DZE_TempVars array. A temperature effect for snow was added too.
2019-12-16 15:41:59 +01:00
A Man
fff1196ee3 Adding snowfall
This can be adjusted in the configvariables. Snow will only be loaded if DZE_SnowFall is true. This is the case for all snow maps by default.
2019-12-16 15:19:29 +01:00
A Man
97eef50e67 Add Chernarus Winter template 2019-12-16 13:28:45 +01:00
A Man
92700e8a2e Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
2019-12-04 17:52:31 +01:00
worldwidesorrow
c0f798faba Remove unnecessary variable 2019-11-26 09:07:10 -06:00
worldwidesorrow
37a7b8a556 Remove unnecessary variable 2019-11-26 09:06:44 -06:00
worldwidesorrow
c6a69b8320 Remove unnecessary variable 2019-11-26 09:06:14 -06:00
worldwidesorrow
5ac246a73b Remove unnecessary variable 2019-11-26 09:05:46 -06:00
worldwidesorrow
6180f02d9e Remove unnecessary variable 2019-11-26 09:05:16 -06:00
worldwidesorrow
bd8a739df7 Remove unnecessary variable 2019-11-26 09:04:53 -06:00
worldwidesorrow
36603a90fc Remove unnecessary variable 2019-11-26 09:04:28 -06:00
worldwidesorrow
e4c64613bd Remove unnecessary variable 2019-11-26 09:04:01 -06:00
worldwidesorrow
619bfec3b8 Remove unnecessary variable 2019-11-26 09:03:35 -06:00
worldwidesorrow
b6b25c63a5 Remove unnecessary variable 2019-11-26 09:03:11 -06:00
worldwidesorrow
13bfe36538 Remove unnecessary variable 2019-11-26 09:02:40 -06:00
worldwidesorrow
585f7879f3 Remove unnecessary variable 2019-11-26 09:02:17 -06:00
worldwidesorrow
73ce162428 Remove unnecessary variable 2019-11-26 09:01:52 -06:00
worldwidesorrow
b32f32339c Remove unnecessary variable 2019-11-26 09:01:20 -06:00
worldwidesorrow
ae1260836b Remove unnecessary variable 2019-11-26 09:00:53 -06:00
worldwidesorrow
f4d8e5934f Remove unnecessary variable 2019-11-26 09:00:10 -06:00
worldwidesorrow
5245fc2035 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:27:24 -06:00
worldwidesorrow
fde6da3f90 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:26:13 -06:00
worldwidesorrow
45902e21af Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:24:28 -06:00
worldwidesorrow
9477814c9b Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:22:59 -06:00
worldwidesorrow
99deaaf211 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:22:03 -06:00
worldwidesorrow
eb9ca71e54 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:21:17 -06:00
worldwidesorrow
61ca020708 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:20:17 -06:00
worldwidesorrow
1a7b1cd77c Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:18:56 -06:00
worldwidesorrow
cd8e5c16bf Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:17:48 -06:00
worldwidesorrow
5759dbab53 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:16:49 -06:00
worldwidesorrow
aff75d7a92 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:16:07 -06:00
worldwidesorrow
c2bcfffa6c Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:15:18 -06:00
worldwidesorrow
8734ccecd3 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:14:27 -06:00
worldwidesorrow
f586b0257c Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:13:27 -06:00
worldwidesorrow
6f2faa661c Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:12:10 -06:00
worldwidesorrow
7bc06e3749 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:10:21 -06:00
A Man
786eae2956 Move trader category call to client only
Server does not need the trader categories any longer. Also clean up the server_traders.sqf file. This file is redundant. If server admins want to change the trader categories, they just have to edit the path and add the file to the mission.
2019-11-16 19:28:57 +01:00
A Man
6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00
ebayShopper
2855997c86 Disable POI fires when POIs are off
Vanilla commit:
ebad05fe5b
2018-01-10 15:35:38 -05:00
ebayShopper
5ca381e95a Remove some glitched map objects
Vanilla commits:

f1b7ffe327

08a883c288

368dd0e8d5

b0f60765d9

4ae5006f8b
2017-12-04 12:47:15 -05:00
ebayShopper
53e0e4cb5b Update mission.sqm addons list 2017-11-17 13:16:47 -05:00
ebayShopper
ac32a8b2cd Configure DZE_SafeZonePosArray by default
Zeds and loot should not spawn in trader cities by default, regardless
of whether the server uses safe zones.

For servers that do not use safezones, the only other things affected
are salvage and instant kill for vehicle explosions in trader cities.
Neither is a significant issue. Most servers use safezones anyway.

Following d750f57, changed to exitWith so the check is only called once
instead of multiple times. Also no need to call again in
zombie_generate, since that function is only called by
building_spawnZombies which already checks it.
2017-11-09 13:52:32 -05:00
icomrade
b8d5c7cda7 Change slow zombie behavior and variable
thanks for the idea DieTanx. note: The only changes to the FSM were in the action field of the UnitReady condition
2017-09-14 12:44:44 -04:00
icomrade
404210ac04 update version 2017-09-12 17:34:54 -04:00
icomrade
0a54dd02a2 Remove 1.0.6.1A Hotfix from Missions 2017-09-08 11:07:57 -04:00
ebayShopper
7a68f9f70b Add some basic compatibility for Ruegen map 2017-07-30 16:28:37 -04:00