Commit Graph

40 Commits

Author SHA1 Message Date
ebaydayz 14dacf269c Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz a3cfdd4058 Small changes to temperatur for QF11 (Testing)
https://github.com/DayZMod/DayZ/commit/df0164b53c3e8f3859fa2e9a25d979645f0fb3cc

https://github.com/DayZMod/DayZ/commit/1cd6f5f06a995b3b9a344efddac29a22dbaa1487
2016-04-17 11:24:39 -04:00
ebaydayz 110befba7f Swap bloodbags in traders and loot for classic system 2016-04-15 16:11:17 -04:00
ebaydayz a8b9114dd8 Add default loadout variables comment in init.sqf 2016-04-10 10:15:03 -04:00
ebaydayz 268d2fe018 Make default BuildingLimit 150 again 2016-04-09 18:40:52 -04:00
ebaydayz d229d10b6a Cleanup config variables 2016-04-09 16:47:51 -04:00
ebaydayz 181c47d2a4 Use config traders by default
Config traders load faster and use less network traffic. Should help
with server lag. Admins can still switch back to DB traders if they
wish.
2016-04-06 13:22:07 -04:00
ebaydayz 4ce54fbb62 Update server_publishObject
The hive call in server_publishObject is the same between vanilla and
Epoch. The only difference is vanilla uses the _inventory area for
owner, lock code, etc. variables where as modular Epoch items just store
an empty array there.

The object classname does not need to be sent in the PV because it can
be obtained on the server.

PVDZE_veh_Publish was not used.
2016-04-02 15:24:20 -04:00
ebaydayz 3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz c54a52a103 Merge selfbloodbag and self_transfuse 2016-03-30 20:50:06 -04:00
ebaydayz e1a0bfebc1 Update inits 2016-03-27 23:47:30 -04:00
ebaydayz 15a38afd82 Remove some unused files 2016-03-20 13:28:49 -04:00
ebaydayz 7b0253debc Spawn trader city objects locally on each machine
Also move dynamic_vehicle.sqf to the dayz_server\system folder
2016-02-29 23:43:12 -05:00
ebaydayz f9bec452a5 Consolidate dynamic_vehicle to one file
The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
ebaydayz 441e9fb231 Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz edf9b71e12 Update description.ext to 1861 format
Tested with current 106 files without issue.
2016-02-12 17:41:23 -05:00
[VB]AWOL 94b47f3c3b Updated Axeman's lighting system disabled by default 2014-02-11 13:29:16 -06:00
[VB]AWOL ef779ba2e0 lower animal counts and removed unused variable MaxHeliCrashes 2014-01-16 16:35:31 -06:00
HARLAN 0bb08f3beb Global variable for DZE_BuildOnRoads 2013-12-13 14:21:36 -05:00
facoptere 2ce20f19da antihack on every mission file 2013-12-08 17:41:59 +01:00
[VB]AWOL 79253e4d3f May prevent "how are you civilian?" messages from NPC 2013-11-24 08:56:30 -06:00
facoptere 2136bf0c92 rewrite BIS effect in all mission files 2013-11-18 19:46:42 +01:00
[VB]AWOL 4f9fd4c6d5 finished moving r3f and mission.sqf dynamic vehicle 2013-11-17 19:50:59 -06:00
[VB]AWOL bc7b19dd64 moved r3f realism into client files 2013-11-17 02:08:28 -06:00
Skaronator 2d0025608f Split compiles a bit, diff sell ranges for Vehicles, air-vehicles and boats 2013-11-08 21:11:26 +01:00
Skaronator 1d8492ed0a Move weather exec. to mission
just for me lol
2013-11-04 14:19:10 +01:00
Skaronator 99ed783fa7 Remove waitUntil
Mission should be run instancly w/o any sleeps or waitUntil (tip from
rocket)
2013-11-04 14:15:53 +01:00
[VB]AWOL c037a00b7c used as a max spawn count limit, no longer needed as we dynamically get marker counts 2013-10-23 00:47:12 -05:00
Skaronator 91c0c4b2b2 Add undefined Vars 2013-10-19 20:43:23 +02:00
[VB]AWOL ccd685ab76 merged in Axemans pull 2013-09-26 20:42:57 -05:00
[VB]AWOL 1307058f09 added supply drops with building supplies 2013-09-16 13:36:53 -05:00
Andrew Gregory 1bb06dc09e Update init.sqf 2013-09-14 21:44:37 +01:00
Andrew Gregory dc136afb33 Update init.sqf 2013-09-14 03:36:19 +01:00
Andrew Gregory ad478781b9 Update init.sqf 2013-09-12 11:33:54 +01:00
Andrew Gregory 1b245ffd49 Update init.sqf 2013-09-11 00:23:12 +01:00
Andrew Gregory 1266632c2e Update init.sqf 2013-09-08 00:44:20 +01:00
Andrew Gregory 5d2af72ba2 Update init.sqf 2013-09-02 17:08:46 +01:00
vbawol 840e52e9a5 REsec and BIS effects fixes from 177 part 2 2013-07-08 15:28:42 -05:00
vbawol ad821ce955 mission file updates to add new event scheduler +
additional credits added for jetski's
2013-07-07 10:07:57 -05:00
vbawol 483279c126 Organize files a bit and removed non source pbo's 2013-06-24 06:26:15 -05:00