A Man
6e30cc4fcc
Comment out unsed function.
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We will leave those functions in the dayz_code if server admins still use a few of them.
2020-01-11 00:24:31 +01:00
A Man
f6cc8a1143
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2020-01-11 00:18:43 +01:00
A Man
a8e2567147
Remove player_buildVanilla link
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player_buildVanilla is no longer needed. All buildables use the epoch build now.
2020-01-11 00:14:22 +01:00
A Man
2adc9f87b0
Remove Camera Mode/ comment out _throwable function
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The Camera Mode is not used by epoch so we do not need that here.
2020-01-11 00:11:56 +01:00
worldwidesorrow
c8d5010e89
Fix copy/paste fail
2020-01-10 07:23:33 -06:00
worldwidesorrow
9227ef2ea6
Remove sched_buildingBubble from list.
2020-01-09 19:58:44 -06:00
worldwidesorrow
5f20ada2db
Update server_monitor.sqf
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Server monitor is setting the date and broadcasting to all clients for no reason. This is already being done by sched_sync.
2020-01-09 18:47:15 -06:00
worldwidesorrow
7d69ae89a9
Add optional day/night schedule, remove redundant 307 hive call, resolve undefined variable.
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Instructions for enabling and configuring the day/night cycle option are at the top of the file. It is very easy for server owners to configure. Instead of performing a 307 hive call, this file uses the date stored in ServerCurrentTime that is updated every 60 seconds in sched_event. dayz_storeTimeDate is used in server_sendToClient to respond to client date requests sent by player_monitor. It was undefined on the server. The saving grace is the redundancy in publicVariable sends by the server. The client was bound to get the correct date eventually.
2020-01-09 18:46:03 -06:00
worldwidesorrow
abef5f7a62
Update sched_event.sqf
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ServerCurrentTime needs to store the whole date to be used in sched_sync. Add better solution for removing events that run at startup from EpochEvents array.
2020-01-09 18:39:15 -06:00
worldwidesorrow
d95d88d96c
Update sched_init.sqf
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sched_event moved to the top to establish the ServerCurrentTime variable early.
2020-01-09 18:36:01 -06:00
worldwidesorrow
9d2549c40a
ServerCurrentTime changed to hold the whole date.
2020-01-09 18:33:48 -06:00
worldwidesorrow
0198288194
Update player_spawnCheck.sqf
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Remove my diagnostics.
2020-01-09 18:29:27 -06:00
worldwidesorrow
bbc052eaa0
Update player_spawnCheck.sqf
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Add more optimizations to this file.
2020-01-09 18:27:05 -06:00
worldwidesorrow
ec665ad8b5
Add files via upload
2020-01-09 18:22:53 -06:00
worldwidesorrow
1b0da632ce
Add files via upload
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Easier to upload the files. There are lots of changes.
2020-01-09 18:21:12 -06:00
worldwidesorrow
1bc08263cf
Delete Powerlines.hpp
2020-01-09 18:19:19 -06:00
worldwidesorrow
9de9ed452e
Delete Hangar.hpp
2020-01-09 18:18:24 -06:00
worldwidesorrow
95eea36e92
Update CfgBuildingLoot.hpp
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Hangar, Powerlines, and DZE_Other removed. MilitaryIndustrial added.
2020-01-09 18:17:29 -06:00
worldwidesorrow
3a7f1bd90c
Update Supermarket.hpp
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File reorganized.
2020-01-09 18:14:02 -06:00
worldwidesorrow
755f60527c
Update ResidentialRuins.hpp
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File reorganized.
2020-01-09 18:13:35 -06:00
worldwidesorrow
21196d9309
Update Residential.hpp
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File reorganized.
2020-01-09 18:13:04 -06:00
worldwidesorrow
c94347b542
Update Office.hpp
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File reorganized.
2020-01-09 18:12:25 -06:00
worldwidesorrow
2f39dc01b9
Give military industrial groups their own file.
2020-01-09 18:11:15 -06:00
worldwidesorrow
83b81d968f
Organize military loot into RU,US,EU, and CZ groups.
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When the Military group is selected in building_spawnLoot, it selects one of the random arrays and spawns matching loot for that building.
