Commit Graph

11 Commits

Author SHA1 Message Date
ebaydayz
7f239754cc Fix anitbiotics to remote player cures own infection
Vanilla commit:

4c6b45d507
2016-11-21 14:33:20 -05:00
ebaydayz
5d64449210 Add missing private var in antibiotics.sqf 2016-11-10 18:37:14 -05:00
ebaydayz
2f86984f93 Fix antibiotics not reducing when given to remote player 2016-11-10 17:51:54 -05:00
ebaydayz
4509902822 Remove source object from Humanity hit network send
Source object is always player and not needed anymore after 8ea21a2
2016-10-02 13:26:11 -04:00
oiad
3d75c67574 Localization updates
Some localization updates and some code optimization.
2016-07-17 22:23:25 +12:00
ebaydayz
fe8c5e7950 Fix infinite antibiotics when given to another player
Vanilla development commit:

4e6ea24577
2016-05-21 15:08:57 -04:00
ebaydayz
4bd9a9aa0b Update public variables
It makes no sense to rename the identical DayZ PVs to have an E in their
name. I don't see any good reason it was done in the first place. All it
accomplishes is breaking script compatibility between the two mods and
requiring different publicvariable.txt filters. The only time it makes
sense is for custom Epoch variables that aren't used in vanilla.

All admins have to do to update custom scripts is swap the names
according to the change log.

Note I've submitted a pull request to replace PVDZ_veh_Save with
PVDZ_obj_Save in official too because they are duplicates.
2016-03-18 21:39:22 -04:00
icomrade
68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
[VB]AWOL
1317497db8 not used and throwing errors 2014-06-02 14:38:55 -05:00
[VB]AWOL
207f4e3b88 private arrays part 2 2013-10-22 10:16:20 -05:00
vbawol
483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00