Remove Camera Mode/ comment out _throwable function

The Camera Mode is not used by epoch so we do not need that here.
This commit is contained in:
A Man
2020-01-11 00:11:56 +01:00
parent 36cd8a0abc
commit 2adc9f87b0

View File

@@ -92,6 +92,7 @@ if (isNil "keyboard_keys") then {
4 call dz_fn_switchWeapon;
_handled = true;
};
/*
_throwable = { // select next non empty throwable weapon
if (vehicle player == player) then {
_ammo_throwable = [];
@@ -125,6 +126,7 @@ if (isNil "keyboard_keys") then {
};
};
};
*/
_surrender = {
call player_surrender;
_handled = true;
@@ -216,8 +218,6 @@ if (isNil "keyboard_keys") then {
dayz_dodge = true;
};
_build_camOnOff = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_buildCamera.sqf";
_build_str8OnOff = {
r_interrupt = true;
@@ -320,7 +320,6 @@ if (isNil "keyboard_keys") then {
//[[DIK_F4, DIK_RMENU, DIK_LMENU,DIK_LSHIFT,DIK_RSHIFT,DIK_ESCAPE], _forcesave2] call _addArray;
[actionKeys "LeanLeft", _build_left ] call _addArray;
[actionKeys "LeanRight", _build_right ] call _addArray;
[actionKeys "PersonView", _build_camOnOff ] call _addArray; // Camera Mode
[actionKeys "GetOver", _build_str8OnOff ] call _addArray; // V
// [[DIK_NUMPAD7], _rotate_left] call _addArray;
// [[DIK_NUMPAD9], _rotate_right] call _addArray;