2020-01-09 18:10:08 -06:00
worldwidesorrow
aee4bd7838
Update Industrial.hpp
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File reorganized.
2020-01-09 18:07:46 -06:00
worldwidesorrow
73dada661a
Delete DZE_Other.hpp
2020-01-09 18:05:57 -06:00
worldwidesorrow
7fb4a19fae
Update Hunting.hpp
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File reorganized.
2020-01-09 18:05:40 -06:00
worldwidesorrow
3b045fed06
Update Hospital.hpp
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File reorganized.
2020-01-09 18:05:05 -06:00
worldwidesorrow
3fe93166fb
Update Farm.hpp
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File reorganized.
2020-01-09 18:04:35 -06:00
worldwidesorrow
f01504e9fa
Update Construction.hpp
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File reorganized.
2020-01-09 18:03:56 -06:00
worldwidesorrow
4384709d5f
Update Church.hpp
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File reorganized.
2020-01-09 18:03:19 -06:00
worldwidesorrow
49224dcf81
Update Castle.hpp
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File reorganized.
2020-01-09 18:02:31 -06:00
worldwidesorrow
953875923e
Remove unused arrays.
2020-01-09 17:56:51 -06:00
worldwidesorrow
8a4dc62d11
Update Roaming.hpp
2020-01-09 17:56:06 -06:00
worldwidesorrow
116a7e77f5
Remove unused array.
2020-01-09 17:54:59 -06:00
worldwidesorrow
328def8d24
Update Residential.hpp
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Remove unused arrays. Added small loot positions to Streatman's Land_houseV_2T2 model.
2020-01-09 17:53:25 -06:00
worldwidesorrow
267efaee00
This group is unused.
2020-01-09 17:51:21 -06:00
worldwidesorrow
6ffd35ff7b
Update Office.hpp
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Remove unused arrays. Completely redid the loot spawn points in Land_HouseB_Tenement (International Hotel lobby). The spawn points were awful. Several of them were buried in the floor so players could not see the loot.
2020-01-09 17:50:00 -06:00
worldwidesorrow
6579bf8b6e
Update Military.hpp
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Remove unused arrays. Military and MilitarySpecial groups contained essentially the same loot so they have been merged. The Hangar group has been replaced by MilitaryIndustrial. Fixed several bad loot spawn points in Land_a_stationhouse. Removed the small loot spawn on top of the vending machine in Land_Mil_ControlTower. Players are unable to acquire a cursor target on this position to get the gear option. Lowered the loot spawn points over the bunks in Land_Mil_Barracks. The spawn points were too high causing the loot to float above the bunks.
2020-01-09 17:44:38 -06:00
worldwidesorrow
e809362e44
Remove unused arrays.
2020-01-09 17:38:55 -06:00
worldwidesorrow
575cb539a1
Remove unused array
2020-01-09 17:37:29 -06:00
Relentless
1380392ec1
Fixed typo ( #2053 )
2020-01-10 12:36:36 +13:00
worldwidesorrow
a60a6b3656
Remove unused arrays. Added a few new loot spawn points to the hospital.
2020-01-09 17:36:10 -06:00
worldwidesorrow
bfd8ade095
Removed unused arrays.
2020-01-09 17:35:01 -06:00
worldwidesorrow
15543d9562
Remove unused arrays.
2020-01-09 17:33:14 -06:00
worldwidesorrow
95cd2263fe
Remove unused arrays.
2020-01-09 17:32:24 -06:00
worldwidesorrow
705529330e
Remove unused arrays
2020-01-09 17:31:30 -06:00
worldwidesorrow
48701daf31
Update CfgLoot.hpp
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The overwrites have been corrected in the config files. Groups Vanilla.hpp and Tools.hpp added.
2020-01-09 17:29:31 -06:00
worldwidesorrow
32851d432d
Increase max allowed loot piles around a player.
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The default number for dayz_maxMaxWeaponHolders is for DayZ Mod. Since Epoch has the addition of small loot spawn points, it should have slightly higher allowed loot spawns around the player.
2020-01-09 17:19:03 -06:00
worldwidesorrow
b73b2d2fa5
Separate config variables into client, server, or both.
2020-01-09 17:12:52 -06:00