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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Remove unused arrays.
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@@ -11,22 +11,9 @@ class Church : Default
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class Land_Church_01 : Church
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{
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zedPos[] =
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{
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{-6.92,-0.38,-4.21}
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};
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lootPos[] =
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{
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/*
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{-6.92,-0.38,-4.21},
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{-6.87,-0.44,-6.47},
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*/
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{-6.92822,0.516602,-4.2191}
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};
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lootPosSmall[] =
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{
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{-7.27332,-1.16895,-4.22726}
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};
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zedPos[] = {{-6.92,-0.38,-4.21}};
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lootPos[] = {{-6.92822,0.516602,-4.2191}};
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lootPosSmall[] = {{-7.27332,-1.16895,-4.22726}};
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};
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class Land_Church_03 : Church
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@@ -48,20 +35,6 @@ class Land_Church_03 : Church
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};
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lootPos[] =
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{
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/*
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{5.15332,-6.96875,-14.3021},
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{-1.7915,-7.67969,-14.302},
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{-0.0263672,-2.98438,-14.3021},
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{-0.00341797,2.02539,-14.3019},
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{5.49902,7.20508,-14.302},
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{5.38916,3.40527,-14.302},
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{3.23633,2.76172,-14.3019},
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{-1.51074,7.66406,-14.2919},
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{-7.64111,4.81348,-14.3019},
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{-6.56641,-4.58887,-14.3021},
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{9.55225,2.22461,-13.7487},
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{9.93262,-3.85156,-13.7587},
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*/
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{-0.665527,-3.02832,-14.3021},
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{2.90771,3.07422,-14.3021},
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{9.75342,0.0117188,-13.7588},
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@@ -79,40 +52,20 @@ class Land_Church_03 : Church
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{-1.14893,-3.6416,-14.3021},
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{-2.71484,-1.56055,-13.7349}
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};
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hangPos[] = {{1.72168,-8.39771,-0.172569},{2.08838,-14.4236,-0.27536},{-13.7158,-10.4808,-0.795174},{-12.9072,-16.4105,-0.895065}};
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};
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class Land_Church_02 : Church
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{
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maxRoaming = 2;
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zedPos[] =
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{
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{-11.1528,1.47168,-11.6733},
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{9.87158,-6.6582,-11.6733}
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};
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lootPos[] =
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{
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{-11.15,1.47,-11.67},
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{9.87,-6.66,-11.67},
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{-3.6,7.18,-11.68},
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{-1.09,-6.54,-11.68},
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{-3.24,-4.54,-11.68}
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};
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zedPos[] = {{-11.1528,1.47168,-11.6733},{9.87158,-6.6582,-11.6733}};
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lootPos[] = {{-11.15,1.47,-11.67},{9.87,-6.66,-11.67},{-3.6,7.18,-11.68},{-1.09,-6.54,-11.68},{-3.24,-4.54,-11.68}};
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};
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class Land_Church_02a : Church
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{
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maxRoaming = 2;
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zedPos[] =
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{
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{10.0615,-6.90723,-11.5681},
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{-11.043,0.833984,-11.5681}
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};
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lootPos[] =
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{
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{10.0615,-6.90723,-11.5681},
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{-11.043,0.833984,-11.5681}
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};
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zedPos[] = {{10.0615,-6.90723,-11.5681},{-11.043,0.833984,-11.5681}};
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lootPos[] = {{10.0615,-6.90723,-11.5681},{-11.043,0.833984,-11.5681}};
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};
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class Land_Church_05R : Church
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@@ -165,9 +118,5 @@ class Land_A_Mosque_big_wall_EP1: Church {
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};
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class Land_A_Mosque_small_1_EP1: Church
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{
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lootPos[] = {
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{ 2.45117,3.39063,-2.04604 },
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{ 0.183105,0.826172,-2.04605 },
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{ 6.66406,4.11719,-1.9437 },
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{ 0.49707,-1.33301,-1.69603 }};
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lootPos[] = {{ 2.45117,3.39063,-2.04604 },{ 0.183105,0.826172,-2.04605 },{ 6.66406,4.11719,-1.9437 },{ 0.49707,-1.33301,-1.69603 }};
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};
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